Player Matchup

Baron Samedi
Baron Samedi
DSq_rodzkev
Baron Samedi
Level 104
God Stats
9W - 14L
1,440 SR
Queue Stats
25W - 51L
1,156 Elo+
Party 1
Amaterasu
Amaterasu
Snowfox115
Amaterasu
Level 67
God Stats
2W - 4L
1,060 SR
Queue Stats
18W - 35L
1,110 Elo+
Party 1
Chaac
Chaac
Zephiix
Chaac
Level 17
God Stats
3W - 4L
1,624 SR
Queue Stats
4W - 5L
1,129 Elo+
Party 1
Pele
Pele
danielrckstr
Pele
Level 107
God Stats
9W - 21L
1,411 SR
Queue Stats
19W - 42L
1,173 Elo+
Party 1
Team Averages
Level 74
1,384 SR
1,142 Elo+

VS

Team Averages
Level 88
1,524 SR
1,346 Elo+
Heimdallr
Heimdallr
Himiko_x69x_RED
Heimdallr
Level 139
God Stats
0W - 1L
1,488 SR
Queue Stats
8W - 17L
1,350 Elo+
Solo
Zeus
Zeus
I_am_Groot_ftw
Zeus
Level 126
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 4L
1,382 Elo+
Solo
Cthulhu
Cthulhu
RavenWolf98
Cthulhu
Level 67
God Stats
0W - 1L
1,395 SR
Queue Stats
7W - 13L
1,151 Elo+
Solo
Arachne
Arachne
empaladormx
Arachne
Level 18
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DSq_rodzkev
Baron Samedi
20
4 / 4 / 4
13,851
770
18,552
15,685
7,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Snowfox115
Amaterasu
20
6 / 4 / 5
13,957
775
14,650
17,526
11,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
Zephiix
Chaac
20
7 / 1 / 8
14,598
811
18,466
17,537
17,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 4 / 6
14,299
794
19,388
19,760
7,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Himiko_x69x_RED
Heimdallr
17
3 / 8 / 2
11,895
661
11,420
19,728
9,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 9 / 0
12,974
721
14,335
19,230
8,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
RavenWolf98
Cthulhu
19
0 / 3 / 5
12,390
688
11,971
23,155
28,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
empaladormx
Arachne
20
5 / 4 / 4
13,539
752
13,884
23,803
10,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
24
Kills
13
13
Deaths
24
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DSq_rodzkev
Baron Samedi
4
4
4
1.5
L
Heimdallr
Himiko_x69x_RED
Heimdallr
3
8
2
0.5
L
5
9
0
0.56
L
Cthulhu
RavenWolf98
Cthulhu
0
3
5
0.83
W
Amaterasu
Snowfox115
Amaterasu
6
4
5
2.13
W
Chaac
Zephiix
Chaac
7
1
8
11
W
7
4
6
2.5
L
Arachne
empaladormx
Arachne
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,056
Damage
51,610
70,508
Taken
85,916
45,009
Mitigated
56,995
19,671
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DSq_rodzkev
Baron Samedi
18,552
2,495
1,312
4,597
15,685
7,844
1,684
3,334
12,089
75,122
0
L
Heimdallr
Himiko_x69x_RED
Heimdallr
11,420
5,296
0
1,441
19,728
9,335
507
8,811
10,917
0
37,504
L
14,335
831
0
2,054
19,230
8,489
1,191
3,161
16,069
61,860
0
L
Cthulhu
RavenWolf98
Cthulhu
11,971
949
158
1,249
23,155
28,711
87
3,787
19,368
50,032
0
W
Amaterasu
Snowfox115
Amaterasu
14,650
8,851
621
5,823
17,526
11,668
631
6,131
9,795
0
45,687
W
Chaac
Zephiix
Chaac
18,466
2,551
585
5,537
17,537
17,896
2,995
5,415
11,810
3,109
62,771
W
19,388
4,497
0
1,196
19,760
7,601
73
10,513
8,805
0
58,288
L
Arachne
empaladormx
Arachne
13,884
9,343
0
9,361
23,803
10,460
40
5,021
18,782
0
48,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
50,798
365
Minions Killed
321
17
Camps Cleared
13
1,499,325
Distance Traveled
1,190,069
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,851
770
124
7
5
315,148
1
L
Heimdallr
11,895
661
69
4
2
262,918
0
L
Zeus
12,974
721
123
7
2
235,039
0
L
Cthulhu
12,390
688
64
4
0
334,370
0
W
Amaterasu
13,957
775
59
3
3
371,065
1
W
Chaac
14,598
811
119
7
6
407,608
2
W
Pele
14,299
794
63
4
3
405,504
1
L
Arachne
13,539
752
65
4
9
357,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role