Player Matchup

Baron Samedi
Baron Samedi
DalyTron
Baron Samedi
Level 29
God Stats
2W - 2L
1,418 SR
Queue Stats
111W - 97L
1,491 Elo+
Solo
Fenrir
Fenrir
GoodNaight
Fenrir
Level 29
God Stats
31W - 29L
1,567 SR
Queue Stats
159W - 183L
1,497 Elo+
Solo
Khepri
Khepri
Luxe69
Khepri
Level 15
God Stats
4W - 4L
1,806 SR
Queue Stats
54W - 52L
1,544 Elo+
Solo
Cupid
Cupid
MrMan420
Cupid
Level 12
God Stats
2W - 2L
1,432 SR
Queue Stats
15W - 14L
1,532 Elo+
Solo
Vamana
Vamana
Vesund
Vamana
Level 27
God Stats
6W - 3L
1,707 SR
Queue Stats
182W - 164L
1,555 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,524 Elo+

VS

Team Averages
Level 27
1,550 SR
1,522 Elo+
Camazotz
Camazotz
Robbyoli
Camazotz
Level 29
God Stats
8W - 5L
1,409 SR
Queue Stats
210W - 227L
1,442 Elo+
Solo
Charybdis
Charybdis
ZeusVulcan
Charybdis
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
45W - 24L
1,708 Elo+
Solo
Baba Yaga
Baba Yaga
aThousandQuokkas
Baba Yaga
Level 28
God Stats
1W - 1L
1,855 SR
Queue Stats
43W - 64L
1,437 Elo+
Solo
Ymir
Ymir
chukoo
Ymir
Level 24
God Stats
2W - 1L
1,890 SR
Queue Stats
43W - 45L
1,468 Elo+
Solo
Artemis
Artemis
lordpanduh
Artemis
Level 25
God Stats
0W - 4L
1,311 SR
Queue Stats
88W - 97L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DalyTron
Baron Samedi
17
4 / 1 / 5
10,910
546
9,786
10,726
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
GoodNaight
Fenrir
15
7 / 0 / 2
9,968
498
8,581
8,030
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Luxe69
Khepri
14
0 / 0 / 7
8,345
417
3,298
6,290
5,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
MrMan420
Cupid
15
6 / 0 / 6
9,786
489
13,208
8,376
4,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Vesund
Vamana
17
4 / 3 / 5
10,902
545
13,140
12,539
12,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Robbyoli
Camazotz
17
0 / 3 / 0
10,025
501
1,088
14,657
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ZeusVulcan
Charybdis
15
3 / 3 / 0
9,840
492
8,065
17,109
6,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
12
1 / 7 / 0
8,259
413
8,519
11,559
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
chukoo
Ymir
10
0 / 5 / 0
7,470
374
3,370
16,528
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
lordpanduh
Artemis
15
0 / 3 / 0
9,042
452
5,061
13,290
4,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
21
Kills
4
4
Deaths
21
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DalyTron
Baron Samedi
4
1
5
6.5
W
Fenrir
GoodNaight
Fenrir
7
0
2
8
W
Khepri
Luxe69
Khepri
0
0
7
3.5
W
Cupid
MrMan420
Cupid
6
0
6
9
L
Camazotz
Robbyoli
Camazotz
0
3
0
0
W
Vamana
Vesund
Vamana
4
3
5
2.17
L
Charybdis
ZeusVulcan
Charybdis
3
3
0
1
L
Baba Yaga
1
7
0
0.14
L
Ymir
chukoo
Ymir
0
5
0
0
L
Artemis
lordpanduh
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,013
Damage
26,103
45,961
Taken
73,143
32,048
Mitigated
35,008
19,289
Healing
21,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DalyTron
Baron Samedi
9,786
601
1,372
4,870
10,726
5,878
3,376
4,486
6,240
74,913
0
W
Fenrir
GoodNaight
Fenrir
8,581
1,587
0
5,928
8,030
3,826
1,096
1,104
6,926
0
56,030
W
Khepri
Luxe69
Khepri
3,298
394
0
539
6,290
5,897
785
2,460
3,830
18,354
0
W
Cupid
MrMan420
Cupid
13,208
8,113
1,260
2,794
8,376
4,049
1,899
2,970
5,406
0
59,846
L
Camazotz
Robbyoli
Camazotz
1,088
92
0
6,624
14,657
5,564
0
2,669
11,988
0
76,591
W
Vamana
Vesund
Vamana
13,140
4,257
0
2,526
12,539
12,398
1,283
869
11,670
7,997
66,684
L
Charybdis
ZeusVulcan
Charybdis
8,065
4,100
0
7,350
17,109
6,821
1,478
3,842
13,267
0
63,756
L
Baba Yaga
8,519
43
0
2,453
11,559
4,269
0
3,279
8,280
41,380
0
L
Ymir
chukoo
Ymir
3,370
341
0
1,984
16,528
13,917
0
4,558
11,970
11,412
0
L
Artemis
lordpanduh
Artemis
5,061
970
0
3,306
13,290
4,437
0
1,680
11,610
0
78,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
44,636
503
Minions Killed
495
0
Camps Cleared
0
1,876,059
Distance Traveled
1,828,569
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,910
546
162
8
0
351,499
6
W
Fenrir
9,968
498
82
4
0
371,309
6
W
Khepri
8,345
417
39
2
0
410,220
6
W
Cupid
9,786
489
86
4
0
338,975
6
L
Camazotz
10,025
501
148
7
0
413,375
8
W
Vamana
10,902
545
134
7
0
404,056
3
L
Charybdis
9,840
492
129
6
0
366,257
9
L
Baba Yaga
8,259
413
73
4
0
355,088
0
L
Ymir
7,470
374
18
1
0
360,535
2
L
Artemis
9,042
452
127
6
0
333,314
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role