Player Matchup

Da Ji
Da Ji
DâJi
Da Ji
Level 7
God Stats
1W - 0L
1,531 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
SoloAtlas
Vulcan
Level 20
God Stats
4W - 9L
1,112 SR
Queue Stats
89W - 90L
1,530 Elo+
Solo
Neith
Neith
Xulula
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sol
Sol
YellowBee999
Sol
Level 28
God Stats
2W - 4L
1,381 SR
Queue Stats
59W - 54L
1,503 Elo+
Solo
Arachne
Arachne
mendedbigfoot76
Arachne
Level 123
God Stats
6W - 1L
1,814 SR
Queue Stats
43W - 30L
1,660 Elo+
Party 1
Team Averages
Level 36
1,468 SR
1,539 Elo+

VS

Team Averages
Level 8
1,505 SR
1,499 Elo+
Ymir
Ymir
Nozier
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,683 Elo+
Solo
Kali
Kali
RNPSYKO
Kali
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 10L
1,521 Elo+
Solo
Agni
Agni
SirDiamonds
Agni
Level 8
God Stats
27W - 26L
1,313 SR
Queue Stats
188W - 198L
1,403 Elo+
Solo
Skadi
Skadi
TNTOGmandalore
Skadi
Level 5
God Stats
13W - 8L
1,670 SR
Queue Stats
21W - 24L
1,439 Elo+
Solo
Mulan
Mulan
Vorlianes
Mulan
Level 20
God Stats
11W - 7L
1,544 SR
Queue Stats
76W - 80L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DâJi
Da Ji
12
3 / 7 / 3
7,737
553
4,754
8,829
3,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
SoloAtlas
Vulcan
16
8 / 0 / 3
9,636
688
14,505
8,900
4,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Xulula
Neith
10
0 / 8 / 4
6,505
465
3,268
7,453
1,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 3
10,207
729
9,231
8,994
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 7
9,702
693
6,469
11,160
5,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nozier
Ymir
10
4 / 4 / 5
7,147
511
3,823
9,274
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
RNPSYKO
Kali
10
1 / 7 / 2
6,430
459
3,337
13,520
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 6 / 1
7,377
527
5,875
8,353
2,662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 4 / 5
7,645
546
8,371
7,034
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Vorlianes
Mulan
11
1 / 6 / 0
6,316
451
5,834
14,467
11,829
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
26
Kills
18
19
Deaths
27
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DâJi
Da Ji
3
7
3
0.64
L
Ymir
Nozier
Ymir
4
4
5
1.63
L
Kali
RNPSYKO
Kali
1
7
2
0.29
L
4
6
1
0.75
W
Vulcan
SoloAtlas
Vulcan
8
0
3
9.5
L
8
4
5
2.63
L
Mulan
Vorlianes
Mulan
1
6
0
0.17
W
Neith
Xulula
Neith
0
8
4
0.25
W
7
2
3
4.25
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,227
Damage
27,240
45,336
Taken
52,648
19,359
Mitigated
29,776
15,638
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DâJi
Da Ji
4,754
1,242
30
320
8,829
3,709
793
1,490
7,339
0
30,837
L
Ymir
Nozier
Ymir
3,823
1,064
0
1,666
9,274
8,317
148
1,200
8,074
10,840
0
L
Kali
RNPSYKO
Kali
3,337
1,312
0
4,345
13,520
4,738
0
6,626
6,894
0
28,478
L
5,875
252
0
1,128
8,353
2,662
0
4,401
3,952
37,993
0
W
Vulcan
SoloAtlas
Vulcan
14,505
4,985
0
4,613
8,900
4,785
1,084
1,555
6,771
58,036
0
L
8,371
5,700
0
1,047
7,034
2,230
691
1,146
5,888
0
40,241
L
Mulan
Vorlianes
Mulan
5,834
955
0
4,279
14,467
11,829
0
9,588
4,879
0
27,659
W
Neith
Xulula
Neith
3,268
2,533
0
323
7,453
1,984
279
2,250
5,203
0
15,325
W
9,231
3,591
0
5,132
8,994
3,450
4,126
2,722
6,186
60,182
5,979
W
6,469
3,137
0
5,220
11,160
5,431
42
2,150
8,879
0
57,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,787
Gold Earned
34,915
417
Minions Killed
267
0
Camps Cleared
0
1,315,498
Distance Traveled
1,256,369
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,737
553
52
4
0
263,892
0
L
Ymir
7,147
511
18
1
0
263,499
1
L
Kali
6,430
459
66
5
0
265,680
0
L
Agni
7,377
527
61
4
0
246,799
2
W
Vulcan
9,636
688
98
7
0
276,796
3
L
Skadi
7,645
546
66
5
0
236,580
3
L
Mulan
6,316
451
56
4
0
243,811
0
W
Neith
6,505
465
32
2
0
193,056
0
W
Sol
10,207
729
135
10
0
266,806
2
W
Arachne
9,702
693
100
7
0
314,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role