Player Matchup

Fenrir
Fenrir
FlyGod76
Fenrir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,444 Elo+
Solo
Thor
Thor
HermesTwiceGreat
Thor
Level 28
God Stats
1W - 0L
1,216 SR
Queue Stats
38W - 31L
1,439 Elo+
Solo
Set
Set
TheOnlyArmydog
Set
Level 122
God Stats
1W - 0L
1,442 SR
Queue Stats
5W - 1L
1,628 Elo+
Party 1
Bellona
Bellona
blerpderp20
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,672 Elo+
Party 1
Cabrakan
Cabrakan
gooberImao
Cabrakan
Level 11
God Stats
3W - 1L
1,583 SR
Queue Stats
12W - 12L
1,382 Elo+
Solo
Team Averages
Level 35
1,448 SR
1,513 Elo+

VS

Team Averages
Level 20
1,595 SR
1,420 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iser393
Morgan Le Fay
Level 24
God Stats
6W - 3L
1,588 SR
Queue Stats
47W - 49L
1,412 Elo+
Solo
Hades
Hades
TallGuy53
Hades
Level 16
God Stats
15W - 11L
1,608 SR
Queue Stats
167W - 158L
1,408 Elo+
Solo
Nemesis
Nemesis
jlreece3
Nemesis
Level 4
God Stats
2W - 1L
1,779 SR
Queue Stats
4W - 4L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlyGod76
Fenrir
12
5 / 2 / 6
7,467
498
8,679
13,825
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 6
6,995
466
4,333
6,874
2,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 2 / 3
8,015
534
8,950
7,164
2,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
blerpderp20
Bellona
13
2 / 4 / 1
7,463
498
2,120
8,910
8,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
gooberImao
Cabrakan
15
9 / 0 / 4
9,188
613
10,399
9,400
5,776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 5 / 1
6,667
444
3,747
14,566
10,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
 
Fenrir
11
0 / 3 / 1
6,613
441
3,661
9,242
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Iser393
Morgan Le Fay
11
1 / 6 / 2
6,696
446
4,406
8,783
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
TallGuy53
Hades
9
1 / 6 / 3
6,309
421
6,768
11,134
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
jlreece3
Nemesis
11
3 / 5 / 2
7,403
494
5,835
8,746
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
25
Kills
7
8
Deaths
25
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
1
0.5
L
Fenrir
 
Fenrir
0
3
1
0.17
W
Fenrir
FlyGod76
Fenrir
5
2
6
4
W
2
0
6
5
L
Morgan Le Fay
Iser393
Morgan Le Fay
1
6
2
0.33
L
Hades
TallGuy53
Hades
1
6
3
0.42
W
7
2
3
4.25
W
Bellona
blerpderp20
Bellona
2
4
1
0.63
W
Cabrakan
gooberImao
Cabrakan
9
0
4
11
L
Nemesis
jlreece3
Nemesis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
24,417
46,173
Taken
52,471
27,005
Mitigated
27,466
13,158
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,747
747
926
1,382
14,566
10,552
0
1,810
12,353
14,160
0
L
Fenrir
 
Fenrir
3,661
1,071
0
3,092
9,242
3,739
0
3,100
6,142
0
41,133
W
Fenrir
FlyGod76
Fenrir
8,679
3,689
0
3,264
13,825
7,514
204
7,820
6,005
0
31,487
W
4,333
1,004
108
1,624
6,874
2,408
596
2,345
4,529
0
32,118
L
Morgan Le Fay
Iser393
Morgan Le Fay
4,406
770
0
1,036
8,783
2,781
128
1,247
7,411
34,063
0
L
Hades
TallGuy53
Hades
6,768
1,389
203
2,696
11,134
5,099
0
2,495
8,422
18,334
0
W
8,950
3,300
0
1,873
7,164
2,735
300
1,377
5,787
0
49,054
W
Bellona
blerpderp20
Bellona
2,120
312
0
1,808
8,910
8,572
543
443
8,467
7,324
19,301
W
Cabrakan
gooberImao
Cabrakan
10,399
1,817
0
4,481
9,400
5,776
218
2,936
6,464
60,505
0
L
Nemesis
jlreece3
Nemesis
5,835
1,889
0
981
8,746
5,295
480
2,220
6,471
0
25,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
33,688
358
Minions Killed
236
0
Camps Cleared
0
1,477,413
Distance Traveled
1,276,711
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,667
444
26
2
0
271,143
1
L
Fenrir
6,613
441
83
6
0
256,321
5
W
Fenrir
7,467
498
48
3
0
271,543
1
W
Thor
6,995
466
66
4
0
269,824
4
L
Morgan Le Fay
6,696
446
50
3
0
252,309
7
L
Hades
6,309
421
28
2
0
258,217
1
W
Set
8,015
534
74
5
0
323,513
1
W
Bellona
7,463
498
70
5
0
320,007
1
W
Cabrakan
9,188
613
100
7
0
292,526
1
L
Nemesis
7,403
494
49
3
0
238,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role