Player Matchup

Ra
Ra
Speel
Ra
Level 110
God Stats
5W - 2L
1,594 SR
Queue Stats
75W - 53L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
Uzath
Gilgamesh
Level 129
God Stats
12W - 12L
1,268 SR
Queue Stats
75W - 107L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
kaai08
Danzaburou
Level 35
God Stats
28W - 21L
1,615 SR
Queue Stats
80W - 95L
1,499 Elo+
Party 1
Team Averages
Level 91
1,492 SR
1,525 Elo+

VS

Team Averages
Level 109
1,618 SR
1,657 Elo+
Morgan Le Fay
Morgan Le Fay
DodgeHarder
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,427 SR
Queue Stats
3W - 0L
1,704 Elo+
Solo
Kuzenbo
Kuzenbo
Mealsonwheelz35
Kuzenbo
Level 152
God Stats
1W - 1L
1,803 SR
Queue Stats
342W - 281L
1,646 Elo+
Party 2
Hou Yi
Hou Yi
PleaseNoGankMe
Hou Yi
Level 148
God Stats
12W - 5L
1,624 SR
Queue Stats
199W - 130L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
4 / 3 / 4
8,497
708
6,688
7,549
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Uzath
Gilgamesh
12
3 / 6 / 5
7,950
663
7,559
16,083
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
kaai08
Danzaburou
11
2 / 6 / 5
7,901
658
5,111
10,149
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DodgeHarder
Morgan Le Fay
12
2 / 4 / 8
8,399
700
9,537
7,451
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 11
9,099
758
5,784
10,843
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
12 / 2 / 2
10,398
867
13,653
6,727
2,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
15
15
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DodgeHarder
Morgan Le Fay
2
4
8
1.5
W
1
3
11
2.17
W
12
2
2
6.5
L
Ra
4
3
4
2
L
Gilgamesh
Uzath
Gilgamesh
3
6
5
0.92
L
Danzaburou
kaai08
Danzaburou
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
28,974
33,781
Taken
25,021
17,523
Mitigated
18,098
6,361
Healing
5,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DodgeHarder
Morgan Le Fay
9,537
720
632
1,213
7,451
3,235
0
2,104
4,862
27,680
0
W
5,784
1,079
0
2,105
10,843
12,425
157
2,322
7,885
16,211
0
W
13,653
5,919
0
1,235
6,727
2,438
906
2,409
4,191
0
45,645
L
Ra
6,688
772
2,639
2,335
7,549
2,525
164
2,436
5,113
36,500
0
L
Gilgamesh
Uzath
Gilgamesh
7,559
1,047
0
1,072
16,083
11,898
0
9,490
6,593
159
14,983
L
Danzaburou
kaai08
Danzaburou
5,111
1,230
0
315
10,149
3,100
0
3,670
6,479
0
21,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,348
Gold Earned
27,896
143
Minions Killed
155
6
Camps Cleared
6
674,731
Distance Traveled
659,141
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,399
700
43
4
1
209,834
4
W
Kuzenbo
9,099
758
26
2
0
232,334
3
W
Hou Yi
10,398
867
86
7
5
216,973
2
L
Ra
8,497
708
83
7
4
233,146
3
L
Gilgamesh
7,950
663
22
2
2
218,581
3
L
Danzaburou
7,901
658
38
3
0
223,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role