Player Matchup

Bellona
Bellona
IvelGarur
Bellona
Level 23
God Stats
2W - 4L
1,530 SR
Queue Stats
70W - 60L
1,511 Elo+
Solo
Skadi
Skadi
LexLCG
Skadi
Level 103
God Stats
3W - 5L
1,535 SR
Queue Stats
35W - 37L
1,456 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoiadoApelao
Tsukuyomi
Level 28
God Stats
0W - 2L
1,323 SR
Queue Stats
21W - 13L
1,671 Elo+
Solo
Kumbhakarna
Kumbhakarna
haaaako
Kumbhakarna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,872 Elo+
Party 1
Aphrodite
Aphrodite
lyoko92
Aphrodite
Level 18
God Stats
2W - 1L
1,505 SR
Queue Stats
12W - 12L
1,498 Elo+
Solo
Team Averages
Level 37
1,479 SR
1,602 Elo+

VS

Team Averages
Level 49
1,803 SR
1,581 Elo+
Achilles
Achilles
Infravermeio
Achilles
Level 25
God Stats
2W - 1L
1,829 SR
Queue Stats
169W - 189L
1,415 Elo+
Solo
The Morrigan
The Morrigan
NotButtowski
The Morrigan
Level 9
God Stats
4W - 0L
1,896 SR
Queue Stats
15W - 2L
1,805 Elo+
Party 2
Baba Yaga
Baba Yaga
Tauuriel
Baba Yaga
Level 160
God Stats
2W - 1L
1,749 SR
Queue Stats
27W - 27L
1,538 Elo+
Party 2
Sol
Sol
lRuby Rose
Sol
Level 26
God Stats
5W - 0L
1,907 SR
Queue Stats
70W - 40L
1,584 Elo+
Solo
Fenrir
Fenrir
vlentoo
Fenrir
Level 27
God Stats
3W - 1L
1,637 SR
Queue Stats
59W - 37L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IvelGarur
Bellona
17
4 / 7 / 3
11,149
465
12,486
18,920
19,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
LexLCG
Skadi
17
3 / 8 / 4
10,512
438
15,077
17,606
6,149
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
NoiadoApelao
Tsukuyomi
18
5 / 9 / 7
11,623
484
17,291
25,159
11,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
haaaako
Kumbhakarna
14
0 / 8 / 8
9,372
391
5,528
29,587
28,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
lyoko92
Aphrodite
16
6 / 9 / 6
11,268
470
9,795
30,436
13,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Infravermeio
Achilles
17
6 / 2 / 9
11,759
490
14,098
24,451
36,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
NotButtowski
The Morrigan
20
15 / 6 / 11
14,213
592
29,942
12,798
6,780
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
Tauuriel
Baba Yaga
18
2 / 6 / 19
12,248
510
19,013
17,185
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 1 / 11
12,150
506
16,045
18,260
14,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
vlentoo
Fenrir
20
13 / 3 / 11
13,691
570
20,790
26,120
16,444
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
18
Kills
40
41
Deaths
18
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Achilles
Infravermeio
Achilles
6
2
9
5.25
L
Bellona
IvelGarur
Bellona
4
7
3
0.79
L
Skadi
LexLCG
Skadi
3
8
4
0.63
L
Tsukuyomi
NoiadoApelao
Tsukuyomi
5
9
7
0.94
W
The Morrigan
NotButtowski
The Morrigan
15
6
11
3.42
W
Baba Yaga
Tauuriel
Baba Yaga
2
6
19
1.92
L
Kumbhakarna
haaaako
Kumbhakarna
0
8
8
0.5
W
4
1
11
9.5
L
Aphrodite
lyoko92
Aphrodite
6
9
6
1
W
Fenrir
vlentoo
Fenrir
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,177
Damage
99,888
121,708
Taken
98,814
79,453
Mitigated
80,445
26,475
Healing
32,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Infravermeio
Achilles
14,098
2,953
0
7,721
24,451
36,427
339
2,683
21,768
0
42,351
L
Bellona
IvelGarur
Bellona
12,486
4,390
0
1,507
18,920
19,985
1,154
7,255
10,297
0
55,053
L
Skadi
LexLCG
Skadi
15,077
7,853
0
833
17,606
6,149
0
5,476
11,987
0
82,566
L
Tsukuyomi
NoiadoApelao
Tsukuyomi
17,291
4,202
0
5,267
25,159
11,377
0
9,429
15,262
0
102,226
W
The Morrigan
NotButtowski
The Morrigan
29,942
5,194
0
3,504
12,798
6,780
60
1,965
10,819
108,399
23,911
W
Baba Yaga
Tauuriel
Baba Yaga
19,013
1,854
153
6,395
17,185
6,775
759
3,277
13,908
83,834
0
L
Kumbhakarna
haaaako
Kumbhakarna
5,528
1,415
922
2,924
29,587
28,512
0
16,514
12,338
16,109
0
W
16,045
5,331
0
12,180
18,260
14,019
4,788
1,302
16,958
98,827
0
L
Aphrodite
lyoko92
Aphrodite
9,795
930
3,964
11,058
30,436
13,430
370
13,676
16,197
46,743
0
W
Fenrir
vlentoo
Fenrir
20,790
3,191
0
2,075
26,120
16,444
0
6,096
20,024
397
64,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,924
Gold Earned
64,061
447
Minions Killed
525
0
Camps Cleared
0
2,190,038
Distance Traveled
2,279,457
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,759
490
49
2
0
481,188
2
L
Bellona
11,149
465
102
4
0
438,042
3
L
Skadi
10,512
438
109
5
0
419,052
3
L
Tsukuyomi
11,623
484
128
5
0
462,507
9
W
The Morrigan
14,213
592
157
7
0
433,181
4
W
Baba Yaga
12,248
510
127
5
0
439,222
9
L
Kumbhakarna
9,372
391
27
1
0
443,726
1
W
Sol
12,150
506
118
5
0
410,693
0
L
Aphrodite
11,268
470
81
3
0
426,711
1
W
Fenrir
13,691
570
74
3
0
515,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role