Player Matchup

Medusa
Medusa
elzbthb
Medusa
Level 118
God Stats
115W - 107L
1,483 SR
Queue Stats
1,232W - 1,335L
1,440 Elo+
Party 1
Zeus
Zeus
lEL_BOOGIEl
Zeus
Level 131
God Stats
1W - 1L
1,200 SR
Queue Stats
736W - 575L
1,603 Elo+
Party 1
Athena
Athena
urst1d
Athena
Level 157
God Stats
9W - 7L
1,609 SR
Queue Stats
922W - 866L
1,518 Elo+
Party 1
Team Averages
Level 135
1,431 SR
1,520 Elo+

VS

Team Averages
Level 85
1,645 SR
1,478 Elo+
Anubis
Anubis
SithFaced
Anubis
Level 62
God Stats
29W - 24L
1,633 SR
Queue Stats
220W - 255L
1,368 Elo+
Solo
Neith
Neith
brainfreze
Neith
Level 48
God Stats
6W - 1L
1,774 SR
Queue Stats
37W - 31L
1,517 Elo+
Party 2
Ares
Ares
sykobadger
Ares
Level 145
God Stats
0W - 2L
1,528 SR
Queue Stats
81W - 71L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
elzbthb
Medusa
15
7 / 0 / 5
10,048
718
9,878
5,286
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 1 / 8
9,715
694
17,470
8,259
2,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
urst1d
Athena
13
2 / 3 / 11
9,232
659
6,022
12,794
14,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SithFaced
Anubis
12
1 / 7 / 3
8,441
603
4,119
11,067
6,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
2 / 2 / 2
8,701
622
9,389
9,157
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 3
8,537
610
7,383
16,202
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
4
4
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
SithFaced
Anubis
1
7
3
0.36
L
Neith
2
2
2
1.5
W
Medusa
elzbthb
Medusa
7
0
5
9.5
W
5
1
8
9
L
1
5
3
0.5
W
Athena
urst1d
Athena
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
20,891
26,339
Taken
36,426
19,642
Mitigated
28,389
2,221
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
SithFaced
Anubis
4,119
468
0
2,378
11,067
6,107
0
7,247
3,458
33,309
0
L
Neith
9,389
4,586
886
2,768
9,157
3,848
0
6,584
2,285
0
28,896
W
Medusa
elzbthb
Medusa
9,878
2,749
0
804
5,286
2,275
998
1,975
3,311
0
38,219
W
17,470
2,270
56
1,070
8,259
2,968
273
5,357
2,902
42,256
0
L
7,383
232
0
2,716
16,202
18,434
0
8,679
7,045
13,931
0
W
Athena
urst1d
Athena
6,022
1,292
0
291
12,794
14,399
20
4,343
8,451
13,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
25,679
160
Minions Killed
146
7
Camps Cleared
5
769,986
Distance Traveled
716,201
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,441
603
65
5
1
213,299
3
L
Neith
8,701
622
73
5
2
246,722
4
W
Medusa
10,048
718
74
5
3
275,078
2
W
Zeus
9,715
694
66
5
4
235,397
2
L
Ares
8,537
610
8
1
2
256,180
6
W
Athena
9,232
659
20
1
0
259,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role