Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Baraobentto
Ganesha
Level 47
God Stats
1W - 1L
1,270 SR
Queue Stats
156W - 125L
1,556 Elo+
Party 1
Ravana
Ravana
EuMermu
Ravana
Level 156
God Stats
2W - 1L
1,315 SR
Queue Stats
412W - 335L
1,590 Elo+
Party 1
Neith
Neith
XKzin
Neith
Level 69
God Stats
3W - 4L
1,292 SR
Queue Stats
228W - 164L
1,655 Elo+
Party 1
Team Averages
Level 93
1,375 SR
1,560 Elo+

VS

Team Averages
Level 58
1,447 SR
1,472 Elo+
Yemoja
Yemoja
Bayonerys
Yemoja
Level 80
God Stats
9W - 12L
1,330 SR
Queue Stats
316W - 311L
1,507 Elo+
Party 3
Ra
Ra
Drαgοn
Ra
Level 57
God Stats
3W - 4L
1,648 SR
Queue Stats
130W - 70L
1,615 Elo+
Party 3
Hachiman
Hachiman
FamiliaVm4868
Hachiman
Level 45
God Stats
4W - 6L
1,455 SR
Queue Stats
191W - 283L
1,378 Elo+
Party 2
Ravana
Ravana
KarinaMoreira
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,497 Elo+
Party 3
Chang'e
Chang'e
killua131214
Chang'e
Level 88
God Stats
3W - 8L
1,304 SR
Queue Stats
197W - 260L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
6 / 2 / 7
7,329
666
8,409
5,310
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
 
Vamana
12
5 / 1 / 1
7,135
649
6,797
6,812
3,332
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Baraobentto
Ganesha
8
0 / 0 / 7
5,558
505
2,097
6,678
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
EuMermu
Ravana
12
7 / 1 / 4
7,305
664
6,135
5,874
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
XKzin
Neith
10
4 / 1 / 4
5,959
542
4,476
5,201
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bayonerys
Yemoja
7
0 / 2 / 1
4,550
414
2,559
7,022
4,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 6 / 1
5,930
539
2,189
5,983
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
FamiliaVm4868
Hachiman
8
1 / 4 / 0
5,021
456
5,322
8,540
2,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 6 / 0
5,446
495
4,945
8,018
3,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
killua131214
Chang'e
7
0 / 4 / 0
4,497
409
2,863
7,714
2,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
5
5
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
7
4.75
W
Vamana
 
Vamana
5
1
1
5.5
W
Ganesha
Baraobentto
Ganesha
0
0
7
3.5
L
Yemoja
Bayonerys
Yemoja
0
2
1
0.25
L
2
6
1
0.42
W
Ravana
EuMermu
Ravana
7
1
4
9
L
Hachiman
FamiliaVm4868
Hachiman
1
4
0
0.25
L
2
6
0
0.33
W
Neith
XKzin
Neith
4
1
4
6
L
Chang'e
killua131214
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
17,878
29,875
Taken
37,277
12,463
Mitigated
13,509
9,353
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,409
724
0
1,842
5,310
1,420
0
840
4,404
40,204
0
W
Vamana
 
Vamana
6,797
2,243
0
1,532
6,812
3,332
0
2,746
4,017
0
38,473
W
Ganesha
Baraobentto
Ganesha
2,097
190
0
1,491
6,678
3,431
229
1,532
5,128
8,515
0
L
Yemoja
Bayonerys
Yemoja
2,559
684
1,404
2,337
7,022
4,436
39
2,508
4,368
12,447
0
L
2,189
49
0
550
5,983
1,794
0
2,219
3,642
21,749
0
W
Ravana
EuMermu
Ravana
6,135
2,192
0
2,344
5,874
2,536
0
787
5,017
0
44,331
L
Hachiman
FamiliaVm4868
Hachiman
5,322
1,861
0
2,730
8,540
2,005
324
2,194
6,248
0
29,284
L
4,945
1,403
0
1,277
8,018
3,060
0
2,855
5,036
0
25,823
W
Neith
XKzin
Neith
4,476
2,320
0
2,144
5,201
1,744
212
1,491
3,698
0
26,790
L
Chang'e
killua131214
Chang'e
2,863
245
296
2,839
7,714
2,214
0
237
7,477
16,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
25,444
299
Minions Killed
218
0
Camps Cleared
0
1,077,358
Distance Traveled
888,949
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,329
666
81
7
0
218,793
1
W
Vamana
7,135
649
80
7
0
198,651
4
W
Ganesha
5,558
505
6
1
0
219,002
0
L
Yemoja
4,550
414
22
2
0
184,126
5
L
Ra
5,930
539
45
4
0
157,064
0
W
Ravana
7,305
664
74
7
0
245,918
4
L
Hachiman
5,021
456
59
5
0
198,813
0
L
Ravana
5,446
495
58
5
0
169,291
1
W
Neith
5,959
542
58
5
0
194,994
1
L
Chang'e
4,497
409
34
3
0
179,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role