Player Matchup

Bellona
Bellona
Mahong6771
Bellona
Level 17
God Stats
5W - 2L
1,724 SR
Queue Stats
41W - 22L
1,483 Elo+
Party 1
Bakasura
Bakasura
SmallBlueGnome
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,617 Elo+
Party 1
Mulan
Mulan
SplishSplash313
Mulan
Level 17
God Stats
1W - 0L
1,324 SR
Queue Stats
5W - 0L
1,813 Elo+
Party 1
Loki
Loki
crazycat8000
Loki
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,385 Elo+
Party 1
Thoth
Thoth
seHONGxy50
Thoth
Level 19
God Stats
3W - 1L
1,281 SR
Queue Stats
53W - 43L
1,403 Elo+
Party 1
Team Averages
Level 26
1,466 SR
1,540 Elo+

VS

Team Averages
Level 26
1,729 SR
1,554 Elo+
Izanami
Izanami
CallxMexMercy
Izanami
Level 27
God Stats
3W - 4L
1,564 SR
Queue Stats
53W - 52L
1,510 Elo+
Solo
Amaterasu
Amaterasu
Hizatia
Amaterasu
Level 25
God Stats
6W - 7L
1,690 SR
Queue Stats
30W - 23L
1,587 Elo+
Party 2
Ao Kuang
Ao Kuang
JujuRahl
Ao Kuang
Level 27
God Stats
8W - 7L
1,811 SR
Queue Stats
65W - 69L
1,545 Elo+
Solo
Freya
Freya
RockManSchrader
Freya
Level 24
God Stats
2W - 3L
1,836 SR
Queue Stats
32W - 22L
1,617 Elo+
Party 2
Jormungandr
Jormungandr
SnowWolfs117
Jormungandr
Level 28
God Stats
16W - 7L
1,742 SR
Queue Stats
54W - 58L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mahong6771
Bellona
10
3 / 3 / 2
5,880
588
5,032
8,227
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
11
5 / 0 / 4
6,582
658
8,447
5,989
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 2 / 2
5,903
590
4,009
5,987
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
9 / 0 / 1
6,574
657
4,772
4,290
1,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
10
2 / 1 / 4
5,877
588
2,128
2,928
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 5 / 1
5,278
528
1,563
6,425
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Hizatia
Amaterasu
7
1 / 5 / 2
5,030
503
4,201
7,931
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
JujuRahl
Ao Kuang
9
3 / 4 / 2
5,674
567
2,935
6,603
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 4 / 1
5,191
519
1,606
5,410
1,747
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
SnowWolfs117
Jormungandr
4
0 / 5 / 0
4,043
404
2,225
7,972
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
23
Kills
6
6
Deaths
23
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
5
1
0.1
L
Amaterasu
Hizatia
Amaterasu
1
5
2
0.4
L
Ao Kuang
JujuRahl
Ao Kuang
3
4
2
1
W
Bellona
Mahong6771
Bellona
3
3
2
1.33
L
2
4
1
0.63
W
Bakasura
5
0
4
7
L
Jormungandr
SnowWolfs117
Jormungandr
0
5
0
0
W
4
2
2
2.5
W
9
0
1
9.5
W
Thoth
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
12,530
27,421
Taken
34,341
13,935
Mitigated
10,667
8,798
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
1,563
919
0
856
6,425
1,149
165
0
6,065
0
26,678
L
Amaterasu
Hizatia
Amaterasu
4,201
2,239
0
1,423
7,931
3,811
0
275
7,612
0
16,700
L
Ao Kuang
JujuRahl
Ao Kuang
2,935
472
0
2,815
6,603
1,536
0
899
5,580
21,251
0
W
Bellona
Mahong6771
Bellona
5,032
1,676
0
1,304
8,227
7,067
0
785
7,442
0
26,232
L
1,606
626
0
1,382
5,410
1,747
0
732
4,584
11,691
0
W
Bakasura
8,447
5,484
0
3,877
5,989
2,213
0
2,245
3,744
0
37,485
L
Jormungandr
SnowWolfs117
Jormungandr
2,225
851
0
36
7,972
2,424
72
0
6,830
8,022
0
W
4,009
850
0
2,595
5,987
2,166
0
1,512
4,475
0
30,027
W
4,772
1,060
90
650
4,290
1,492
0
575
3,715
0
22,284
W
Thoth
2,128
209
0
282
2,928
997
310
1,797
1,131
22,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
25,216
293
Minions Killed
173
0
Camps Cleared
0
1,012,082
Distance Traveled
904,382
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,278
528
60
6
0
164,905
2
L
Amaterasu
5,030
503
29
3
0
194,759
0
L
Ao Kuang
5,674
567
50
5
0
203,248
0
W
Bellona
5,880
588
58
6
0
185,190
0
L
Freya
5,191
519
25
3
0
166,064
0
W
Bakasura
6,582
658
79
8
0
232,472
1
L
Jormungandr
4,043
404
9
1
0
175,406
0
W
Mulan
5,903
590
66
7
0
205,120
3
W
Loki
6,574
657
36
4
0
225,288
0
W
Thoth
5,877
588
54
5
0
164,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role