Player Matchup

Odin
Odin
 
Odin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DroppinClips423
Tyr
Level 27
God Stats
4W - 1L
1,939 SR
Queue Stats
125W - 106L
1,658 Elo+
Solo
Thanatos
Thanatos
FadeToGrey
Thanatos
Level 22
God Stats
59W - 68L
1,603 SR
Queue Stats
96W - 117L
1,562 Elo+
Party 2
Persephone
Persephone
GodKazius
Persephone
Level 28
God Stats
30W - 27L
1,469 SR
Queue Stats
163W - 180L
1,521 Elo+
Party 2
Olorun
Olorun
Smitebob1
Olorun
Level 27
God Stats
5W - 2L
1,876 SR
Queue Stats
109W - 77L
1,618 Elo+
Solo
Team Averages
Level 26
1,677 SR
1,572 Elo+

VS

Team Averages
Level 34
1,623 SR
1,610 Elo+
Jing Wei
Jing Wei
DarthSidious825
Jing Wei
Level 5
God Stats
2W - 0L
1,713 SR
Queue Stats
19W - 13L
1,666 Elo+
Party 1
Geb
Geb
Ghost41808
Geb
Level 16
God Stats
4W - 0L
1,702 SR
Queue Stats
16W - 4L
1,809 Elo+
Party 1
Kukulkan
Kukulkan
ImActuallyBad420
Kukulkan
Level 5
God Stats
8W - 3L
1,505 SR
Queue Stats
15W - 8L
1,459 Elo+
Solo
Awilix
Awilix
xr20
Awilix
Level 112
God Stats
9W - 8L
1,669 SR
Queue Stats
265W - 249L
1,592 Elo+
Party 1
Vulcan
Vulcan
yimby101
Vulcan
Level 31
God Stats
183W - 224L
1,528 SR
Queue Stats
183W - 225L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 4 / 1
7,361
368
3,744
12,834
7,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 3 / 0
9,785
489
2,865
20,298
15,069
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
FadeToGrey
Thanatos
12
0 / 6 / 0
7,761
388
1,889
13,458
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
GodKazius
Persephone
14
0 / 5 / 0
9,548
477
5,658
10,600
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Smitebob1
Olorun
13
1 / 9 / 0
7,897
395
5,314
14,521
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
4 / 1 / 7
11,557
578
8,825
11,287
4,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 15
10,055
503
7,379
10,319
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 0 / 6
11,735
587
5,765
8,436
3,879
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
xr20
Awilix
20
14 / 0 / 7
13,202
660
16,232
8,912
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
yimby101
Vulcan
20
2 / 0 / 1
13,011
651
13,516
4,124
2,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
1
Kills
27
27
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
W
Jing Wei
4
1
7
7.5
L
0
3
0
0
L
Thanatos
FadeToGrey
Thanatos
0
6
0
0
W
4
0
15
11.5
L
Persephone
GodKazius
Persephone
0
5
0
0
W
3
0
6
6
L
Olorun
Smitebob1
Olorun
1
9
0
0.11
W
Awilix
xr20
Awilix
14
0
7
17.5
W
Vulcan
yimby101
Vulcan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,470
Damage
51,717
71,711
Taken
43,078
36,419
Mitigated
22,243
26,591
Healing
19,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,744
894
503
2,815
12,834
7,707
0
2,581
9,791
0
31,058
W
Jing Wei
8,825
7,069
0
4,687
11,287
4,263
2,238
2,950
8,237
0
109,941
L
2,865
210
0
8,531
20,298
15,069
0
14,068
6,131
0
73,023
L
Thanatos
FadeToGrey
Thanatos
1,889
492
0
9,313
13,458
5,430
0
1,746
11,573
0
52,142
W
7,379
1,196
685
4,552
10,319
8,352
16
2,440
7,749
19,772
0
L
Persephone
GodKazius
Persephone
5,658
97
38
2,164
10,600
2,896
0
3,181
7,367
66,077
0
W
5,765
158
0
2,750
8,436
3,879
666
2,206
6,164
85,521
0
L
Olorun
Smitebob1
Olorun
5,314
2,736
0
3,227
14,521
5,317
0
3,846
10,184
47,484
5,853
W
Awilix
xr20
Awilix
16,232
5,020
0
4,658
8,912
3,680
0
2,409
6,329
0
94,897
W
Vulcan
yimby101
Vulcan
13,516
8,145
0
2,568
4,124
2,069
1,951
0
4,124
107,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,352
Gold Earned
59,560
561
Minions Killed
702
0
Camps Cleared
0
1,739,633
Distance Traveled
2,136,585
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,361
368
57
3
0
342,126
5
W
Jing Wei
11,557
578
178
9
0
421,632
2
L
Tyr
9,785
489
169
8
0
371,296
4
L
Thanatos
7,761
388
85
4
0
396,581
1
W
Geb
10,055
503
22
1
0
422,469
1
L
Persephone
9,548
477
155
8
0
344,810
5
W
Kukulkan
11,735
587
153
8
0
404,947
4
L
Olorun
7,897
395
95
5
0
284,820
2
W
Awilix
13,202
660
130
7
0
477,907
2
W
Vulcan
13,011
651
219
11
0
409,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role