Player Matchup

Hun Batz
Hun Batz
CRAZZYWHITEBOY25
Hun Batz
Level 47
God Stats
62W - 75L
1,338 SR
Queue Stats
110W - 120L
1,282 Elo+
Party 2
Tyr
Tyr
FroZe Myst
Tyr
Level 65
God Stats
2W - 1L
1,199 SR
Queue Stats
185W - 250L
1,331 Elo+
Party 3
Nu Wa
Nu Wa
SatansSinner878
Nu Wa
Level 26
God Stats
7W - 6L
1,755 SR
Queue Stats
37W - 63L
1,205 Elo+
Party 3
Ymir
Ymir
WillyG_1988
Ymir
Level 127
God Stats
3W - 2L
1,537 SR
Queue Stats
178W - 186L
1,452 Elo+
Party 2
Charybdis
Charybdis
lumberjackaaron
Charybdis
Level 52
God Stats
15W - 8L
1,377 SR
Queue Stats
70W - 66L
1,385 Elo+
Party 2
Team Averages
Level 63
1,441 SR
1,331 Elo+

VS

Team Averages
Level 56
1,373 SR
1,343 Elo+
Yemoja
Yemoja
Asalis94
Yemoja
Level 12
God Stats
1W - 4L
1,081 SR
Queue Stats
4W - 11L
1,258 Elo+
Party 4
Anubis
Anubis
CashInYourSoul
Anubis
Level 67
God Stats
0W - 3L
1,316 SR
Queue Stats
163W - 180L
1,378 Elo+
Party 1
Bellona
Bellona
DenseAxeMan
Bellona
Level 58
God Stats
13W - 14L
1,508 SR
Queue Stats
147W - 148L
1,354 Elo+
Party 4
Mulan
Mulan
Juclob
Mulan
Level 84
God Stats
10W - 19L
1,368 SR
Queue Stats
178W - 187L
1,371 Elo+
Party 4
Medusa
Medusa
tiitoxtaquito
Medusa
Level 61
God Stats
8W - 6L
1,591 SR
Queue Stats
96W - 113L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 3
13,987
608
6,350
13,412
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 5 / 3
12,752
554
9,773
15,445
12,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 1 / 10
11,851
515
15,401
5,645
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 0 / 7
13,610
592
11,329
12,252
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
lumberjackaaron
Charybdis
19
6 / 0 / 7
12,583
547
9,343
11,678
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asalis94
Yemoja
12
0 / 2 / 0
8,231
358
743
8,911
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 1
9,288
404
4,687
11,476
4,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
DenseAxeMan
Bellona
14
4 / 3 / 1
9,713
422
8,818
17,794
15,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Juclob
Mulan
15
3 / 6 / 1
9,828
427
9,245
21,884
9,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 7 / 0
7,961
346
3,500
11,279
2,569
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
8
8
Deaths
22
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Asalis94
Yemoja
0
2
0
0
W
4
2
3
2.75
L
1
4
1
0.38
L
Bellona
DenseAxeMan
Bellona
4
3
1
1.5
W
3
5
3
0.9
L
Mulan
Juclob
Mulan
3
6
1
0.58
W
3
1
10
8
W
6
0
7
9.5
W
Charybdis
lumberjackaaron
Charybdis
6
0
7
9.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,196
Damage
26,993
58,432
Taken
71,344
37,553
Mitigated
39,699
16,668
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Asalis94
Yemoja
743
227
548
447
8,911
7,812
0
2,748
5,967
18,460
0
W
6,350
2,181
0
3,742
13,412
6,077
8,288
2,029
11,336
0
113,388
L
4,687
58
188
4,509
11,476
4,831
46
4,474
6,722
66,739
0
L
Bellona
DenseAxeMan
Bellona
8,818
2,557
0
1,253
17,794
15,406
795
6,651
10,869
0
48,714
W
9,773
1,259
0
2,490
15,445
12,482
1,414
1,213
13,428
14,782
49,960
L
Mulan
Juclob
Mulan
9,245
986
226
6,516
21,884
9,081
3
9,900
11,604
0
58,065
W
15,401
2,679
0
0
5,645
1,983
3,372
1,004
4,594
61,691
0
W
11,329
931
0
3,443
12,252
12,354
282
623
11,539
81,215
0
W
Charybdis
lumberjackaaron
Charybdis
9,343
3,809
0
6,993
11,678
4,657
2,592
609
11,069
0
103,614
L
3,500
1,222
13
1,289
11,279
2,569
92
4,544
6,581
0
30,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,783
Gold Earned
45,021
654
Minions Killed
398
0
Camps Cleared
0
2,226,747
Distance Traveled
1,454,893
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,231
358
28
1
0
205,368
0
W
Hun Batz
13,987
608
189
8
0
471,724
1
L
Anubis
9,288
404
102
4
0
261,057
5
L
Bellona
9,713
422
92
4
0
337,523
0
W
Tyr
12,752
554
131
6
0
433,375
0
L
Mulan
9,828
427
108
5
0
382,623
2
W
Nu Wa
11,851
515
89
4
0
417,571
0
W
Ymir
13,610
592
94
4
0
441,952
1
W
Charybdis
12,583
547
151
7
0
462,125
3
L
Medusa
7,961
346
68
3
0
268,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role