Player Matchup

Arachne
Arachne
BTMKRST
Arachne
Level 18
God Stats
6W - 8L
1,407 SR
Queue Stats
32W - 33L
1,374 Elo+
Solo
Nike
Nike
BeeSterNSSF13
Nike
Level 28
God Stats
8W - 7L
1,571 SR
Queue Stats
105W - 114L
1,429 Elo+
Solo
Fafnir
Fafnir
ElessarOronra
Fafnir
Level 28
God Stats
7W - 8L
1,391 SR
Queue Stats
31W - 35L
1,362 Elo+
Solo
Olorun
Olorun
Liein
Olorun
Level 21
God Stats
9W - 9L
1,210 SR
Queue Stats
218W - 253L
1,392 Elo+
Solo
Neith
Neith
ggpeach
Neith
Level 17
God Stats
2W - 1L
1,833 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,451 Elo+

VS

Team Averages
Level 16
1,603 SR
1,418 Elo+
Hachiman
Hachiman
AntHEROi
Hachiman
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,295 Elo+
Solo
Cthulhu
Cthulhu
Geriusder1
Cthulhu
Level 10
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Gxfrosty
Guan Yu
Level 28
God Stats
3W - 0L
1,769 SR
Queue Stats
66W - 62L
1,480 Elo+
Solo
Anubis
Anubis
si0nolol
Anubis
Level 20
God Stats
4W - 1L
1,665 SR
Queue Stats
34W - 46L
1,407 Elo+
Solo
Bakasura
Bakasura
zuerr
Bakasura
Level 12
God Stats
6W - 5L
1,383 SR
Queue Stats
29W - 22L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BTMKRST
Arachne
20
10 / 10 / 2
13,033
501
15,748
23,181
8,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 7 / 3
13,024
501
10,175
22,446
21,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
3 / 7 / 3
12,106
466
16,845
22,618
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Liein
Olorun
4
0 / 1 / 0
7,270
280
213
602
73
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
ggpeach
Neith
18
4 / 5 / 3
12,343
475
8,584
14,684
4,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AntHEROi
Hachiman
19
1 / 4 / 3
12,069
464
4,206
15,419
4,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Geriusder1
Cthulhu
19
3 / 5 / 10
13,491
519
13,625
20,046
21,119
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Gxfrosty
Guan Yu
20
5 / 4 / 8
13,208
508
9,936
17,342
19,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
si0nolol
Anubis
20
3 / 5 / 7
14,044
540
11,821
16,926
7,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
zuerr
Bakasura
20
18 / 5 / 1
16,219
624
20,246
24,273
16,101
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
21
Kills
30
30
Deaths
23
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AntHEROi
Hachiman
1
4
3
0.63
L
Arachne
BTMKRST
Arachne
10
10
2
1.1
L
4
7
3
0.79
L
3
7
3
0.64
W
Cthulhu
Geriusder1
Cthulhu
3
5
10
1.6
W
Guan Yu
Gxfrosty
Guan Yu
5
4
8
2.25
L
Olorun
Liein
Olorun
0
1
0
0
L
Neith
ggpeach
Neith
4
5
3
1.1
W
Anubis
si0nolol
Anubis
3
5
7
1.3
W
Bakasura
zuerr
Bakasura
18
5
1
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,565
Damage
59,834
83,531
Taken
94,006
52,753
Mitigated
69,100
16,417
Healing
34,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AntHEROi
Hachiman
4,206
1,983
0
5,032
15,419
4,653
4,141
3,584
11,835
0
84,739
L
Arachne
BTMKRST
Arachne
15,748
8,514
0
3,819
23,181
8,688
889
3,562
17,941
2,015
89,049
L
10,175
3,689
0
4,804
22,446
21,731
444
9,865
11,654
191
96,571
L
16,845
3,155
0
4,515
22,618
17,763
816
9,380
12,467
54,862
0
W
Cthulhu
Geriusder1
Cthulhu
13,625
1,475
406
5,442
20,046
21,119
376
3,928
16,118
58,519
0
W
Guan Yu
Gxfrosty
Guan Yu
9,936
1,990
1,766
3,671
17,342
19,503
1,885
2,233
15,109
0
70,729
L
Olorun
Liein
Olorun
213
0
0
0
602
73
0
229
373
3,653
0
L
Neith
ggpeach
Neith
8,584
4,692
0
3,279
14,684
4,498
3,109
2,489
11,845
0
76,969
W
Anubis
si0nolol
Anubis
11,821
776
0
8,809
16,926
7,724
1,607
6,275
10,651
107,724
0
W
Bakasura
zuerr
Bakasura
20,246
13,139
0
9,783
24,273
16,101
0
2,252
22,021
0
111,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,776
Gold Earned
69,031
525
Minions Killed
665
0
Camps Cleared
0
1,698,521
Distance Traveled
2,350,784
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,069
464
134
5
0
456,410
0
L
Arachne
13,033
501
134
5
0
434,807
2
L
Nike
13,024
501
181
7
0
436,383
2
L
Fafnir
12,106
466
65
3
0
418,895
1
W
Cthulhu
13,491
519
98
4
0
496,097
0
W
Guan Yu
13,208
508
116
4
0
477,372
1
L
Olorun
7,270
280
11
0
0
35,789
0
L
Neith
12,343
475
134
5
0
372,647
0
W
Anubis
14,044
540
160
6
0
422,660
1
W
Bakasura
16,219
624
157
6
0
498,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role