Player Matchup

Da Ji
Da Ji
Arisiaxx
Da Ji
Level 129
God Stats
9W - 10L
1,549 SR
Queue Stats
28W - 35L
1,438 Elo+
Solo
Bacchus
Bacchus
DankMemeBoii
Bacchus
Level 84
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 2
Horus
Horus
Geraldino93
Horus
Level 109
God Stats
2W - 3L
1,579 SR
Queue Stats
102W - 91L
1,535 Elo+
Solo
Thanatos
Thanatos
Titianogbeast
Thanatos
Level 117
God Stats
0W - 1L
1,440 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Loki
Loki
WeebMaster6464
Loki
Level 57
God Stats
10W - 13L
1,493 SR
Queue Stats
61W - 74L
1,498 Elo+
Solo
Team Averages
Level 99
1,476 SR
1,551 Elo+

VS

Team Averages
Level 98
1,657 SR
1,464 Elo+
Agni
Agni
 
Agni
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CammyToe
Kukulkan
Level 44
God Stats
7W - 5L
1,639 SR
Queue Stats
35W - 32L
1,455 Elo+
Party 1
Ganesha
Ganesha
Jerdee
Ganesha
Level 137
God Stats
1W - 3L
1,485 SR
Queue Stats
70W - 66L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheCheetoHead
Ah Muzen Cab
Level 86
God Stats
3W - 0L
1,920 SR
Queue Stats
17W - 16L
1,489 Elo+
Party 1
Bellona
Bellona
bankshot
Bellona
Level 105
God Stats
1W - 0L
1,740 SR
Queue Stats
7W - 8L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arisiaxx
Da Ji
20
12 / 3 / 8
14,665
1,128
12,245
15,672
7,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
DankMemeBoii
Bacchus
20
5 / 11 / 19
14,283
1,099
14,849
27,876
53,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 10 / 17
14,277
1,098
20,434
37,253
49,247
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Titianogbeast
Thanatos
20
3 / 13 / 16
12,668
974
16,952
22,593
8,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 5 / 17
14,092
1,084
16,862
23,347
10,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
9 / 5 / 16
14,456
1,112
22,760
16,559
7,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
CammyToe
Kukulkan
20
7 / 7 / 19
13,032
1,002
18,134
15,892
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Jerdee
Ganesha
20
0 / 7 / 34
14,288
1,099
18,312
23,322
33,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Muzen Cab
TheCheetoHead
Ah Muzen Cab
20
18 / 7 / 11
16,178
1,244
38,462
16,528
9,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
bankshot
Bellona
20
8 / 8 / 20
14,049
1,081
19,327
23,594
33,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
142
34
Kills
42
42
Deaths
34
77
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
5
16
3.4
L
Da Ji
Arisiaxx
Da Ji
12
3
8
5.33
W
Kukulkan
CammyToe
Kukulkan
7
7
19
2.36
L
Bacchus
DankMemeBoii
Bacchus
5
11
19
1.32
L
6
10
17
1.45
W
Ganesha
Jerdee
Ganesha
0
7
34
2.43
W
Ah Muzen Cab
TheCheetoHead
Ah Muzen Cab
18
7
11
3.36
L
Thanatos
Titianogbeast
Thanatos
3
13
16
0.85
L
8
5
17
3.3
W
Bellona
bankshot
Bellona
8
8
20
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,342
Damage
116,995
126,741
Taken
95,895
129,591
Mitigated
88,374
19,503
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
22,760
1,648
653
2,636
16,559
7,024
0
2,749
13,501
43,294
0
L
Da Ji
Arisiaxx
Da Ji
12,245
3,155
0
333
15,672
7,434
0
6,415
9,257
0
41,299
W
Kukulkan
CammyToe
Kukulkan
18,134
2,616
0
321
15,892
5,358
0
2,229
13,234
38,405
0
L
Bacchus
DankMemeBoii
Bacchus
14,849
2,071
0
1,412
27,876
53,815
0
10,510
17,366
22,496
0
L
20,434
8,803
5,000
6,940
37,253
49,247
0
17,593
19,354
297
29,854
W
Ganesha
Jerdee
Ganesha
18,312
1,659
745
2,445
23,322
33,171
0
2,846
15,057
27,676
0
W
Ah Muzen Cab
TheCheetoHead
Ah Muzen Cab
38,462
24,087
521
4,468
16,528
9,215
0
3,650
12,317
0
68,357
L
Thanatos
Titianogbeast
Thanatos
16,952
3,832
0
5,204
22,593
8,547
0
12,854
9,614
0
30,586
L
16,862
8,654
0
614
23,347
10,548
0
11,403
11,944
0
39,106
W
Bellona
bankshot
Bellona
19,327
3,023
524
1,802
23,594
33,606
0
3,672
17,752
0
29,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,985
Gold Earned
72,003
198
Minions Killed
198
10
Camps Cleared
7
1,257,384
Distance Traveled
1,106,382
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,456
1,112
63
5
2
234,384
3
L
Da Ji
14,665
1,128
61
5
2
266,523
0
W
Kukulkan
13,032
1,002
40
3
1
227,835
0
L
Bacchus
14,283
1,099
15
1
1
216,334
0
L
Horus
14,277
1,098
32
2
0
250,131
0
W
Ganesha
14,288
1,099
1
0
0
220,418
0
W
Ah Muzen Cab
16,178
1,244
63
5
2
206,552
0
L
Thanatos
12,668
974
37
3
5
246,858
0
L
Loki
14,092
1,084
53
4
2
277,538
0
W
Bellona
14,049
1,081
31
2
2
217,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role