Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ChicoChill11
Vulcan
Level 123
God Stats
0W - 2L
1,227 SR
Queue Stats
2W - 8L
1,301 Elo+
Party 1
Chiron
Chiron
NutellaLoverr69
Chiron
Level 86
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 5L
1,275 Elo+
Party 1
Team Averages
Level 119
1,339 SR
1,359 Elo+

VS

Team Averages
Level 114
1,555 SR
1,577 Elo+
Ares
Ares
KapuaKapua
Ares
Level 94
God Stats
8W - 11L
1,555 SR
Queue Stats
312W - 307L
1,582 Elo+
Party 2
Agni
Agni
Rbn-Marjak
Agni
Level 108
God Stats
3W - 1L
1,580 SR
Queue Stats
334W - 356L
1,569 Elo+
Party 2
Awilix
Awilix
WaterWarrior711
Awilix
Level 140
God Stats
3W - 3L
1,529 SR
Queue Stats
93W - 73L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 1
6,438
585
2,914
11,686
9,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
10
1 / 7 / 1
7,287
662
5,378
9,165
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
6,511
592
4,173
9,171
2,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 13
8,474
770
5,251
8,064
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 10
7,774
707
7,481
6,309
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
11 / 1 / 2
8,763
797
14,789
7,182
3,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
L
Vulcan
1
7
1
0.21
W
2
0
13
8.5
L
1
6
0
0.17
W
2
1
10
7
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,465
Damage
27,521
30,022
Taken
21,555
15,264
Mitigated
13,329
4,466
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,914
1,396
834
2,249
11,686
9,213
0
4,116
7,266
0
6,795
L
Vulcan
5,378
1,559
0
468
9,165
3,220
0
4,515
4,436
26,063
0
W
5,251
317
0
1,472
8,064
7,742
247
1,648
6,416
13,042
0
L
4,173
1,784
155
760
9,171
2,831
0
3,549
5,454
0
16,891
W
7,481
690
0
2,359
6,309
2,234
842
2,391
3,918
35,179
0
W
14,789
5,240
0
240
7,182
3,353
982
1,851
5,331
0
32,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,236
Gold Earned
25,011
95
Minions Killed
144
3
Camps Cleared
7
558,654
Distance Traveled
636,701
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,438
585
17
2
0
203,646
2
L
Vulcan
7,287
662
51
5
1
186,899
2
W
Ares
8,474
770
14
1
2
216,863
4
L
Chiron
6,511
592
27
2
2
168,109
1
W
Agni
7,774
707
70
6
1
206,499
5
W
Awilix
8,763
797
60
5
4
213,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role