Player Matchup

Hou Yi
Hou Yi
Craigoryy
Hou Yi
Level 160
God Stats
35W - 33L
1,626 SR
Queue Stats
724W - 724L
1,626 Elo+
Solo
Sun Wukong
Sun Wukong
Elixzar
Sun Wukong
Level 92
God Stats
5W - 2L
1,777 SR
Queue Stats
104W - 58L
1,667 Elo+
Party 2
Chang'e
Chang'e
J_Khaotic
Chang'e
Level 126
God Stats
6W - 2L
1,872 SR
Queue Stats
103W - 55L
1,701 Elo+
Party 2
Gilgamesh
Gilgamesh
SeriousSAM180
Gilgamesh
Level 156
God Stats
16W - 15L
1,555 SR
Queue Stats
77W - 81L
1,621 Elo+
Solo
Kumbhakarna
Kumbhakarna
folermind
Kumbhakarna
Level 143
God Stats
9W - 6L
1,500 SR
Queue Stats
817W - 795L
1,646 Elo+
Solo
Team Averages
Level 135
1,666 SR
1,652 Elo+

VS

Team Averages
Level 106
1,653 SR
1,604 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Coug49
Arachne
Level 148
God Stats
4W - 4L
1,601 SR
Queue Stats
267W - 247L
1,668 Elo+
Solo
Gilgamesh
Gilgamesh
FatherRopettv
Gilgamesh
Level 69
God Stats
3W - 1L
1,952 SR
Queue Stats
277W - 222L
1,635 Elo+
Party 1
Raijin
Raijin
Fяоsтч
Raijin
Level 146
God Stats
3W - 2L
1,598 SR
Queue Stats
321W - 280L
1,602 Elo+
Party 1
Sobek
Sobek
MattJDDT
Sobek
Level 82
God Stats
27W - 29L
1,614 SR
Queue Stats
204W - 158L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Craigoryy
Hou Yi
14
5 / 1 / 9
8,436
844
12,774
7,016
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Elixzar
Sun Wukong
13
1 / 3 / 9
7,493
749
9,091
13,570
10,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
J_Khaotic
Chang'e
14
3 / 2 / 13
8,325
833
16,901
7,977
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
SeriousSAM180
Gilgamesh
13
3 / 3 / 8
7,665
767
5,687
13,547
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
folermind
Kumbhakarna
12
4 / 2 / 9
8,243
824
5,155
13,960
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 2 / 7
8,572
857
9,124
7,853
2,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Coug49
Arachne
13
2 / 2 / 6
7,121
712
7,591
10,327
3,781
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
FatherRopettv
Gilgamesh
12
2 / 5 / 8
7,123
712
7,533
15,575
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Fяоsтч
Raijin
12
3 / 3 / 8
7,532
753
15,411
9,069
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
MattJDDT
Sobek
13
0 / 4 / 6
6,864
686
6,639
12,572
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
16
Kills
11
11
Deaths
16
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
7
3.75
L
Arachne
Coug49
Arachne
2
2
6
2.5
W
Hou Yi
Craigoryy
Hou Yi
5
1
9
9.5
W
Sun Wukong
Elixzar
Sun Wukong
1
3
9
1.83
L
Gilgamesh
FatherRopettv
Gilgamesh
2
5
8
1.2
L
Raijin
Fяоsтч
Raijin
3
3
8
2.33
W
Chang'e
J_Khaotic
Chang'e
3
2
13
4.75
L
Sobek
MattJDDT
Sobek
0
4
6
0.75
W
Gilgamesh
SeriousSAM180
Gilgamesh
3
3
8
2.33
W
Kumbhakarna
folermind
Kumbhakarna
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,608
Damage
46,298
56,070
Taken
55,396
42,219
Mitigated
30,061
16,840
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,124
5,308
0
651
7,853
2,534
0
3,153
4,417
0
30,738
L
Arachne
Coug49
Arachne
7,591
4,241
0
3,033
10,327
3,781
0
5,146
4,733
0
16,690
W
Hou Yi
Craigoryy
Hou Yi
12,774
5,526
0
1,698
7,016
2,878
301
3,127
3,623
0
28,056
W
Sun Wukong
Elixzar
Sun Wukong
9,091
1,072
0
2,891
13,570
10,073
646
4,517
8,561
2,871
22,363
L
Gilgamesh
FatherRopettv
Gilgamesh
7,533
1,582
0
3,467
15,575
8,915
0
6,349
8,629
0
14,602
L
Raijin
Fяоsтч
Raijin
15,411
1,940
0
2,208
9,069
2,912
0
3,728
4,953
25,319
0
W
Chang'e
J_Khaotic
Chang'e
16,901
840
4,548
3,661
7,977
3,170
259
2,734
5,076
31,551
0
L
Sobek
MattJDDT
Sobek
6,639
519
0
4,535
12,572
11,919
0
4,762
6,843
15,995
0
W
Gilgamesh
SeriousSAM180
Gilgamesh
5,687
972
0
1,568
13,547
12,283
456
4,566
8,400
0
18,317
W
Kumbhakarna
folermind
Kumbhakarna
5,155
905
0
2,474
13,960
13,815
0
5,950
7,163
9,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,162
Gold Earned
37,212
205
Minions Killed
165
7
Camps Cleared
8
961,092
Distance Traveled
925,734
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,572
857
64
6
3
190,405
1
L
Arachne
7,121
712
25
3
2
187,768
0
W
Hou Yi
8,436
844
56
6
0
174,967
1
W
Sun Wukong
7,493
749
49
5
3
197,371
2
L
Gilgamesh
7,123
712
19
2
1
184,477
1
L
Raijin
7,532
753
31
3
2
178,281
3
W
Chang'e
8,325
833
52
5
2
201,341
2
L
Sobek
6,864
686
26
3
0
184,803
3
W
Gilgamesh
7,665
767
39
4
1
195,602
3
W
Kumbhakarna
8,243
824
9
1
1
191,811
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role