Player Matchup

Rama
Rama
DoctorGGG
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,642 Elo+
Party 3
Athena
Athena
Ezy3434
Athena
Level 61
God Stats
14W - 13L
1,595 SR
Queue Stats
133W - 132L
1,563 Elo+
Party 3
Hel
Hel
IqzItxchi
Hel
Level 16
God Stats
8W - 4L
1,742 SR
Queue Stats
25W - 21L
1,490 Elo+
Party 2
Bastet
Bastet
TingelTangelBopp
Bastet
Level 7
God Stats
2W - 2L
1,752 SR
Queue Stats
4W - 5L
1,481 Elo+
Solo
Guan Yu
Guan Yu
zSlaINz
Guan Yu
Level 19
God Stats
0W - 2L
1,309 SR
Queue Stats
38W - 68L
1,375 Elo+
Party 2
Team Averages
Level 22
1,580 SR
1,510 Elo+

VS

Team Averages
Level 22
1,604 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
ByJoTa612
Morgan Le Fay
Level 24
God Stats
3W - 1L
1,867 SR
Queue Stats
15W - 15L
1,554 Elo+
Party 1
Xbalanque
Xbalanque
Serrakura1
Xbalanque
Level 20
God Stats
2W - 2L
1,740 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Sobek
Sobek
TravisThePotato
Sobek
Level 17
God Stats
4W - 4L
1,175 SR
Queue Stats
28W - 27L
1,299 Elo+
Solo
Nemesis
Nemesis
ZayeX
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,587 Elo+
Party 1
Chaac
Chaac
barefooted
Chaac
Level 27
God Stats
28W - 10L
1,740 SR
Queue Stats
113W - 106L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
5 / 8 / 3
8,945
426
14,697
16,890
5,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Ezy3434
Athena
12
1 / 7 / 8
8,778
418
7,694
28,639
23,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 6 / 3
10,639
507
11,137
16,533
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 5 / 2
10,356
493
8,350
17,441
7,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
zSlaINz
Guan Yu
12
0 / 9 / 4
7,746
369
2,586
16,159
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ByJoTa612
Morgan Le Fay
18
6 / 3 / 12
11,439
545
19,067
11,579
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Serrakura1
Xbalanque
15
7 / 4 / 5
9,982
475
19,442
10,890
3,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 14
10,162
484
8,827
19,676
24,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ZayeX
Nemesis
20
11 / 2 / 5
12,382
590
14,584
14,406
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
19
9 / 1 / 8
12,516
596
15,464
12,606
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
14
Kills
35
35
Deaths
14
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ByJoTa612
Morgan Le Fay
6
3
12
4
L
Rama
5
8
3
0.81
L
Athena
Ezy3434
Athena
1
7
8
0.71
L
4
6
3
0.92
W
Xbalanque
Serrakura1
Xbalanque
7
4
5
2.38
L
4
5
2
1
W
2
4
14
2.25
W
Nemesis
ZayeX
Nemesis
11
2
5
6.75
W
Chaac
9
1
8
13
L
Guan Yu
zSlaINz
Guan Yu
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,464
Damage
77,384
95,662
Taken
69,157
49,798
Mitigated
54,117
21,994
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ByJoTa612
Morgan Le Fay
19,067
1,569
0
1,944
11,579
4,573
343
4,851
6,387
75,788
0
L
Rama
14,697
12,395
0
4,203
16,890
5,698
0
6,344
10,546
0
50,154
L
Athena
Ezy3434
Athena
7,694
2,162
1,912
5,352
28,639
23,414
0
11,002
17,529
24,959
0
L
11,137
318
944
4,479
16,533
5,174
410
4,544
11,890
69,580
0
W
Xbalanque
Serrakura1
Xbalanque
19,442
9,022
0
2,141
10,890
3,479
2,728
2,702
8,140
0
63,444
L
8,350
2,282
0
4,080
17,441
7,492
0
5,399
11,751
0
65,472
W
8,827
1,003
0
6,015
19,676
24,236
1,309
3,397
16,142
29,419
0
W
Nemesis
ZayeX
Nemesis
14,584
6,817
0
4,495
14,406
7,016
405
5,099
9,086
0
97,488
W
Chaac
15,464
2,293
0
5,615
12,606
14,813
2,707
2,247
9,973
5,833
74,255
L
Guan Yu
zSlaINz
Guan Yu
2,586
473
75
949
16,159
8,020
86
2,152
13,263
0
22,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
56,481
404
Minions Killed
577
0
Camps Cleared
0
1,816,297
Distance Traveled
1,929,551
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,439
545
106
5
0
402,792
4
L
Rama
8,945
426
86
4
0
295,350
0
L
Athena
8,778
418
25
1
0
387,379
2
L
Hel
10,639
507
129
6
0
364,863
0
W
Xbalanque
9,982
475
104
5
0
335,967
0
L
Bastet
10,356
493
113
5
0
431,149
0
W
Sobek
10,162
484
41
2
0
359,138
0
W
Nemesis
12,382
590
155
7
0
411,360
2
W
Chaac
12,516
596
171
8
0
420,294
3
L
Guan Yu
7,746
369
51
2
0
337,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role