Player Matchup

Chiron
Chiron
JovaScotia
Chiron
Level 115
God Stats
12W - 5L
1,761 SR
Queue Stats
51W - 28L
1,660 Elo+
Party 1
Discordia
Discordia
Raynac224
Discordia
Level 85
God Stats
8W - 3L
1,651 SR
Queue Stats
35W - 16L
1,684 Elo+
Party 1
Bacchus
Bacchus
UserAvailable
Bacchus
Level 108
God Stats
6W - 0L
1,517 SR
Queue Stats
47W - 27L
1,605 Elo+
Party 1
Team Averages
Level 103
1,643 SR
1,649 Elo+

VS

Team Averages
Level 104
1,608 SR
1,556 Elo+
Ra
Ra
AlexanderachaX
Ra
Level 106
God Stats
0W - 1L
1,810 SR
Queue Stats
87W - 81L
1,567 Elo+
Solo
Izanami
Izanami
GVbilibili
Izanami
Level 105
God Stats
5W - 10L
1,536 SR
Queue Stats
41W - 33L
1,548 Elo+
Solo
Horus
Horus
Quiv1
Horus
Level 102
God Stats
15W - 18L
1,478 SR
Queue Stats
217W - 226L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JovaScotia
Chiron
14
9 / 1 / 7
9,567
797
15,386
9,796
3,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Raynac224
Discordia
13
5 / 0 / 11
8,987
749
9,180
6,118
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
12
2 / 0 / 14
8,285
690
4,713
8,307
9,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,424
619
7,904
8,308
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GVbilibili
Izanami
11
0 / 5 / 1
7,019
585
3,276
9,467
2,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Quiv1
Horus
10
0 / 6 / 1
6,652
554
4,065
13,808
11,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
16
Kills
1
1
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Izanami
GVbilibili
Izanami
0
5
1
0.1
W
Chiron
JovaScotia
Chiron
9
1
7
12.5
L
Horus
Quiv1
Horus
0
6
1
0.08
W
Discordia
Raynac224
Discordia
5
0
11
10.5
W
Bacchus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
15,245
24,221
Taken
31,583
15,498
Mitigated
15,847
4,484
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,904
252
1,148
1,698
8,308
2,422
0
4,729
3,241
30,997
0
L
Izanami
GVbilibili
Izanami
3,276
1,772
0
496
9,467
2,383
0
3,610
5,587
0
25,816
W
Chiron
JovaScotia
Chiron
15,386
4,877
565
2,334
9,796
3,649
2,401
3,140
6,436
0
40,135
L
Horus
Quiv1
Horus
4,065
1,667
708
1,188
13,808
11,042
0
4,682
8,770
0
7,789
W
Discordia
Raynac224
Discordia
9,180
382
63
559
6,118
1,926
324
1,651
4,335
34,688
0
W
Bacchus
4,713
593
599
364
8,307
9,923
156
2,897
5,208
9,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
21,095
146
Minions Killed
122
7
Camps Cleared
5
679,192
Distance Traveled
669,472
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,424
619
58
5
2
241,533
7
L
Izanami
7,019
585
54
5
2
223,723
6
W
Chiron
9,567
797
62
5
4
219,391
9
L
Horus
6,652
554
10
1
1
204,216
0
W
Discordia
8,987
749
74
6
2
216,605
4
W
Bacchus
8,285
690
10
1
1
243,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role