Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
SleepingW0lf
Tsukuyomi
Platinum I
Level 160
God Stats
39W - 6L
1,883 SR
Queue Stats
62W - 10L
2,259 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,883 SR
2,259 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,778 SR
1,837 MMR
Chaac
Chaac
Platinum IV
Tygrono
Chaac
Platinum IV
Level 139
God Stats
2W - 1L
1,778 SR
Queue Stats
15W - 10L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SleepingW0lf
Tsukuyomi
10
2 / 0 / 0
5,605
934
6,767
6,262
3,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshBakasuraOlorunSolChronos

VS

Bans
SkadiKaliPoseidonAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Tygrono
Chaac
10
0 / 2 / 0
5,084
847
4,216
8,142
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
SleepingW0lf
Tsukuyomi
2
0
0
2
L
Chaac
Tygrono
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,767
Damage
4,216
6,262
Taken
8,142
3,282
Mitigated
4,523
2,457
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
SleepingW0lf
Tsukuyomi
6,767
3,084
0
2,457
6,262
3,282
0
42
6,220
0
27,596
L
Chaac
Tygrono
Chaac
4,216
1,381
0
2,529
8,142
4,523
0
389
7,753
0
24,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,605
Gold Earned
5,084
47
Minions Killed
52
3
Camps Cleared
3
139,388
Distance Traveled
124,221
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,605
934
47
8
3
139,388
2
L
Chaac
5,084
847
52
9
3
124,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role