Player Matchup

Nemesis
Nemesis
GutoNoga
Nemesis
Level 113
God Stats
2W - 3L
1,733 SR
Queue Stats
76W - 73L
1,442 Elo+
Party 3
Hel
Hel
JMWWeld14
Hel
Level 39
God Stats
10W - 10L
1,531 SR
Queue Stats
79W - 116L
1,350 Elo+
Party 1
Zhong Kui
Zhong Kui
Ligma Snatch
Zhong Kui
Level 88
God Stats
37W - 20L
1,569 SR
Queue Stats
205W - 196L
1,489 Elo+
Party 1
Cerberus
Cerberus
QSM RAMPAGE
Cerberus
Level 142
God Stats
27W - 39L
1,445 SR
Queue Stats
465W - 511L
1,436 Elo+
Party 1
Neith
Neith
yToxic l NP
Neith
Level 26
God Stats
1W - 2L
1,642 SR
Queue Stats
32W - 32L
1,435 Elo+
Party 3
Team Averages
Level 82
1,584 SR
1,430 Elo+

VS

Team Averages
Level 66
1,603 SR
1,445 Elo+
Awilix
Awilix
EXTREME LEMON8
Awilix
Level 99
God Stats
21W - 15L
1,507 SR
Queue Stats
167W - 173L
1,487 Elo+
Party 2
Izanami
Izanami
Marcelery
Izanami
Level 42
God Stats
3W - 3L
1,535 SR
Queue Stats
18W - 11L
1,328 Elo+
Party 2
Scylla
Scylla
Omega WaffIe
Scylla
Level 127
God Stats
11W - 5L
1,660 SR
Queue Stats
182W - 154L
1,522 Elo+
Party 2
Chernobog
Chernobog
WinstonIsMyPapi
Chernobog
Level 25
God Stats
43W - 25L
1,662 SR
Queue Stats
53W - 53L
1,413 Elo+
Party 4
Cabrakan
Cabrakan
tweetweetrapbird
Cabrakan
Level 37
God Stats
6W - 6L
1,650 SR
Queue Stats
152W - 115L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GutoNoga
Nemesis
17
5 / 8 / 3
10,378
519
7,462
18,944
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 12 / 1
6,693
335
1,634
12,243
3,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Ligma Snatch
Zhong Kui
15
8 / 5 / 1
9,791
490
19,599
19,703
13,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
QSM RAMPAGE
Cerberus
15
3 / 3 / 0
9,409
470
7,506
17,682
14,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 6 / 2
9,368
468
4,094
13,876
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
9,988
499
6,856
10,935
3,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Marcelery
Izanami
16
2 / 2 / 1
10,238
512
8,095
9,596
2,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
20
19 / 3 / 6
12,979
649
25,240
10,723
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
WinstonIsMyPapi
Chernobog
16
4 / 6 / 7
10,172
509
8,322
14,181
5,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 13
10,049
502
14,247
18,832
11,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
18
Kills
34
34
Deaths
18
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
Nemesis
GutoNoga
Nemesis
5
8
3
0.81
L
0
12
1
0.04
L
Zhong Kui
Ligma Snatch
Zhong Kui
8
5
1
1.7
W
Izanami
Marcelery
Izanami
2
2
1
1.25
W
Scylla
19
3
6
7.33
L
Cerberus
QSM RAMPAGE
Cerberus
3
3
0
1
W
Chernobog
WinstonIsMyPapi
Chernobog
4
6
7
1.25
W
4
4
13
2.63
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,295
Damage
62,760
82,448
Taken
64,267
43,239
Mitigated
27,018
25,763
Healing
23,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,856
3,004
0
2,657
10,935
3,937
0
3,471
7,464
0
53,873
L
Nemesis
GutoNoga
Nemesis
7,462
3,426
0
3,426
18,944
8,749
195
8,263
10,681
0
82,434
L
1,634
365
653
1,488
12,243
3,264
667
7,321
4,922
17,058
0
L
Zhong Kui
Ligma Snatch
Zhong Kui
19,599
2,286
181
7,963
19,703
13,013
1,571
9,118
10,585
62,385
0
W
Izanami
Marcelery
Izanami
8,095
6,513
0
4,752
9,596
2,830
1,178
4,293
5,303
0
62,188
W
Scylla
25,240
4,273
3
3,770
10,723
3,569
817
2,489
8,234
92,767
0
L
Cerberus
QSM RAMPAGE
Cerberus
7,506
357
0
8,654
17,682
14,357
158
3,812
13,870
57,102
0
W
Chernobog
WinstonIsMyPapi
Chernobog
8,322
5,742
0
2,660
14,181
5,326
1,291
10,399
3,782
0
63,456
W
14,247
1,708
609
9,037
18,832
11,356
460
8,087
10,745
48,230
0
L
4,094
1,703
0
3,398
13,876
3,856
195
10,973
2,903
0
51,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
53,426
552
Minions Killed
512
0
Camps Cleared
0
1,602,865
Distance Traveled
1,879,505
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,988
499
73
4
0
435,490
1
L
Nemesis
10,378
519
126
6
0
392,440
0
L
Hel
6,693
335
29
1
0
236,660
0
L
Zhong Kui
9,791
490
103
5
0
318,128
3
W
Izanami
10,238
512
125
6
0
380,857
3
W
Scylla
12,979
649
134
7
0
373,132
5
L
Cerberus
9,409
470
181
9
0
327,728
1
W
Chernobog
10,172
509
116
6
0
340,906
0
W
Cabrakan
10,049
502
64
3
0
349,120
4
L
Neith
9,368
468
113
6
0
327,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role