Player Matchup

Bellona
Bellona
Cullkid007
Bellona
Level 104
God Stats
6W - 6L
1,439 SR
Queue Stats
109W - 85L
1,535 Elo+
Party 1
Discordia
Discordia
jmholmes1
Discordia
Level 83
God Stats
12W - 3L
1,658 SR
Queue Stats
26W - 17L
1,593 Elo+
Party 1
Ymir
Ymir
reading3rainbow
Ymir
Level 95
God Stats
55W - 47L
1,563 SR
Queue Stats
67W - 56L
1,528 Elo+
Party 1
Team Averages
Level 94
1,553 SR
1,552 Elo+

VS

Team Averages
Level 36
1,566 SR
1,774 Elo+
Hachiman
Hachiman
KingTipodiss
Hachiman
Level 16
God Stats
4W - 0L
1,595 SR
Queue Stats
19W - 4L
1,795 Elo+
Party 2
Zeus
Zeus
TanglingPrawn64
Zeus
Level 43
God Stats
1W - 0L
1,834 SR
Queue Stats
28W - 6L
1,791 Elo+
Party 2
Sobek
Sobek
WarrTurtle
Sobek
Level 49
God Stats
1W - 1L
1,270 SR
Queue Stats
37W - 9L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cullkid007
Bellona
14
6 / 4 / 4
10,119
632
9,733
15,449
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
jmholmes1
Discordia
14
3 / 5 / 9
9,824
614
10,969
9,232
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 6 / 7
10,008
626
7,290
21,058
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingTipodiss
Hachiman
16
9 / 3 / 5
12,446
778
13,048
12,471
4,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 5 / 5
10,610
663
15,889
9,081
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
14
2 / 4 / 11
11,443
715
7,266
17,500
20,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
12
Kills
15
15
Deaths
12
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cullkid007
Bellona
6
4
4
2
W
Hachiman
KingTipodiss
Hachiman
9
3
5
3.83
W
4
5
5
1.3
W
Sobek
2
4
11
1.88
L
Discordia
jmholmes1
Discordia
3
5
9
1.5
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,992
Damage
36,203
45,739
Taken
39,052
25,503
Mitigated
27,051
5,121
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cullkid007
Bellona
9,733
3,925
0
938
15,449
7,977
259
6,870
8,357
0
29,557
W
Hachiman
KingTipodiss
Hachiman
13,048
6,980
0
4,769
12,471
4,156
1,837
6,071
5,692
0
52,011
W
15,889
1,030
0
1,426
9,081
2,559
1,035
3,537
5,544
46,696
0
W
Sobek
7,266
479
274
4,959
17,500
20,336
136
9,068
8,432
15,631
0
L
Discordia
jmholmes1
Discordia
10,969
474
0
117
9,232
2,963
335
5,454
3,538
41,763
0
L
7,290
1,551
0
4,066
21,058
14,563
0
10,207
10,301
27,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
34,499
137
Minions Killed
165
6
Camps Cleared
6
814,663
Distance Traveled
829,408
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,119
632
34
2
1
301,340
0
W
Hachiman
12,446
778
76
5
1
284,681
4
W
Zeus
10,610
663
79
5
5
260,725
2
W
Sobek
11,443
715
10
1
0
284,002
8
L
Discordia
9,824
614
61
4
4
267,089
1
L
Ymir
10,008
626
42
3
1
246,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role