Player Matchup

Hera
Hera
MANeatingRoBoT69
Hera
Level 88
God Stats
25W - 34L
1,479 SR
Queue Stats
248W - 291L
1,347 Elo+
Party 3
Hachiman
Hachiman
MrHigh-Roller
Hachiman
Level 127
God Stats
6W - 6L
1,542 SR
Queue Stats
424W - 498L
1,327 Elo+
Party 3
Achilles
Achilles
ResearchBear
Achilles
Level 123
God Stats
1W - 1L
1,324 SR
Queue Stats
267W - 300L
1,383 Elo+
Party 3
Fafnir
Fafnir
Yaybuttons
Fafnir
Level 40
God Stats
4W - 2L
1,660 SR
Queue Stats
153W - 174L
1,378 Elo+
Party 3
Ymir
Ymir
mmm_bacon69
Ymir
Level 104
God Stats
15W - 9L
1,633 SR
Queue Stats
183W - 202L
1,496 Elo+
Party 3
Team Averages
Level 96
1,527 SR
1,386 Elo+

VS

Team Averages
Level 78
1,477 SR
1,448 Elo+
Cu Chulainn
Cu Chulainn
D0nNY01
Cu Chulainn
Level 120
God Stats
12W - 18L
1,409 SR
Queue Stats
238W - 208L
1,473 Elo+
Party 1
Ganesha
Ganesha
PoopPeanut20
Ganesha
Level 49
God Stats
5W - 5L
1,388 SR
Queue Stats
110W - 100L
1,431 Elo+
Party 2
The Morrigan
The Morrigan
Wolves Kell
The Morrigan
Level 108
God Stats
2W - 5L
1,389 SR
Queue Stats
90W - 94L
1,456 Elo+
Party 1
Arachne
Arachne
moebread
Arachne
Level 27
God Stats
10W - 6L
1,515 SR
Queue Stats
28W - 27L
1,427 Elo+
Party 1
Medusa
Medusa
robertmorgan1107
Medusa
Level 84
God Stats
1W - 1L
1,687 SR
Queue Stats
185W - 167L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,420
474
10,906
11,067
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
MrHigh-Roller
Hachiman
18
4 / 3 / 4
11,153
507
13,671
15,276
3,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ResearchBear
Achilles
19
5 / 3 / 5
12,164
553
12,357
20,059
16,813
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Yaybuttons
Fafnir
15
2 / 2 / 9
10,380
472
6,570
13,422
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 6
11,208
509
13,534
14,050
7,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
D0nNY01
Cu Chulainn
18
1 / 4 / 6
11,537
524
14,640
18,673
11,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
PoopPeanut20
Ganesha
15
0 / 2 / 6
9,698
441
7,486
18,835
17,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Wolves Kell
The Morrigan
18
6 / 3 / 4
11,365
517
9,086
13,607
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
moebread
Arachne
17
5 / 5 / 0
11,294
513
6,645
15,461
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 2
10,121
460
10,335
15,181
5,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
19
Kills
15
15
Deaths
19
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
D0nNY01
Cu Chulainn
1
4
6
1
W
2
5
3
0.7
W
Hachiman
MrHigh-Roller
Hachiman
4
3
4
2
L
Ganesha
PoopPeanut20
Ganesha
0
2
6
1.5
W
Achilles
ResearchBear
Achilles
5
3
5
2.5
L
The Morrigan
Wolves Kell
The Morrigan
6
3
4
2.67
W
Fafnir
Yaybuttons
Fafnir
2
2
9
3.25
W
6
2
6
4.5
L
Arachne
moebread
Arachne
5
5
0
1
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,038
Damage
48,192
73,874
Taken
81,757
46,111
Mitigated
47,066
19,917
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
D0nNY01
Cu Chulainn
14,640
795
0
3,381
18,673
11,454
708
6,325
12,290
8,274
82,596
W
10,906
2,879
0
307
11,067
3,674
420
3,331
7,736
65,466
0
W
Hachiman
MrHigh-Roller
Hachiman
13,671
8,649
0
5,576
15,276
3,989
371
5,396
9,880
0
86,120
L
Ganesha
PoopPeanut20
Ganesha
7,486
554
0
2,114
18,835
17,824
160
7,623
11,084
33,588
0
W
Achilles
ResearchBear
Achilles
12,357
2,918
0
7,667
20,059
16,813
33
2,895
17,164
0
75,528
L
The Morrigan
Wolves Kell
The Morrigan
9,086
1,934
0
1,736
13,607
5,683
854
6,246
7,081
76,124
3,768
W
Fafnir
Yaybuttons
Fafnir
6,570
2,589
0
2,238
13,422
14,469
0
3,045
10,377
22,108
0
W
13,534
2,116
0
4,129
14,050
7,166
0
2,059
11,991
82,332
0
L
Arachne
moebread
Arachne
6,645
3,912
0
3,993
15,461
6,330
0
6,284
9,131
0
53,245
L
10,335
5,211
0
3,666
15,181
5,775
636
4,664
10,509
0
91,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,325
Gold Earned
54,015
541
Minions Killed
550
0
Camps Cleared
0
2,014,134
Distance Traveled
2,157,383
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,537
524
166
8
0
434,463
2
W
Hera
10,420
474
118
5
0
411,971
3
W
Hachiman
11,153
507
128
6
0
396,562
5
L
Ganesha
9,698
441
8
0
0
415,169
4
W
Achilles
12,164
553
163
7
0
428,322
1
L
The Morrigan
11,365
517
124
6
0
404,846
4
W
Fafnir
10,380
472
24
1
0
377,069
7
W
Ymir
11,208
509
108
5
0
400,210
3
L
Arachne
11,294
513
87
4
0
498,389
1
L
Medusa
10,121
460
165
8
0
404,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role