Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BWifi
Loki
Level 80
God Stats
2W - 6L
1,415 SR
Queue Stats
118W - 120L
1,481 Elo+
Party 1
Chiron
Chiron
FancyPeanuts
Chiron
Level 65
God Stats
44W - 33L
1,533 SR
Queue Stats
169W - 159L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Quack1254
Morgan Le Fay
Level 96
God Stats
13W - 6L
1,550 SR
Queue Stats
263W - 251L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mansonKK1
Kumbhakarna
Level 86
God Stats
9W - 4L
1,796 SR
Queue Stats
42W - 33L
1,631 Elo+
Solo
Team Averages
Level 91
1,559 SR
1,524 Elo+

VS

Team Averages
Level 121
1,455 SR
1,493 Elo+
Tiamat
Tiamat
Deyzher
Tiamat
Level 119
God Stats
2W - 5L
1,502 SR
Queue Stats
14W - 27L
1,406 Elo+
Solo
Neith
Neith
Emerson2333
Neith
Level 123
God Stats
7W - 6L
1,539 SR
Queue Stats
161W - 157L
1,439 Elo+
Party 2
Anubis
Anubis
LotusFlowerHM
Anubis
Level 65
God Stats
14W - 12L
1,679 SR
Queue Stats
371W - 384L
1,507 Elo+
Solo
Bastet
Bastet
ProGamer503
Bastet
Level 138
God Stats
3W - 3L
1,298 SR
Queue Stats
211W - 198L
1,556 Elo+
Party 2
Hercules
Hercules
ironmannn
Hercules
Level 158
God Stats
1W - 4L
1,259 SR
Queue Stats
165W - 172L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
9 / 1 / 10
12,120
577
16,090
16,570
15,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
BWifi
Loki
19
10 / 2 / 11
12,064
574
12,854
15,815
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
17
3 / 3 / 6
10,589
504
8,413
16,818
5,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Quack1254
Morgan Le Fay
17
5 / 6 / 6
11,032
525
15,295
15,951
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
mansonKK1
Kumbhakarna
17
2 / 2 / 18
10,732
511
7,764
15,752
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deyzher
Tiamat
17
5 / 7 / 3
11,569
551
10,991
14,728
9,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 4
10,194
485
9,320
13,266
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 7 / 3
11,507
548
11,498
19,695
9,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
17
3 / 4 / 2
10,264
489
8,078
13,848
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
ironmannn
Hercules
14
2 / 6 / 3
9,299
443
5,727
19,453
20,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
29
Kills
14
14
Deaths
29
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
10
14
W
Loki
BWifi
Loki
10
2
11
7.75
L
Tiamat
Deyzher
Tiamat
5
7
3
0.93
L
1
5
4
0.6
W
Chiron
3
3
6
2
L
3
7
3
0.64
L
Bastet
3
4
2
1
W
Morgan Le Fay
Quack1254
Morgan Le Fay
5
6
6
1.33
L
Hercules
ironmannn
Hercules
2
6
3
0.58
W
Kumbhakarna
mansonKK1
Kumbhakarna
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,416
Damage
45,614
80,906
Taken
80,990
48,737
Mitigated
50,640
31,140
Healing
27,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,090
4,454
0
5,432
16,570
15,617
483
4,732
11,654
0
59,064
W
Loki
BWifi
Loki
12,854
1,043
0
5,180
15,815
5,026
0
5,765
10,002
0
72,079
L
Tiamat
Deyzher
Tiamat
10,991
960
0
2,508
14,728
9,773
338
5,591
8,955
60,899
0
L
9,320
3,548
0
4,319
13,266
5,166
294
3,360
9,809
0
83,258
W
Chiron
8,413
4,123
1,606
10,360
16,818
5,375
1,387
1,924
14,847
0
90,152
L
11,498
638
0
9,531
19,695
9,285
0
4,095
15,184
84,125
0
L
Bastet
8,078
2,713
0
2,959
13,848
6,177
0
3,475
10,216
0
74,347
W
Morgan Le Fay
Quack1254
Morgan Le Fay
15,295
1,022
325
3,473
15,951
5,814
674
5,180
10,463
83,592
0
L
Hercules
ironmannn
Hercules
5,727
1,236
0
8,311
19,453
20,239
0
6,538
12,485
0
31,428
W
Kumbhakarna
mansonKK1
Kumbhakarna
7,764
998
0
4,764
15,752
16,905
372
4,588
10,951
21,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,537
Gold Earned
52,833
551
Minions Killed
616
0
Camps Cleared
0
2,139,495
Distance Traveled
1,902,697
44
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,120
577
105
5
0
466,517
9
W
Loki
12,064
574
127
6
0
493,344
7
L
Tiamat
11,569
551
132
6
0
384,716
0
L
Neith
10,194
485
139
7
0
334,585
5
W
Chiron
10,589
504
141
7
0
383,159
6
L
Anubis
11,507
548
166
8
0
351,644
9
L
Bastet
10,264
489
117
6
0
447,553
1
W
Morgan Le Fay
11,032
525
146
7
0
381,747
6
L
Hercules
9,299
443
62
3
0
384,199
8
W
Kumbhakarna
10,732
511
32
2
0
414,728
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role