Player Matchup

Danzaburou
Danzaburou
EZ Sigma
Danzaburou
Level 102
God Stats
1W - 0L
1,554 SR
Queue Stats
36W - 33L
1,400 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ObamaBeVibin579
Morgan Le Fay
Level 12
God Stats
5W - 8L
1,616 SR
Queue Stats
21W - 16L
1,552 Elo+
Party 2
Cerberus
Cerberus
frodo5552471
Cerberus
Level 69
God Stats
5W - 2L
1,556 SR
Queue Stats
24W - 21L
1,364 Elo+
Party 2
Team Averages
Level 61
1,575 SR
1,439 Elo+

VS

Team Averages
Level 70
1,357 SR
1,258 Elo+
Discordia
Discordia
BDinho23
Discordia
Level 107
God Stats
1W - 1L
1,243 SR
Queue Stats
62W - 68L
1,304 Elo+
Party 1
Odin
Odin
FarmKing421
Odin
Level 96
God Stats
1W - 2L
1,691 SR
Queue Stats
113W - 136L
1,278 Elo+
Party 1
Nemesis
Nemesis
Shelbyjo22
Nemesis
Level 6
God Stats
0W - 3L
1,136 SR
Queue Stats
1W - 5L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EZ Sigma
Danzaburou
12
7 / 2 / 13
8,802
880
9,752
8,139
3,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ObamaBeVibin579
Morgan Le Fay
12
9 / 0 / 8
9,065
907
12,525
6,899
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
frodo5552471
Cerberus
12
7 / 1 / 13
9,281
928
5,207
14,386
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BDinho23
Discordia
11
2 / 8 / 1
7,418
742
9,664
9,916
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 1
7,080
708
3,009
10,772
8,301
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Shelbyjo22
Nemesis
8
0 / 11 / 1
5,852
585
2,840
10,993
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
23
Kills
3
3
Deaths
23
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
BDinho23
Discordia
2
8
1
0.31
W
Danzaburou
EZ Sigma
Danzaburou
7
2
13
6.75
L
1
4
1
0.38
W
Morgan Le Fay
ObamaBeVibin579
Morgan Le Fay
9
0
8
13
L
Nemesis
Shelbyjo22
Nemesis
0
11
1
0.05
W
Cerberus
frodo5552471
Cerberus
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
15,513
29,424
Taken
31,681
17,609
Mitigated
15,488
13,129
Healing
1,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BDinho23
Discordia
9,664
340
18
709
9,916
3,211
0
5,656
4,260
21,164
0
W
Danzaburou
EZ Sigma
Danzaburou
9,752
3,754
0
3,455
8,139
3,129
1,712
3,671
4,144
0
33,638
L
3,009
355
122
670
10,772
8,301
0
5,946
4,826
1,418
9,899
W
Morgan Le Fay
ObamaBeVibin579
Morgan Le Fay
12,525
2,899
75
2,535
6,899
2,606
326
2,486
4,143
38,557
0
L
Nemesis
Shelbyjo22
Nemesis
2,840
1,108
0
80
10,993
3,976
0
6,290
4,703
0
6,457
W
Cerberus
frodo5552471
Cerberus
5,207
405
440
6,624
14,386
11,874
142
3,672
10,472
15,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
20,350
119
Minions Killed
45
4
Camps Cleared
2
557,632
Distance Traveled
429,487
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,418
742
26
3
2
131,683
0
W
Danzaburou
8,802
880
40
4
1
165,544
0
L
Odin
7,080
708
11
1
0
168,033
2
W
Morgan Le Fay
9,065
907
61
6
2
191,003
1
L
Nemesis
5,852
585
8
1
0
129,771
1
W
Cerberus
9,281
928
18
2
1
201,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role