Player Matchup

Odin
Odin
AshenOyster7315
Odin
Level 86
God Stats
4W - 3L
1,514 SR
Queue Stats
269W - 194L
1,541 Elo+
Party 2
Sobek
Sobek
DaveyCane
Sobek
Level 77
God Stats
8W - 2L
1,786 SR
Queue Stats
174W - 155L
1,567 Elo+
Party 2
Geb
Geb
ToastKing503
Geb
Level 97
God Stats
41W - 23L
1,660 SR
Queue Stats
382W - 289L
1,544 Elo+
Party 2
Team Averages
Level 87
1,654 SR
1,550 Elo+

VS

Team Averages
Level 84
1,549 SR
1,531 Elo+
Cernunnos
Cernunnos
SnipeApplez
Cernunnos
Level 128
God Stats
10W - 4L
1,713 SR
Queue Stats
204W - 199L
1,555 Elo+
Party 1
Persephone
Persephone
pantaleao24
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,483 Elo+
Solo
Cthulhu
Cthulhu
whiitehot
Cthulhu
Level 100
God Stats
2W - 1L
1,433 SR
Queue Stats
47W - 48L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
8,037
670
7,293
9,599
4,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sobek
DaveyCane
Sobek
11
3 / 1 / 5
8,187
682
4,723
14,220
14,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 1 / 6
8,255
688
7,733
10,607
9,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SnipeApplez
Cernunnos
12
2 / 2 / 0
7,460
622
13,902
8,798
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Persephone
pantaleao24
Persephone
10
0 / 6 / 1
7,021
585
4,583
6,465
2,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
whiitehot
Cthulhu
12
0 / 1 / 2
7,111
593
8,511
8,681
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Sobek
DaveyCane
Sobek
3
1
5
5.5
L
Cernunnos
SnipeApplez
Cernunnos
2
2
0
1
W
2
1
6
5
L
Persephone
pantaleao24
Persephone
0
6
1
0.08
L
Cthulhu
whiitehot
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,749
Damage
26,996
34,426
Taken
23,944
29,161
Mitigated
12,843
7,255
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,293
460
853
759
9,599
4,927
0
4,103
5,158
0
21,257
W
Sobek
DaveyCane
Sobek
4,723
517
0
2,869
14,220
14,283
0
4,527
9,129
10,112
0
L
Cernunnos
SnipeApplez
Cernunnos
13,902
6,329
0
1,529
8,798
3,423
0
5,110
3,688
0
42,088
W
7,733
192
947
1,827
10,607
9,951
0
3,434
6,911
25,097
0
L
Persephone
pantaleao24
Persephone
4,583
386
0
283
6,465
2,114
39
2,439
4,020
16,317
0
L
Cthulhu
whiitehot
Cthulhu
8,511
318
257
1,635
8,681
7,306
0
5,273
3,408
21,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
21,592
88
Minions Killed
129
2
Camps Cleared
9
706,431
Distance Traveled
630,856
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,037
670
55
5
1
240,588
5
W
Sobek
8,187
682
10
1
1
237,220
1
L
Cernunnos
7,460
622
69
6
6
199,748
3
W
Geb
8,255
688
23
2
0
228,623
2
L
Persephone
7,021
585
30
3
1
195,050
0
L
Cthulhu
7,111
593
30
3
2
236,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role