Player Matchup

Gilgamesh
Gilgamesh
Ninja Skull
Gilgamesh
Level 109
God Stats
14W - 12L
1,518 SR
Queue Stats
168W - 118L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Scout204
Baron Samedi
Level 98
God Stats
8W - 2L
1,798 SR
Queue Stats
117W - 77L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
THE REAL WILLS
Danzaburou
Level 88
God Stats
6W - 9L
1,491 SR
Queue Stats
18W - 22L
1,524 Elo+
Party 1
Team Averages
Level 98
1,602 SR
1,575 Elo+

VS

Team Averages
Level 69
1,512 SR
1,447 Elo+
Nemesis
Nemesis
BrisRedEyes
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 168L
1,310 Elo+
Solo
Zeus
Zeus
GAMING-J-A
Zeus
Level 122
God Stats
4W - 3L
1,595 SR
Queue Stats
183W - 175L
1,573 Elo+
Party 2
Osiris
Osiris
countingroom2130
Osiris
Level 58
God Stats
6W - 9L
1,441 SR
Queue Stats
156W - 175L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ninja Skull
Gilgamesh
13
3 / 2 / 9
8,708
670
7,899
12,527
9,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Scout204
Baron Samedi
12
4 / 1 / 6
8,566
659
8,207
5,473
2,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
THE REAL WILLS
Danzaburou
13
5 / 0 / 5
9,181
706
6,674
6,543
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrisRedEyes
Nemesis
11
1 / 6 / 2
7,506
577
2,401
10,740
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 3 / 1
7,407
570
11,844
7,541
2,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 1
8,025
617
3,264
7,780
7,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BrisRedEyes
Nemesis
1
6
2
0.33
L
0
3
1
0.17
W
Gilgamesh
Ninja Skull
Gilgamesh
3
2
9
3.75
W
Baron Samedi
Scout204
Baron Samedi
4
1
6
7
W
Danzaburou
THE REAL WILLS
Danzaburou
5
0
5
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
17,509
24,543
Taken
26,061
14,483
Mitigated
13,872
9,248
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BrisRedEyes
Nemesis
2,401
811
114
573
10,740
3,801
0
3,130
7,610
0
9,898
L
11,844
393
141
2,092
7,541
2,590
0
2,865
4,676
38,532
0
W
Gilgamesh
Ninja Skull
Gilgamesh
7,899
911
479
3,914
12,527
9,423
190
4,640
7,887
0
18,280
W
Baron Samedi
Scout204
Baron Samedi
8,207
394
1,002
2,140
5,473
2,488
394
3,436
2,037
26,645
0
W
Danzaburou
THE REAL WILLS
Danzaburou
6,674
1,958
0
1,713
6,543
2,572
0
4,064
2,479
0
27,430
L
3,264
876
0
1,256
7,780
7,481
0
2,350
5,430
0
15,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
22,938
128
Minions Killed
134
3
Camps Cleared
6
668,930
Distance Traveled
643,463
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,506
577
28
2
1
196,361
1
L
Zeus
7,407
570
79
6
4
204,190
1
W
Gilgamesh
8,708
670
20
2
1
249,049
6
W
Baron Samedi
8,566
659
35
3
1
216,391
3
W
Danzaburou
9,181
706
73
6
1
203,490
3
L
Osiris
8,025
617
27
2
1
242,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role