Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AnArousedaPanda
Jing Wei
Level 83
God Stats
30W - 29L
1,578 SR
Queue Stats
217W - 208L
1,502 Elo+
Party 2
Izanami
Izanami
Totalcarnage27
Izanami
Level 37
God Stats
11W - 6L
1,761 SR
Queue Stats
25W - 18L
1,567 Elo+
Party 2
Zhong Kui
Zhong Kui
agentagj
Zhong Kui
Level 110
God Stats
30W - 20L
1,659 SR
Queue Stats
293W - 285L
1,502 Elo+
Party 2
Ymir
Ymir
irishdude1212
Ymir
Level 29
God Stats
44W - 30L
1,738 SR
Queue Stats
73W - 55L
1,592 Elo+
Party 2
Team Averages
Level 64
1,647 SR
1,533 Elo+

VS

Team Averages
Level 112
1,690 SR
1,537 Elo+
Cliodhna
Cliodhna
DudouS3
Cliodhna
Level 156
God Stats
31W - 9L
1,749 SR
Queue Stats
396W - 358L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LiquidCloud
Morgan Le Fay
Level 134
God Stats
23W - 17L
1,779 SR
Queue Stats
375W - 330L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
Poppa Grizzz
Cthulhu
Level 124
God Stats
22W - 17L
1,581 SR
Queue Stats
132W - 141L
1,454 Elo+
Solo
Neith
Neith
doomsweel99
Neith
Level 107
God Stats
34W - 12L
1,748 SR
Queue Stats
504W - 456L
1,580 Elo+
Party 1
Discordia
Discordia
mealykhan
Discordia
Level 41
God Stats
49W - 46L
1,594 SR
Queue Stats
136W - 157L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 4 / 0
8,004
800
6,316
10,480
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
12
0 / 7 / 1
6,451
645
6,041
12,050
3,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 5 / 1
6,252
625
3,229
10,316
2,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
agentagj
Zhong Kui
14
1 / 8 / 0
7,327
733
7,122
13,345
9,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 1
6,165
617
2,735
16,148
7,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DudouS3
Cliodhna
15
4 / 2 / 9
8,723
872
7,304
7,884
4,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
LiquidCloud
Morgan Le Fay
15
5 / 0 / 10
9,007
901
10,438
6,497
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Poppa Grizzz
Cthulhu
15
3 / 1 / 17
9,389
939
6,839
9,724
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
17 / 0 / 7
11,469
1,147
24,798
9,256
3,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
mealykhan
Discordia
12
2 / 2 / 8
7,395
740
3,744
3,923
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
5
Kills
31
31
Deaths
5
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
0
1
L
Jing Wei
0
7
1
0.07
W
Cliodhna
DudouS3
Cliodhna
4
2
9
4.25
W
Morgan Le Fay
LiquidCloud
Morgan Le Fay
5
0
10
10
W
Cthulhu
Poppa Grizzz
Cthulhu
3
1
17
11.5
L
0
5
1
0.1
L
Zhong Kui
agentagj
Zhong Kui
1
8
0
0.13
W
17
0
7
20.5
L
0
7
1
0.07
W
Discordia
mealykhan
Discordia
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
53,123
62,339
Taken
37,284
29,625
Mitigated
19,727
8,800
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,316
521
0
3,398
10,480
5,176
0
4,549
5,931
0
12,226
L
Jing Wei
6,041
4,552
0
969
12,050
3,718
0
2,694
9,356
0
19,702
W
Cliodhna
DudouS3
Cliodhna
7,304
192
0
844
7,884
4,301
900
2,743
5,054
0
25,929
W
Morgan Le Fay
LiquidCloud
Morgan Le Fay
10,438
1,232
0
798
6,497
2,697
1,114
1,364
5,046
33,879
0
W
Cthulhu
Poppa Grizzz
Cthulhu
6,839
384
1,071
3,508
9,724
7,556
111
2,396
7,121
16,134
0
L
3,229
1,550
156
1,695
10,316
2,986
0
4,220
6,096
0
21,987
L
Zhong Kui
agentagj
Zhong Kui
7,122
1,568
0
1,281
13,345
9,992
0
2,777
10,568
27,942
3,822
W
24,798
15,702
0
5,740
9,256
3,877
431
2,098
7,069
0
50,785
L
2,735
466
813
488
16,148
7,753
0
6,939
9,209
9,903
0
W
Discordia
mealykhan
Discordia
3,744
138
0
210
3,923
1,296
32
1,046
2,789
11,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
45,983
176
Minions Killed
236
7
Camps Cleared
10
866,761
Distance Traveled
932,828
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,004
800
20
2
1
195,779
0
L
Jing Wei
6,451
645
36
4
1
182,503
0
W
Cliodhna
8,723
872
48
5
5
191,230
3
W
Morgan Le Fay
9,007
901
61
6
2
191,784
0
W
Cthulhu
9,389
939
28
3
0
208,011
2
L
Izanami
6,252
625
53
5
0
169,432
0
L
Zhong Kui
7,327
733
57
6
5
154,563
0
W
Neith
11,469
1,147
73
7
3
181,391
1
L
Ymir
6,165
617
10
1
0
164,484
1
W
Discordia
7,395
740
26
3
0
160,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role