Player Matchup

Susano
Susano
BatMailey99
Susano
Level 100
God Stats
4W - 1L
1,652 SR
Queue Stats
9W - 6L
1,448 Elo+
Party 2
Jormungandr
Jormungandr
ManBearPig126240
Jormungandr
Level 65
God Stats
3W - 0L
1,510 SR
Queue Stats
9W - 11L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
Mr Macey
Zhong Kui
Level 108
God Stats
4W - 0L
1,782 SR
Queue Stats
12W - 14L
1,396 Elo+
Party 2
Neith
Neith
TheBumBandit996
Neith
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 16L
1,450 Elo+
Party 2
Mulan
Mulan
xii LaMBo iix
Mulan
Level 129
God Stats
2W - 0L
1,272 SR
Queue Stats
9W - 4L
1,512 Elo+
Party 2
Team Averages
Level 102
1,543 SR
1,444 Elo+

VS

Team Averages
Level 130
1,402 SR
1,435 Elo+
Cliodhna
Cliodhna
KDotSerious
Cliodhna
Level 143
God Stats
14W - 20L
1,402 SR
Queue Stats
484W - 500L
1,441 Elo+
Party 3
Achilles
Achilles
Mr-Jurawan
Achilles
Level 99
God Stats
44W - 34L
1,431 SR
Queue Stats
296W - 327L
1,398 Elo+
Party 3
Mulan
Mulan
NoVa-_-Milka
Mulan
Level 129
God Stats
37W - 32L
1,426 SR
Queue Stats
527W - 521L
1,416 Elo+
Party 1
Janus
Janus
gagagleizes
Janus
Level 131
God Stats
1W - 3L
1,395 SR
Queue Stats
777W - 766L
1,444 Elo+
Party 1
Hachiman
Hachiman
xUrEndx
Hachiman
Level 149
God Stats
1W - 3L
1,355 SR
Queue Stats
71W - 63L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
4 / 0 / 4
12,275
558
9,089
16,554
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ManBearPig126240
Jormungandr
15
1 / 1 / 4
10,279
467
9,231
11,043
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
Mr Macey
Zhong Kui
18
6 / 1 / 7
11,718
533
20,926
18,469
12,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 3 / 4
10,808
491
5,995
10,379
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 6 / 5
12,253
557
15,829
20,156
17,995
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KDotSerious
Cliodhna
9
3 / 4 / 0
7,746
352
3,025
8,108
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Mr-Jurawan
Achilles
12
1 / 4 / 1
7,821
356
10,762
22,844
20,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 8 / 4
10,410
473
19,032
24,350
27,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 5 / 3
9,974
453
10,796
13,161
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
xUrEndx
Hachiman
16
3 / 1 / 0
10,364
471
6,078
10,800
3,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
21
Kills
11
11
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
4
0
4
6
L
Cliodhna
KDotSerious
Cliodhna
3
4
0
0.75
W
Jormungandr
ManBearPig126240
Jormungandr
1
1
4
3
W
Zhong Kui
Mr Macey
Zhong Kui
6
1
7
9.5
L
Achilles
Mr-Jurawan
Achilles
1
4
1
0.38
L
3
8
4
0.63
W
2
3
4
1.33
L
1
5
3
0.5
L
Hachiman
xUrEndx
Hachiman
3
1
0
3
W
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,070
Damage
49,693
76,601
Taken
79,263
52,056
Mitigated
58,005
33,103
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
9,089
842
0
10,668
16,554
7,595
2,738
1,402
15,110
0
93,019
L
Cliodhna
KDotSerious
Cliodhna
3,025
172
0
2,288
8,108
2,217
0
1,509
6,599
0
21,686
W
Jormungandr
ManBearPig126240
Jormungandr
9,231
2,221
878
4,529
11,043
9,803
1,301
1,511
9,454
42,981
0
W
Zhong Kui
Mr Macey
Zhong Kui
20,926
1,276
408
11,025
18,469
12,852
1,871
6,849
11,248
90,002
0
L
Achilles
Mr-Jurawan
Achilles
10,762
855
0
3,966
22,844
20,590
144
14,540
8,304
7,094
30,564
L
19,032
3,359
0
5,544
24,350
27,125
0
4,884
19,466
5,140
65,947
W
5,995
1,937
0
2,972
10,379
3,811
5,026
1,715
8,580
0
66,741
L
10,796
625
0
2,238
13,161
4,375
500
5,258
7,903
62,343
0
L
Hachiman
xUrEndx
Hachiman
6,078
2,524
0
3,780
10,800
3,698
0
3,966
6,834
0
66,330
W
15,829
2,570
0
2,623
20,156
17,995
837
2,503
17,527
0
68,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,333
Gold Earned
46,315
638
Minions Killed
474
0
Camps Cleared
0
2,066,603
Distance Traveled
1,659,351
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,275
558
151
7
0
499,799
5
L
Cliodhna
7,746
352
43
2
0
194,581
6
W
Jormungandr
10,279
467
69
3
0
419,197
1
W
Zhong Kui
11,718
533
158
7
0
419,822
3
L
Achilles
7,821
356
46
2
0
383,533
8
L
Mulan
10,410
473
132
6
0
328,670
4
W
Neith
10,808
491
128
6
0
348,687
3
L
Janus
9,974
453
130
6
0
392,570
3
L
Hachiman
10,364
471
123
6
0
359,997
9
W
Mulan
12,253
557
132
6
0
379,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role