Player Matchup

Tiamat
Tiamat
P0t Salesman
Tiamat
Level 128
God Stats
4W - 3L
1,711 SR
Queue Stats
92W - 67L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
SPooky Salesman
Danzaburou
Level 144
God Stats
3W - 6L
1,536 SR
Queue Stats
96W - 80L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Zack Big Mad
Gilgamesh
Level 99
God Stats
3W - 1L
1,842 SR
Queue Stats
14W - 10L
1,599 Elo+
Party 1
Team Averages
Level 124
1,696 SR
1,595 Elo+

VS

Team Averages
Level 104
1,423 SR
1,484 Elo+
Anubis
Anubis
BonezeeBash
Anubis
Level 82
God Stats
8W - 3L
1,485 SR
Queue Stats
53W - 45L
1,443 Elo+
Solo
Heimdallr
Heimdallr
Grimthunder007
Heimdallr
Level 124
God Stats
4W - 1L
1,490 SR
Queue Stats
64W - 56L
1,518 Elo+
Party 2
Bacchus
Bacchus
snocoo99
Bacchus
Level 106
God Stats
2W - 0L
1,294 SR
Queue Stats
49W - 46L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 4 / 2
9,788
653
10,123
9,247
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SPooky Salesman
Danzaburou
11
0 / 7 / 3
8,629
575
5,403
12,130
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Zack Big Mad
Gilgamesh
13
2 / 6 / 2
9,152
610
6,014
17,994
11,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 1 / 8
11,426
762
11,253
8,138
3,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Grimthunder007
Heimdallr
16
3 / 1 / 13
10,948
730
12,545
9,783
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
snocoo99
Bacchus
16
7 / 2 / 10
11,286
752
10,812
16,506
14,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
17
17
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
8
11
W
Heimdallr
Grimthunder007
Heimdallr
3
1
13
9.5
L
Tiamat
2
4
2
0.75
L
Danzaburou
SPooky Salesman
Danzaburou
0
7
3
0.21
L
Gilgamesh
Zack Big Mad
Gilgamesh
2
6
2
0.5
W
Bacchus
snocoo99
Bacchus
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
34,610
39,371
Taken
34,427
19,219
Mitigated
22,413
4,146
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,253
146
0
3,213
8,138
3,945
234
2,602
5,026
44,420
0
W
Heimdallr
Grimthunder007
Heimdallr
12,545
5,702
0
3,447
9,783
4,071
2,585
3,764
5,642
0
67,899
L
Tiamat
10,123
955
135
2,004
9,247
4,519
0
5,317
3,697
44,365
0
L
Danzaburou
SPooky Salesman
Danzaburou
5,403
1,250
0
835
12,130
3,189
0
6,839
4,997
0
36,441
L
Gilgamesh
Zack Big Mad
Gilgamesh
6,014
901
0
1,172
17,994
11,511
0
9,137
8,276
801
12,687
W
Bacchus
snocoo99
Bacchus
10,812
570
236
7,294
16,506
14,397
0
3,957
11,708
23,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,569
Gold Earned
33,660
154
Minions Killed
198
3
Camps Cleared
11
802,015
Distance Traveled
869,174
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,426
762
63
4
4
276,403
5
W
Heimdallr
10,948
730
107
7
6
296,951
5
L
Tiamat
9,788
653
72
5
2
256,227
4
L
Danzaburou
8,629
575
63
4
1
251,912
3
L
Gilgamesh
9,152
610
19
1
0
293,876
2
W
Bacchus
11,286
752
28
2
1
295,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role