Player Matchup

Fenrir
Fenrir
Gold I
Doc69ur
Fenrir
Gold I
Level 141
God Stats
4W - 5L
1,440 SR
Queue Stats
207W - 237L
1,620 MMR
Party 1
Medusa
Medusa
Silver III
Ganstarific23
Medusa
Silver III
Level 66
God Stats
8W - 5L
1,625 SR
Queue Stats
82W - 103L
1,046 MMR
Party 1
Vulcan
Vulcan
Gold V
TheBigHarambe
Vulcan
Gold V
Level 127
God Stats
5W - 2L
1,602 SR
Queue Stats
21W - 10L
1,687 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,556 SR
1,451 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,460 SR
1,462 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Bronze III
CuteandDepressed
Ares
Bronze III
Level 122
God Stats
0W - 1L
1,424 SR
Queue Stats
4W - 8L
1,447 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Unknow_player9
Morgan Le Fay
Bronze III
Level 105
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 7L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doc69ur
Fenrir
14
9 / 3 / 10
11,196
800
13,384
12,795
10,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 1 / 9
10,893
778
16,380
9,613
3,475
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 3 / 13
10,313
737
16,792
7,000
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AphroditeNu WaJormungandrChang'eHel

VS

Bans
Ah Muzen CabGuan YuAthenaOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 10 / 4
8,521
609
6,402
16,383
5,680
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 3
9,846
703
7,181
22,441
26,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Unknow_player9
Morgan Le Fay
12
2 / 7 / 3
8,996
643
8,777
15,304
6,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
6
7
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
10
4
0.3
L
3
5
3
0.9
W
Fenrir
Doc69ur
Fenrir
9
3
10
4.67
W
9
1
9
13.5
W
4
3
13
3.5
L
Morgan Le Fay
Unknow_player9
Morgan Le Fay
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
22,360
29,408
Taken
54,128
16,771
Mitigated
39,022
5,303
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,402
1,819
0
441
16,383
5,680
0
5,831
10,334
0
18,848
L
7,181
522
0
1,002
22,441
26,798
17
6,816
15,163
17,711
0
W
Fenrir
Doc69ur
Fenrir
13,384
3,388
0
1,172
12,795
10,633
0
5,985
6,810
0
23,170
W
16,380
8,382
0
2,350
9,613
3,475
1,879
5,144
4,469
0
36,288
W
16,792
6,494
90
1,691
7,000
2,663
317
4,967
2,033
44,733
0
L
Morgan Le Fay
Unknow_player9
Morgan Le Fay
8,777
1,393
0
3,073
15,304
6,544
0
3,846
11,364
29,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
27,363
151
Minions Killed
90
6
Camps Cleared
4
854,514
Distance Traveled
693,509
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,521
609
26
2
0
206,419
5
L
Ares
9,846
703
18
1
1
249,001
1
W
Fenrir
11,196
800
26
2
2
288,885
4
W
Medusa
10,893
778
50
4
2
292,190
2
W
Vulcan
10,313
737
75
5
2
273,439
2
L
Morgan Le Fay
8,996
643
46
3
3
238,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role