Player Matchup

Chiron
Chiron
AmasCaput
Chiron
Level 8
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
CastiChang
Olorun
Level 88
God Stats
0W - 2L
1,651 SR
Queue Stats
73W - 67L
1,632 Elo+
Party 2
King Arthur
King Arthur
Sirusx45
King Arthur
Level 56
God Stats
6W - 5L
1,563 SR
Queue Stats
51W - 50L
1,611 Elo+
Party 2
Team Averages
Level 51
1,596 SR
1,581 Elo+

VS

Team Averages
Level 66
1,720 SR
1,641 Elo+
Cliodhna
Cliodhna
Devious98
Cliodhna
Level 29
God Stats
10W - 5L
1,766 SR
Queue Stats
78W - 42L
1,673 Elo+
Party 1
Neith
Neith
Lmpinu12
Neith
Level 29
God Stats
13W - 12L
1,670 SR
Queue Stats
14W - 17L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
TheWagmiester
Baron Samedi
Level 141
God Stats
16W - 5L
1,724 SR
Queue Stats
255W - 181L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AmasCaput
Chiron
9
0 / 7 / 2
6,060
606
3,328
9,741
2,923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Olorun
CastiChang
Olorun
9
2 / 8 / 0
6,631
663
5,209
10,525
3,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Sirusx45
King Arthur
9
0 / 5 / 1
5,685
569
5,559
13,814
8,000
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Devious98
Cliodhna
14
12 / 1 / 8
9,010
901
12,453
5,970
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Lmpinu12
Neith
11
2 / 1 / 12
7,275
728
4,154
5,873
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
TheWagmiester
Baron Samedi
13
6 / 0 / 13
8,191
819
13,550
9,359
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
20
20
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
AmasCaput
Chiron
0
7
2
0.14
L
Olorun
CastiChang
Olorun
2
8
0
0.25
W
Cliodhna
Devious98
Cliodhna
12
1
8
16
W
Neith
Lmpinu12
Neith
2
1
12
8
L
King Arthur
Sirusx45
King Arthur
0
5
1
0.1
W
Baron Samedi
TheWagmiester
Baron Samedi
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,096
Damage
30,157
34,080
Taken
21,202
14,363
Mitigated
10,239
4,551
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AmasCaput
Chiron
3,328
862
27
782
9,741
2,923
0
4,047
5,253
0
14,933
L
Olorun
CastiChang
Olorun
5,209
2,137
238
1,966
10,525
3,440
0
4,548
5,581
16,918
0
W
Cliodhna
Devious98
Cliodhna
12,453
1,290
0
3,863
5,970
2,438
0
1,440
4,530
0
28,430
W
Neith
Lmpinu12
Neith
4,154
1,924
261
1,957
5,873
2,051
850
1,445
4,428
0
14,260
L
King Arthur
Sirusx45
King Arthur
5,559
478
62
1,476
13,814
8,000
0
3,904
9,389
0
12,483
W
Baron Samedi
TheWagmiester
Baron Samedi
13,550
869
1,157
6,990
9,359
5,750
330
2,794
6,565
36,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,376
Gold Earned
24,476
72
Minions Killed
121
2
Camps Cleared
8
456,506
Distance Traveled
542,133
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,060
606
33
3
0
149,143
1
L
Olorun
6,631
663
27
3
2
142,761
0
W
Cliodhna
9,010
901
27
3
6
208,723
1
W
Neith
7,275
728
38
4
1
162,086
2
L
King Arthur
5,685
569
12
1
0
164,602
1
W
Baron Samedi
8,191
819
56
6
1
171,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role