Player Matchup

Charybdis
Charybdis
DaGlizzy
Charybdis
Level 27
God Stats
4W - 2L
1,504 SR
Queue Stats
101W - 114L
1,479 Elo+
Solo
Tiamat
Tiamat
JackNicke1Je3
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 149L
1,476 Elo+
Solo
Mercury
Mercury
SqooshDaddy
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 68L
1,443 Elo+
Party 2
Serqet
Serqet
Tricky2122
Serqet
Level 27
God Stats
1W - 2L
1,442 SR
Queue Stats
81W - 72L
1,431 Elo+
Party 2
Odin
Odin
smellmybootie
Odin
Level 16
God Stats
2W - 5L
1,277 SR
Queue Stats
36W - 40L
1,496 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,465 Elo+

VS

Team Averages
Level 46
1,524 SR
1,420 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DieHardSurUnDab
Olorun
Level 28
God Stats
8W - 2L
1,354 SR
Queue Stats
136W - 120L
1,385 Elo+
Solo
Geb
Geb
RyanBooj
Geb
Level 108
God Stats
3W - 1L
1,764 SR
Queue Stats
567W - 513L
1,603 Elo+
Party 1
Agni
Agni
XueHuaoPiaoPiao
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
gasmann27
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaGlizzy
Charybdis
9
2 / 6 / 1
5,612
510
2,402
8,209
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 5 / 1
5,572
507
4,104
6,951
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SqooshDaddy
Mercury
9
4 / 3 / 3
5,906
537
4,391
7,715
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Tricky2122
Serqet
8
2 / 7 / 3
5,353
487
3,610
6,850
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 2 / 1
6,048
550
3,687
7,403
4,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
7 / 0 / 1
7,176
652
6,558
5,573
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
9 / 3 / 3
7,117
647
6,285
5,745
1,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
6 / 1 / 11
7,249
659
5,585
9,992
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
1 / 5 / 1
5,327
484
2,104
5,205
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
gasmann27
Kukulkan
9
0 / 4 / 2
5,560
505
1,396
4,282
1,303
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
23
23
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
0
1
7.5
L
Charybdis
DaGlizzy
Charybdis
2
6
1
0.42
W
9
3
3
3.5
L
2
5
1
0.5
W
6
1
11
11.5
L
Mercury
SqooshDaddy
Mercury
4
3
3
1.83
L
Serqet
Tricky2122
Serqet
2
7
3
0.5
W
1
5
1
0.3
W
Kukulkan
gasmann27
Kukulkan
0
4
2
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,194
Damage
21,928
37,128
Taken
30,797
15,662
Mitigated
13,534
6,000
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,558
2,090
0
2,326
5,573
1,739
0
381
5,007
0
40,938
L
Charybdis
DaGlizzy
Charybdis
2,402
931
0
1,586
8,209
2,174
68
2,653
5,556
0
27,515
W
6,285
3,525
126
1,805
5,745
1,857
574
811
4,690
25,143
3,889
L
4,104
480
0
1,355
6,951
3,831
330
3,963
2,907
24,624
0
W
5,585
1,440
0
1,758
9,992
7,343
0
1,427
8,186
18,072
0
L
Mercury
SqooshDaddy
Mercury
4,391
1,617
0
902
7,715
2,939
0
3,192
4,421
0
25,551
L
Serqet
Tricky2122
Serqet
3,610
997
0
120
6,850
2,314
0
3,879
2,971
0
13,978
W
2,104
511
0
0
5,205
1,292
911
1,013
4,078
17,125
0
W
Kukulkan
gasmann27
Kukulkan
1,396
371
0
516
4,282
1,303
260
105
3,938
14,819
0
L
3,687
899
0
2,037
7,403
4,404
0
776
6,627
105
24,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
32,429
202
Minions Killed
226
0
Camps Cleared
0
1,050,007
Distance Traveled
1,057,836
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,176
652
80
7
0
271,946
0
L
Charybdis
5,612
510
49
4
0
195,103
0
W
Olorun
7,117
647
53
5
0
220,950
5
L
Tiamat
5,572
507
45
4
0
194,422
0
W
Geb
7,249
659
23
2
0
239,213
2
L
Mercury
5,906
537
50
5
0
224,877
0
L
Serqet
5,353
487
19
2
0
208,007
1
W
Agni
5,327
484
33
3
0
151,796
0
W
Kukulkan
5,560
505
37
3
0
173,931
1
L
Odin
6,048
550
39
4
0
227,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role