Player Matchup

Cthulhu
Cthulhu
Arsinho24
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
FiRe Base229
Fenrir
Level 10
God Stats
1W - 2L
1,384 SR
Queue Stats
9W - 15L
1,055 Elo+
Solo
Bellona
Bellona
ToXic Hound9919
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ToraOtakuGamer
Danzaburou
Level 28
God Stats
12W - 30L
1,323 SR
Queue Stats
24W - 55L
1,105 Elo+
Party 1
Ne Zha
Ne Zha
chrisrice2
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,076 Elo+
Party 1
Team Averages
Level 14
1,441 SR
1,247 Elo+

VS

Team Averages
Level 24
1,478 SR
1,307 Elo+
Bellona
Bellona
Abo_s3ed702
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 47L
1,251 Elo+
Solo
Bacchus
Bacchus
Perkxi
Bacchus
Level 26
God Stats
8W - 12L
1,358 SR
Queue Stats
76W - 86L
1,338 Elo+
Solo
Olorun
Olorun
Sempronius___
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,344 Elo+
Solo
Loki
Loki
ThegamerXCAFS
Loki
Level 24
God Stats
21W - 29L
1,532 SR
Queue Stats
105W - 135L
1,316 Elo+
Solo
Charybdis
Charybdis
WaveRyder7
Charybdis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 176L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsinho24
Cthulhu
8
1 / 8 / 0
5,897
347
4,177
16,612
11,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
8
0 / 8 / 2
5,710
336
4,645
9,654
3,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 7 / 1
5,227
307
2,178
7,809
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ToraOtakuGamer
Danzaburou
12
3 / 7 / 0
7,246
426
6,096
13,573
4,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
chrisrice2
Ne Zha
10
3 / 14 / 0
6,716
395
6,134
15,471
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abo_s3ed702
Bellona
13
7 / 2 / 6
8,896
523
6,612
11,280
9,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Perkxi
Bacchus
11
5 / 1 / 1
8,039
473
4,063
5,994
6,139
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
15 / 0 / 7
11,192
658
15,234
12,462
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 8
8,313
489
6,155
5,996
1,652
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
WaveRyder7
Charybdis
18
13 / 1 / 7
11,455
674
11,916
9,499
3,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
7
Kills
43
44
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abo_s3ed702
Bellona
7
2
6
5
L
Cthulhu
Arsinho24
Cthulhu
1
8
0
0.13
L
Fenrir
0
8
2
0.13
W
Bacchus
Perkxi
Bacchus
5
1
1
5.5
W
15
0
7
18.5
W
3
3
8
2.33
L
0
7
1
0.07
L
Danzaburou
ToraOtakuGamer
Danzaburou
3
7
0
0.43
W
Charybdis
WaveRyder7
Charybdis
13
1
7
16.5
L
Ne Zha
chrisrice2
Ne Zha
3
14
0
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
43,980
63,119
Taken
45,231
30,111
Mitigated
25,898
5,347
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abo_s3ed702
Bellona
6,612
3,298
0
1,710
11,280
9,736
511
362
10,876
0
41,987
L
Cthulhu
Arsinho24
Cthulhu
4,177
1,016
0
1,188
16,612
11,390
0
4,386
12,226
23,176
0
L
Fenrir
4,645
1,317
0
0
9,654
3,278
0
2,893
6,761
0
15,996
W
Bacchus
Perkxi
Bacchus
4,063
425
0
0
5,994
6,139
501
70
5,924
19,334
0
W
15,234
7,017
567
9,732
12,462
4,923
4,890
2,658
9,336
79,164
0
W
6,155
1,516
0
0
5,996
1,652
0
488
5,438
0
25,305
L
2,178
487
0
80
7,809
5,426
14
3,215
4,594
2,553
7,479
L
Danzaburou
ToraOtakuGamer
Danzaburou
6,096
2,442
0
3,702
13,573
4,663
1,021
6,375
7,198
0
35,799
W
Charybdis
WaveRyder7
Charybdis
11,916
8,631
0
3,044
9,499
3,448
7,924
464
8,993
0
85,430
L
Ne Zha
chrisrice2
Ne Zha
6,134
3,015
0
377
15,471
5,354
0
2,428
13,043
0
20,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
47,895
149
Minions Killed
436
0
Camps Cleared
0
1,151,362
Distance Traveled
1,530,118
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,896
523
82
5
0
341,362
0
L
Cthulhu
5,897
347
35
2
0
267,373
1
L
Fenrir
5,710
336
17
1
0
148,678
0
W
Bacchus
8,039
473
33
2
0
315,968
1
W
Olorun
11,192
658
133
8
0
304,804
5
W
Loki
8,313
489
43
3
0
264,604
0
L
Bellona
5,227
307
7
0
0
221,990
0
L
Danzaburou
7,246
426
58
3
0
231,576
0
W
Charybdis
11,455
674
145
9
0
303,380
0
L
Ne Zha
6,716
395
32
2
0
281,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role