Player Matchup

Kuzenbo
Kuzenbo
Powermaxx390
Kuzenbo
Level 89
God Stats
7W - 10L
1,352 SR
Queue Stats
109W - 125L
1,392 Elo+
Party 3
Poseidon
Poseidon
Storm_Fly4
Poseidon
Level 86
God Stats
2W - 1L
1,426 SR
Queue Stats
79W - 109L
1,348 Elo+
Party 1
Charybdis
Charybdis
TiltedHydra
Charybdis
Level 129
God Stats
8W - 7L
1,458 SR
Queue Stats
79W - 89L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
izanoriginal2005
Sun Wukong
Level 21
God Stats
1W - 3L
1,172 SR
Queue Stats
6W - 14L
1,257 Elo+
Party 3
Cliodhna
Cliodhna
n1ghts_eyes
Cliodhna
Level 65
God Stats
3W - 7L
1,253 SR
Queue Stats
25W - 45L
1,319 Elo+
Party 1
Team Averages
Level 78
1,332 SR
1,345 Elo+

VS

Team Averages
Level 79
1,432 SR
1,370 Elo+
Anubis
Anubis
Clockeyla83
Anubis
Level 35
God Stats
3W - 11L
1,259 SR
Queue Stats
8W - 23L
1,143 Elo+
Solo
Izanami
Izanami
Djovakiin
Izanami
Level 107
God Stats
19W - 30L
1,399 SR
Queue Stats
264W - 287L
1,438 Elo+
Party 2
Fenrir
Fenrir
HakiNobie
Fenrir
Level 49
God Stats
3W - 3L
1,496 SR
Queue Stats
203W - 195L
1,447 Elo+
Solo
Ah Puch
Ah Puch
Im-TwiiXy
Ah Puch
Level 79
God Stats
6W - 8L
1,427 SR
Queue Stats
269W - 300L
1,407 Elo+
Party 2
Cerberus
Cerberus
JR-LaPoutre
Cerberus
Level 126
God Stats
11W - 7L
1,578 SR
Queue Stats
396W - 424L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Powermaxx390
Kuzenbo
19
8 / 2 / 9
13,013
521
19,891
23,376
32,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Storm_Fly4
Poseidon
20
6 / 5 / 2
12,791
512
10,720
13,070
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
TiltedHydra
Charybdis
20
6 / 4 / 8
12,579
503
14,873
16,852
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
izanoriginal2005
Sun Wukong
18
0 / 4 / 6
10,972
439
8,707
16,440
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
n1ghts_eyes
Cliodhna
20
10 / 3 / 5
12,358
494
20,749
16,384
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
0 / 4 / 1
11,013
441
5,302
15,408
6,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Djovakiin
Izanami
18
1 / 9 / 3
11,354
454
15,552
17,922
7,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
HakiNobie
Fenrir
19
5 / 7 / 0
11,849
474
8,571
21,783
11,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Im-TwiiXy
Ah Puch
19
5 / 5 / 0
12,108
484
16,517
16,359
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
JR-LaPoutre
Cerberus
19
7 / 6 / 2
13,357
534
14,288
29,156
35,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
30
Kills
18
18
Deaths
31
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
1
0.13
L
Izanami
Djovakiin
Izanami
1
9
3
0.28
L
Fenrir
HakiNobie
Fenrir
5
7
0
0.71
L
Ah Puch
Im-TwiiXy
Ah Puch
5
5
0
1
L
Cerberus
JR-LaPoutre
Cerberus
7
6
2
1.33
W
Kuzenbo
Powermaxx390
Kuzenbo
8
2
9
6.25
W
Poseidon
Storm_Fly4
Poseidon
6
5
2
1.4
W
Charybdis
TiltedHydra
Charybdis
6
4
8
2.5
W
Sun Wukong
izanoriginal2005
Sun Wukong
0
4
6
0.75
W
Cliodhna
n1ghts_eyes
Cliodhna
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,940
Damage
60,230
86,122
Taken
100,628
65,387
Mitigated
67,838
18,341
Healing
25,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,302
203
0
5,667
15,408
6,527
43
959
13,364
62,904
0
L
Izanami
Djovakiin
Izanami
15,552
12,193
0
1,550
17,922
7,200
609
5,635
12,265
0
104,844
L
Fenrir
HakiNobie
Fenrir
8,571
1,875
0
7,531
21,783
11,765
295
6,624
14,855
0
86,319
L
Ah Puch
Im-TwiiXy
Ah Puch
16,517
194
89
6,080
16,359
6,348
734
6,116
9,943
89,410
0
L
Cerberus
JR-LaPoutre
Cerberus
14,288
1,154
0
4,286
29,156
35,998
65
10,694
18,141
70,591
0
W
Kuzenbo
Powermaxx390
Kuzenbo
19,891
4,652
168
7,330
23,376
32,273
240
8,212
14,928
60,629
0
W
Poseidon
Storm_Fly4
Poseidon
10,720
160
0
522
13,070
4,361
90
7,996
4,500
77,509
0
W
Charybdis
TiltedHydra
Charybdis
14,873
6,413
0
6,106
16,852
5,224
910
6,353
10,389
0
92,493
W
Sun Wukong
izanoriginal2005
Sun Wukong
8,707
1,159
0
1,702
16,440
17,143
928
4,631
11,769
0
60,458
W
Cliodhna
n1ghts_eyes
Cliodhna
20,749
1,640
0
2,513
16,384
6,386
0
7,731
8,429
0
91,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,713
Gold Earned
59,681
655
Minions Killed
738
0
Camps Cleared
0
2,389,038
Distance Traveled
2,166,270
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,013
441
142
6
0
423,321
0
L
Izanami
11,354
454
190
8
0
390,820
0
L
Fenrir
11,849
474
123
5
0
437,410
5
L
Ah Puch
12,108
484
154
6
0
455,713
3
L
Cerberus
13,357
534
129
5
0
459,006
7
W
Kuzenbo
13,013
521
71
3
0
469,694
5
W
Poseidon
12,791
512
191
8
0
487,523
1
W
Charybdis
12,579
503
183
7
0
432,265
1
W
Sun Wukong
10,972
439
99
4
0
450,183
4
W
Cliodhna
12,358
494
111
4
0
549,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role