Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
CuteandDepressed
Baron Samedi
Bronze III
Level 122
God Stats
1W - 2L
1,649 SR
Queue Stats
4W - 8L
1,394 MMR
Party 1
Hercules
Hercules
Bronze III
Unknow_player9
Hercules
Bronze III
Level 105
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 7L
1,384 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,484 SR
1,426 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,442 SR
1,342 MMR
Sobek
Sobek
Gold IV
Darkwattch-
Sobek
Gold IV
Level 144
God Stats
4W - 5L
1,513 SR
Queue Stats
616W - 653L
1,364 MMR
Solo
Hou Yi
Hou Yi
Gold V
Myckred
Hou Yi
Gold V
Level 145
God Stats
1W - 0L
1,463 SR
Queue Stats
59W - 59L
1,316 MMR
Solo
Ah Puch
Ah Puch
Gold III
young1 wicked
Ah Puch
Gold III
Level 148
God Stats
4W - 3L
1,351 SR
Queue Stats
196W - 211L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 0
7,938
662
3,759
13,722
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
CuteandDepressed
Baron Samedi
11
0 / 5 / 1
7,115
593
5,199
10,825
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
10
0 / 4 / 0
6,616
551
4,121
19,117
11,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Nu WaAthenaChang'eMorgan Le FayAphrodite

VS

Bans
GilgameshMedusaCabrakanMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
9,353
779
6,579
14,156
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Myckred
Hou Yi
13
4 / 0 / 7
8,668
722
12,638
5,161
2,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
14
5 / 0 / 6
9,402
784
18,638
3,634
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
12
12
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
L
Baron Samedi
CuteandDepressed
Baron Samedi
0
5
1
0.1
W
3
1
8
7
W
Hou Yi
Myckred
Hou Yi
4
0
7
7.5
L
Hercules
0
4
0
0
W
Ah Puch
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,079
Damage
37,855
43,664
Taken
22,951
30,575
Mitigated
21,255
10,088
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,759
469
0
2,394
13,722
14,607
0
7,465
6,257
13,958
0
L
Baron Samedi
CuteandDepressed
Baron Samedi
5,199
342
1,252
1,392
10,825
4,342
0
7,758
3,067
25,963
0
W
6,579
565
0
4,864
14,156
17,123
195
6,450
7,706
14,846
0
W
Hou Yi
Myckred
Hou Yi
12,638
6,905
0
812
5,161
2,505
1,676
1,392
3,769
0
43,609
L
Hercules
4,121
1,358
0
5,050
19,117
11,626
0
10,553
8,564
0
14,709
W
Ah Puch
18,638
291
0
1,244
3,634
1,627
554
1,346
2,288
54,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,669
Gold Earned
27,423
107
Minions Killed
149
4
Camps Cleared
8
631,825
Distance Traveled
700,615
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,938
662
26
2
1
223,033
3
L
Baron Samedi
7,115
593
55
5
1
193,227
1
W
Sobek
9,353
779
14
1
1
233,020
5
W
Hou Yi
8,668
722
56
5
1
219,012
2
L
Hercules
6,616
551
26
2
2
215,565
3
W
Ah Puch
9,402
784
79
7
6
248,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role