Player Matchup

Geb
Geb
LittleEwokMan
Geb
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,366 Elo+
Party 3
Charybdis
Charybdis
RTABird
Charybdis
Level 30
God Stats
0W - 2L
1,704 SR
Queue Stats
192W - 120L
1,611 Elo+
Party 2
Arachne
Arachne
RaggedyPants
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,307 Elo+
Party 3
Ra
Ra
SC00BYdoobyDREW
Ra
Level 63
God Stats
1W - 1L
1,770 SR
Queue Stats
69W - 62L
1,398 Elo+
Party 3
Gilgamesh
Gilgamesh
Tobilotterio
Gilgamesh
Level 87
God Stats
6W - 3L
1,861 SR
Queue Stats
216W - 168L
1,606 Elo+
Party 2
Team Averages
Level 45
1,667 SR
1,458 Elo+

VS

Team Averages
Level 86
1,564 SR
1,578 Elo+
Baron Samedi
Baron Samedi
Heirless
Baron Samedi
Level 124
God Stats
4W - 3L
1,628 SR
Queue Stats
376W - 339L
1,609 Elo+
Party 1
Horus
Horus
HeliArc
Horus
Level 42
God Stats
8W - 18L
1,284 SR
Queue Stats
68W - 84L
1,417 Elo+
Solo
Chronos
Chronos
RikudoShinsen
Chronos
Level 123
God Stats
1W - 0L
1,731 SR
Queue Stats
152W - 93L
1,620 Elo+
Party 1
Izanami
Izanami
Skizard
Izanami
Level 128
God Stats
4W - 5L
1,486 SR
Queue Stats
49W - 41L
1,554 Elo+
Party 1
Neith
Neith
iPlayNeeth
Neith
Level 15
God Stats
36W - 22L
1,692 SR
Queue Stats
206W - 171L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,536
397
3,792
15,181
16,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
RTABird
Charybdis
14
0 / 3 / 2
8,297
437
13,643
12,752
4,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
RaggedyPants
Arachne
13
2 / 9 / 0
8,446
445
3,879
18,884
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 2
7,581
399
8,780
15,818
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tobilotterio
Gilgamesh
11
0 / 7 / 0
7,437
391
7,705
12,720
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heirless
Baron Samedi
17
11 / 0 / 11
11,720
617
15,931
10,391
9,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
HeliArc
Horus
15
1 / 1 / 8
9,804
516
3,158
20,499
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
17
7 / 1 / 14
11,158
587
15,222
18,197
12,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Skizard
Izanami
17
5 / 1 / 7
11,273
593
11,473
9,136
3,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
15
6 / 1 / 9
10,059
529
12,064
15,926
5,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
4
Kills
30
30
Deaths
4
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Heirless
Baron Samedi
11
0
11
16.5
W
Horus
HeliArc
Horus
1
1
8
5
L
2
5
1
0.5
L
Charybdis
RTABird
Charybdis
0
3
2
0.33
L
Arachne
RaggedyPants
Arachne
2
9
0
0.22
W
Chronos
7
1
14
14
L
0
6
2
0.17
W
Izanami
Skizard
Izanami
5
1
7
8.5
L
Gilgamesh
Tobilotterio
Gilgamesh
0
7
0
0
W
Neith
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
57,848
75,355
Taken
74,149
41,457
Mitigated
46,120
16,448
Healing
41,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Heirless
Baron Samedi
15,931
1,506
2,739
5,146
10,391
9,404
176
1,142
9,107
71,044
0
W
Horus
HeliArc
Horus
3,158
1,716
6,649
8,269
20,499
15,400
445
2,479
17,890
0
17,934
L
3,792
552
153
762
15,181
16,138
416
2,837
12,344
12,558
0
L
Charybdis
RTABird
Charybdis
13,643
7,161
0
2,742
12,752
4,265
1,498
4,350
8,402
0
73,486
L
Arachne
RaggedyPants
Arachne
3,879
2,321
99
5,936
18,884
7,314
0
8,299
10,585
0
41,268
W
Chronos
15,222
6,185
0
7,908
18,197
12,977
1,331
2,467
15,473
79,000
0
L
8,780
61
864
4,885
15,818
5,639
0
7,676
8,142
46,947
0
W
Izanami
Skizard
Izanami
11,473
9,656
0
3,766
9,136
3,199
8,716
2,700
5,300
0
90,217
L
Gilgamesh
Tobilotterio
Gilgamesh
7,705
1,373
0
1,007
12,720
8,101
0
7,991
4,729
0
36,527
W
Neith
12,064
6,310
0
7,320
15,926
5,140
3,496
2,957
12,823
0
76,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
54,014
370
Minions Killed
534
0
Camps Cleared
0
1,583,814
Distance Traveled
1,866,162
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,720
617
112
6
0
356,197
2
W
Horus
9,804
516
22
1
0
414,099
0
L
Geb
7,536
397
12
1
0
274,684
1
L
Charybdis
8,297
437
128
7
0
307,150
2
L
Arachne
8,446
445
66
3
0
350,221
0
W
Chronos
11,158
587
120
6
0
384,733
6
L
Ra
7,581
399
83
4
0
321,755
2
W
Izanami
11,273
593
168
9
0
377,173
4
L
Gilgamesh
7,437
391
81
4
0
330,004
3
W
Neith
10,059
529
112
6
0
333,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role