Player Matchup

Geb
Geb
A Rare Legend
Geb
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,866 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CautiousDrip352
Ah Muzen Cab
Level 154
God Stats
2W - 3L
1,475 SR
Queue Stats
58W - 67L
1,496 Elo+
Solo
Merlin
Merlin
LizardKing LOCO
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 139L
1,557 Elo+
Party 2
Poseidon
Poseidon
Rederin736
Poseidon
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 51L
1,554 Elo+
Party 3
Hercules
Hercules
essDOMsei34
Hercules
Level 68
God Stats
7W - 5L
1,500 SR
Queue Stats
190W - 192L
1,508 Elo+
Party 2
Team Averages
Level 120
1,495 SR
1,596 Elo+

VS

Team Averages
Level 111
1,521 SR
1,643 Elo+
Gilgamesh
Gilgamesh
DragonTamer_Ashy
Gilgamesh
Level 127
God Stats
13W - 6L
1,615 SR
Queue Stats
266W - 205L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
MaiGai ASSASSIN
Baba Yaga
Level 106
God Stats
3W - 1L
1,612 SR
Queue Stats
89W - 59L
1,647 Elo+
Party 1
Hachiman
Hachiman
Onion Priest
Hachiman
Level 108
God Stats
2W - 0L
1,515 SR
Queue Stats
35W - 28L
1,611 Elo+
Party 1
Kali
Kali
Sapphyjewel21
Kali
Level 109
God Stats
4W - 2L
1,613 SR
Queue Stats
82W - 49L
1,666 Elo+
Party 1
Chaac
Chaac
Zoolanth
Chaac
Level 107
God Stats
1W - 1L
1,252 SR
Queue Stats
21W - 8L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
9,942
994
5,950
14,613
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
CautiousDrip352
Ah Muzen Cab
16
1 / 7 / 2
9,435
944
6,133
12,805
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 3
9,074
907
10,061
8,434
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Rederin736
Poseidon
15
0 / 3 / 2
8,799
880
10,330
13,483
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
essDOMsei34
Hercules
15
2 / 2 / 1
9,339
934
7,371
18,860
24,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

188

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
1 / 2 / 8
9,599
960
9,750
16,151
11,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
MaiGai ASSASSIN
Baba Yaga
16
1 / 1 / 15
10,108
1,011
16,911
7,614
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Onion Priest
Hachiman
16
2 / 0 / 13
9,930
993
12,183
4,302
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 1 / 7
10,493
1,049
9,004
8,334
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Zoolanth
Chaac
16
7 / 1 / 4
10,650
1,065
14,125
12,431
17,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
5
Kills
17
18
Deaths
5
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Ah Muzen Cab
CautiousDrip352
Ah Muzen Cab
1
7
2
0.29
W
Gilgamesh
1
2
8
2.5
L
1
3
3
0.83
W
Baba Yaga
MaiGai ASSASSIN
Baba Yaga
1
1
15
8.5
W
Hachiman
Onion Priest
Hachiman
2
0
13
8.5
L
Poseidon
Rederin736
Poseidon
0
3
2
0.33
W
6
1
7
9.5
W
Chaac
Zoolanth
Chaac
7
1
4
9
L
Hercules
essDOMsei34
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
61,973
68,195
Taken
48,832
52,854
Mitigated
39,775
6,406
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,950
760
0
1,040
14,613
14,554
0
4,857
9,542
17,017
0
L
Ah Muzen Cab
CautiousDrip352
Ah Muzen Cab
6,133
2,256
0
735
12,805
4,682
0
2,552
9,237
0
22,581
W
Gilgamesh
9,750
2,789
1,326
1,055
16,151
11,836
0
8,227
6,835
0
17,470
L
10,061
670
42
802
8,434
3,587
0
1,761
6,567
29,511
0
W
Baba Yaga
MaiGai ASSASSIN
Baba Yaga
16,911
689
0
2,214
7,614
4,008
0
3,954
3,502
41,758
0
W
Hachiman
Onion Priest
Hachiman
12,183
7,190
0
52
4,302
2,246
0
1,867
2,435
0
29,797
L
Poseidon
Rederin736
Poseidon
10,330
889
0
132
13,483
5,225
0
2,651
10,668
32,788
0
W
9,004
4,589
0
1,718
8,334
4,414
0
5,510
2,225
0
17,575
W
Chaac
Zoolanth
Chaac
14,125
2,555
0
2,731
12,431
17,271
0
6,783
4,325
0
36,756
L
Hercules
essDOMsei34
Hercules
7,371
2,729
0
3,655
18,860
24,806
0
4,202
14,432
0
23,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
50,780
207
Minions Killed
221
9
Camps Cleared
8
899,126
Distance Traveled
1,016,240
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,942
994
32
3
0
190,786
1
L
Ah Muzen Cab
9,435
944
39
4
6
168,458
0
W
Gilgamesh
9,599
960
29
3
2
182,263
0
L
Merlin
9,074
907
55
6
2
148,999
0
W
Baba Yaga
10,108
1,011
56
6
2
222,561
0
W
Hachiman
9,930
993
48
5
2
184,268
0
L
Poseidon
8,799
880
54
5
1
186,593
0
W
Kali
10,493
1,049
24
2
2
215,582
0
W
Chaac
10,650
1,065
64
6
0
211,566
0
L
Hercules
9,339
934
27
3
0
204,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role