Player Matchup

Medusa
Medusa
CAPSGOD
Medusa
Level 28
God Stats
3W - 2L
1,690 SR
Queue Stats
63W - 78L
1,412 Elo+
Solo
Achilles
Achilles
LightningMcBean0
Achilles
Level 27
God Stats
2W - 2L
1,648 SR
Queue Stats
82W - 78L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 27
God Stats
69W - 68L
1,471 SR
Queue Stats
136W - 154L
1,423 Elo+
Solo
Ymir
Ymir
Viincex2023
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Osiris
Osiris
vxmit___
Osiris
Level 13
God Stats
1W - 1L
1,744 SR
Queue Stats
15W - 11L
1,604 Elo+
Party 2
Team Averages
Level 20
1,611 SR
1,419 Elo+

VS

Team Averages
Level 56
1,455 SR
1,487 Elo+
Zeus
Zeus
DeOsAdamas
Zeus
Level 4
God Stats
1W - 0L
1,218 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Odin
Odin
L0VELL
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 91L
1,296 Elo+
Solo
Thanatos
Thanatos
RAAAB
Thanatos
Level 155
God Stats
24W - 14L
1,672 SR
Queue Stats
171W - 164L
1,668 Elo+
Party 1
Jormungandr
Jormungandr
Xhyllo
Jormungandr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,473 Elo+
Party 1
Rama
Rama
wakladechire
Rama
Level 6
God Stats
2W - 2L
1,385 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CAPSGOD
Medusa
11
0 / 12 / 6
7,920
396
4,543
15,635
3,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
10 / 8 / 3
11,784
589
15,348
21,220
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
16
3 / 5 / 6
10,150
508
16,552
18,634
7,301
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 12 / 2
7,635
382
2,018
15,794
13,158
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
vxmit___
Osiris
16
4 / 5 / 0
9,893
495
10,919
18,864
18,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 5
10,362
518
11,120
15,872
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
L0VELL
Odin
16
1 / 4 / 1
10,290
515
7,378
13,350
16,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
RAAAB
Thanatos
20
14 / 4 / 8
12,399
620
22,505
15,875
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Xhyllo
Jormungandr
17
7 / 1 / 20
11,170
559
11,234
15,540
23,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 1 / 11
13,645
682
16,671
16,801
7,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
18
Kills
41
42
Deaths
18
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
CAPSGOD
Medusa
0
12
6
0.25
W
4
8
5
0.81
W
Odin
L0VELL
Odin
1
4
1
0.38
L
10
8
3
1.44
W
Thanatos
RAAAB
Thanatos
14
4
8
4.5
L
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
3
5
6
1.2
L
1
12
2
0.17
W
Jormungandr
Xhyllo
Jormungandr
7
1
20
17
L
Osiris
vxmit___
Osiris
4
5
0
0.8
W
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,380
Damage
68,908
90,147
Taken
77,438
49,729
Mitigated
62,279
20,955
Healing
35,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CAPSGOD
Medusa
4,543
1,798
0
2,593
15,635
3,180
198
3,260
12,077
0
26,114
W
11,120
1,885
116
4,174
15,872
5,608
1,549
738
15,134
67,963
0
W
Odin
L0VELL
Odin
7,378
2,435
0
2,080
13,350
16,858
364
0
13,350
16,279
34,092
L
15,348
6,958
0
3,789
21,220
7,438
0
5,604
15,340
0
54,988
W
Thanatos
RAAAB
Thanatos
22,505
9,235
0
16,741
15,875
8,807
0
706
15,169
0
93,683
L
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
16,552
8,678
0
7,278
18,634
7,301
0
6,264
11,989
0
83,095
L
2,018
1,256
0
425
15,794
13,158
17
5,928
9,463
10,329
0
W
Jormungandr
Xhyllo
Jormungandr
11,234
2,587
0
2,254
15,540
23,916
494
665
14,875
39,609
0
L
Osiris
vxmit___
Osiris
10,919
4,836
0
6,870
18,864
18,652
677
3,455
15,409
0
66,764
W
16,671
13,271
0
10,166
16,801
7,090
3,358
280
16,521
0
100,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
57,866
407
Minions Killed
556
0
Camps Cleared
0
1,651,842
Distance Traveled
1,656,019
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,920
396
49
2
0
299,770
6
W
Zeus
10,362
518
145
7
0
268,818
3
W
Odin
10,290
515
98
5
0
313,076
0
L
Achilles
11,784
589
84
4
0
384,222
1
W
Thanatos
12,399
620
126
6
0
387,440
1
L
Ah Muzen Cab
10,150
508
123
6
0
341,950
4
L
Ymir
7,635
382
17
1
0
285,177
2
W
Jormungandr
11,170
559
54
3
0
335,235
3
L
Osiris
9,893
495
134
7
0
340,723
1
W
Rama
13,645
682
133
7
0
351,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role