Player Matchup

Ymir
Ymir
Da4HuK
Ymir
Level 90
God Stats
7W - 5L
1,497 SR
Queue Stats
421W - 406L
1,585 Elo+
Party 2
Discordia
Discordia
Starin4es
Discordia
Level 102
God Stats
15W - 13L
1,538 SR
Queue Stats
1,065W - 1,092L
1,559 Elo+
Party 2
Anubis
Anubis
ewwshesnasty
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 87L
1,471 Elo+
Solo
Raijin
Raijin
kovry
Raijin
Level 83
God Stats
3W - 2L
1,209 SR
Queue Stats
195W - 192L
1,557 Elo+
Solo
Jing Wei
Jing Wei
sgtwolfiewaffles
Jing Wei
Level 125
God Stats
3W - 3L
1,431 SR
Queue Stats
114W - 87L
1,571 Elo+
Solo
Team Averages
Level 108
1,435 SR
1,549 Elo+

VS

Team Averages
Level 96
1,597 SR
1,541 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Daystarter
Achilles
Level 110
God Stats
2W - 5L
1,310 SR
Queue Stats
177W - 174L
1,527 Elo+
Party 1
Hera
Hera
DoctorSirMan
Hera
Level 94
God Stats
1W - 2L
1,734 SR
Queue Stats
57W - 69L
1,454 Elo+
Party 1
Geb
Geb
ReluctntHiro
Geb
Level 124
God Stats
7W - 3L
1,687 SR
Queue Stats
299W - 293L
1,488 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SixDeafMonkeys
Kumbhakarna
Level 27
God Stats
0W - 1L
1,754 SR
Queue Stats
5W - 3L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Da4HuK
Ymir
17
2 / 5 / 24
10,818
721
10,581
20,623
28,339
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Starin4es
Discordia
20
4 / 0 / 26
11,830
789
21,469
8,416
3,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
16
4 / 7 / 16
10,644
710
13,372
10,754
5,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
kovry
Raijin
19
8 / 4 / 18
12,229
815
16,978
12,217
5,776
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 2 / 16
13,636
909
32,949
12,649
7,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 9 / 11
10,315
688
13,473
25,055
21,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Daystarter
Achilles
17
8 / 5 / 9
11,325
755
13,560
27,203
45,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 7 / 7
9,870
658
11,957
14,167
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 5 / 9
9,768
651
9,616
19,727
23,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
SixDeafMonkeys
Kumbhakarna
18
6 / 6 / 11
11,404
760
6,819
25,773
27,078
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
65
31
Kills
18
18
Deaths
32
100
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
9
11
0.94
W
Ymir
Da4HuK
Ymir
2
5
24
2.8
L
Achilles
Daystarter
Achilles
8
5
9
2.5
L
0
7
7
0.5
L
1
5
9
1.1
L
Kumbhakarna
SixDeafMonkeys
Kumbhakarna
6
6
11
1.92
W
Discordia
Starin4es
Discordia
4
0
26
17
W
Anubis
4
7
16
1.71
W
Raijin
kovry
Raijin
8
4
18
4.25
W
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,349
Damage
55,425
64,659
Taken
111,925
51,364
Mitigated
122,786
23,906
Healing
41,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,473
328
2,974
6,488
25,055
21,213
243
11,678
13,377
26,513
0
W
Ymir
Da4HuK
Ymir
10,581
2,224
3,284
3,826
20,623
28,339
376
12,762
7,861
20,823
0
L
Achilles
Daystarter
Achilles
13,560
2,408
4,966
8,735
27,203
45,251
0
15,388
11,815
1,036
19,854
L
11,957
3,785
2,277
2,895
14,167
5,716
1,363
10,603
3,564
28,564
0
L
9,616
648
2,820
3,674
19,727
23,528
12
10,146
9,581
27,233
0
L
Kumbhakarna
SixDeafMonkeys
Kumbhakarna
6,819
990
2,045
4,732
25,773
27,078
260
14,585
11,188
12,148
0
W
Discordia
Starin4es
Discordia
21,469
2,900
2,367
1,546
8,416
3,731
542
6,304
2,112
44,831
0
W
Anubis
13,372
363
20
1,577
10,754
5,529
874
5,800
4,954
24,411
0
W
Raijin
kovry
Raijin
16,978
1,610
1,763
2,664
12,217
5,776
649
8,927
3,290
33,529
0
W
32,949
20,168
2,641
4,218
12,649
7,989
2,483
9,102
3,547
0
61,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,157
Gold Earned
52,682
154
Minions Killed
133
0
Camps Cleared
0
1,293,195
Distance Traveled
1,313,624
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,315
688
43
3
0
233,054
1
W
Ymir
10,818
721
23
2
0
237,677
0
L
Achilles
11,325
755
12
1
0
272,968
1
L
Hera
9,870
658
45
3
0
248,498
1
L
Geb
9,768
651
20
1
0
296,977
0
L
Kumbhakarna
11,404
760
13
1
0
262,127
1
W
Discordia
11,830
789
40
3
0
284,967
0
W
Anubis
10,644
710
13
1
0
235,099
3
W
Raijin
12,229
815
31
2
0
263,308
3
W
Jing Wei
13,636
909
47
3
0
272,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role