Player Matchup

Bastet
Bastet
Platinum IV
AAMMMPP
Bastet
Platinum IV
Level 128
God Stats
17W - 16L
1,533 SR
Queue Stats
255W - 259L
1,820 MMR
Solo
Cerberus
Cerberus
Silver V
Decraftt
Cerberus
Silver V
Level 103
God Stats
5W - 4L
1,634 SR
Queue Stats
53W - 73L
622 MMR
Solo
Gilgamesh
Gilgamesh
Bronze II
Munited-88
Gilgamesh
Bronze II
Level 105
God Stats
13W - 10L
1,522 SR
Queue Stats
198W - 246L
-189 MMR
Solo
Hades
Hades
Silver II
TheOldMonkey22
Hades
Silver II
Level 155
God Stats
2W - 1L
1,872 SR
Queue Stats
486W - 495L
927 MMR
Solo
Izanami
Izanami
Platinum III
Yzeult
Izanami
Platinum III
Level 107
God Stats
8W - 16L
1,449 SR
Queue Stats
211W - 216L
1,849 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,602 SR
1,006 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,517 SR
1,145 MMR
Osiris
Osiris
Silver IV
 
Osiris
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
Nel-tu_CJ
Nemesis
Silver IV
Level 145
God Stats
6W - 10L
1,436 SR
Queue Stats
188W - 205L
696 MMR
Solo
Horus
Horus
Platinum V
Shepherdofyou
Horus
Platinum V
Level 148
God Stats
16W - 17L
1,575 SR
Queue Stats
804W - 821L
1,785 MMR
Solo
Artemis
Artemis
Bronze IV
genryusai14
Artemis
Bronze IV
Level 108
God Stats
6W - 6L
1,635 SR
Queue Stats
140W - 182L
-185 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
jordan-zuti
Zhong Kui
Platinum I
Level 126
God Stats
2W - 6L
1,438 SR
Queue Stats
781W - 772L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AAMMMPP
Bastet
20
21 / 1 / 13
15,228
692
23,412
12,694
6,722
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
Decraftt
Cerberus
17
5 / 4 / 16
11,680
531
8,710
22,366
26,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Munited-88
Gilgamesh
18
2 / 5 / 14
11,687
531
8,955
18,913
19,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 1 / 17
14,347
652
19,346
14,862
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Yzeult
Izanami
20
10 / 1 / 8
13,783
627
16,439
16,595
6,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArtioMorgan Le FayGebAthenaLoki

VS

Bans
SetHeimdallrKhepriChironOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 8 / 1
10,971
499
7,964
19,542
18,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Nel-tu_CJ
Nemesis
14
2 / 8 / 3
9,315
423
5,756
17,008
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 5 / 3
9,141
416
4,718
22,420
20,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
genryusai14
Artemis
14
1 / 10 / 4
8,789
400
5,601
16,775
4,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
jordan-zuti
Zhong Kui
16
2 / 12 / 3
9,954
452
12,823
20,726
10,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
26
43
Kills
12
12
Deaths
43
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
8
1
0.69
W
Bastet
AAMMMPP
Bastet
21
1
13
27.5
W
Cerberus
Decraftt
Cerberus
5
4
16
3.25
W
Gilgamesh
Munited-88
Gilgamesh
2
5
14
1.8
L
Nemesis
Nel-tu_CJ
Nemesis
2
8
3
0.44
L
2
5
3
0.7
W
5
1
17
13.5
W
Izanami
Yzeult
Izanami
10
1
8
14
L
Artemis
genryusai14
Artemis
1
10
4
0.3
L
Zhong Kui
jordan-zuti
Zhong Kui
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,862
Damage
36,862
85,430
Taken
96,471
68,216
Mitigated
60,301
30,505
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,964
2,871
0
1,652
19,542
18,680
442
5,093
14,449
0
55,022
W
Bastet
AAMMMPP
Bastet
23,412
6,772
0
3,667
12,694
6,722
28
2,415
10,279
0
110,298
W
Cerberus
Decraftt
Cerberus
8,710
436
211
6,248
22,366
26,557
481
2,910
19,456
37,594
0
W
Gilgamesh
Munited-88
Gilgamesh
8,955
1,542
0
6,086
18,913
19,917
824
2,953
15,960
2,385
49,259
L
Nemesis
Nel-tu_CJ
Nemesis
5,756
1,717
0
2,660
17,008
6,070
0
5,522
11,486
0
52,859
L
4,718
2,429
1,750
5,896
22,420
20,561
0
8,844
13,576
0
30,058
W
19,346
911
625
6,450
14,862
8,224
700
4,451
10,411
108,111
0
W
Izanami
Yzeult
Izanami
16,439
12,672
0
7,218
16,595
6,796
12,120
4,178
12,417
0
136,210
L
Artemis
genryusai14
Artemis
5,601
1,463
131
3,571
16,775
4,151
0
3,334
13,441
0
49,550
L
Zhong Kui
jordan-zuti
Zhong Kui
12,823
1,710
199
2,888
20,726
10,839
720
6,087
14,639
71,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,725
Gold Earned
48,170
643
Minions Killed
473
0
Camps Cleared
0
2,235,075
Distance Traveled
1,940,401
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,971
499
114
5
0
380,432
2
W
Bastet
15,228
692
130
6
0
526,048
1
W
Cerberus
11,680
531
45
2
0
404,770
11
W
Gilgamesh
11,687
531
78
4
0
429,751
6
L
Nemesis
9,315
423
100
5
0
437,071
0
L
Horus
9,141
416
49
2
0
395,474
5
W
Hades
14,347
652
192
9
0
449,715
0
W
Izanami
13,783
627
198
9
0
424,791
2
L
Artemis
8,789
400
78
4
0
358,139
4
L
Zhong Kui
9,954
452
132
6
0
369,285
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role