Player Matchup

Thor
Thor
ActualPlathead
Thor
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
104W - 82L
1,521 Elo+
Party 1
Janus
Janus
Bragao
Janus
Level 160
God Stats
19W - 10L
1,680 SR
Queue Stats
338W - 301L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
D3suRait0
Hou Yi
Level 16
God Stats
0W - 1L
1,260 SR
Queue Stats
18W - 15L
1,612 Elo+
Solo
Ra
Ra
Nightwalker4510
Ra
Level 17
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 2L
1,676 Elo+
Solo
King Arthur
King Arthur
herculoidlunch
King Arthur
Level 26
God Stats
9W - 6L
1,705 SR
Queue Stats
171W - 166L
1,509 Elo+
Solo
Team Averages
Level 45
1,529 SR
1,584 Elo+

VS

Team Averages
Level 16
1,538 SR
1,651 Elo+
Mulan
Mulan
DPDebbie
Mulan
Level 28
God Stats
6W - 10L
1,525 SR
Queue Stats
158W - 149L
1,596 Elo+
Solo
Yemoja
Yemoja
FixBans2021
Yemoja
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 18L
1,734 Elo+
Party 2
Cupid
Cupid
FroggoMode
Cupid
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 89L
1,805 Elo+
Party 2
Fenrir
Fenrir
Luxiny
Fenrir
Level 24
God Stats
5W - 4L
1,664 SR
Queue Stats
211W - 185L
1,554 Elo+
Solo
Agni
Agni
MrPotatoNeck
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 5
9,226
513
9,685
14,604
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Bragao
Janus
15
3 / 7 / 4
9,298
517
6,582
11,268
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
D3suRait0
Hou Yi
12
1 / 7 / 0
7,614
423
2,553
10,328
2,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 2
7,740
430
4,413
8,252
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
herculoidlunch
King Arthur
11
1 / 2 / 1
7,574
421
4,317
7,009
4,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DPDebbie
Mulan
16
3 / 0 / 9
10,208
567
3,420
10,315
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
16
4 / 0 / 16
10,997
611
4,607
5,399
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
18
16 / 3 / 3
12,266
681
14,341
15,431
6,531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Luxiny
Fenrir
19
3 / 1 / 2
10,688
594
5,282
9,647
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 4
11,131
618
8,511
11,106
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
8
Kills
32
32
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
Janus
Bragao
Janus
3
7
4
0.71
L
Hou Yi
D3suRait0
Hou Yi
1
7
0
0.14
W
Mulan
DPDebbie
Mulan
3
0
9
7.5
W
Yemoja
4
0
16
12
W
Cupid
16
3
3
5.83
W
Fenrir
Luxiny
Fenrir
3
1
2
4
W
6
4
4
2
L
1
6
2
0.33
L
King Arthur
herculoidlunch
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
36,161
51,461
Taken
51,898
15,265
Mitigated
24,934
6,805
Healing
23,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,685
2,317
0
874
14,604
4,846
0
3,515
10,952
0
45,280
L
Janus
Bragao
Janus
6,582
490
0
1,636
11,268
2,427
447
4,066
7,034
67,315
0
L
Hou Yi
D3suRait0
Hou Yi
2,553
567
0
921
10,328
2,023
510
1,669
8,593
0
36,657
W
Mulan
DPDebbie
Mulan
3,420
294
0
5,438
10,315
4,514
0
1,419
8,868
0
65,961
W
Yemoja
4,607
1,150
3,714
2,001
5,399
5,176
1,678
1,837
3,414
21,728
0
W
Cupid
14,341
10,051
129
4,930
15,431
6,531
8,072
4,022
11,247
0
86,322
W
Fenrir
Luxiny
Fenrir
5,282
670
0
4,733
9,647
4,373
971
673
8,934
0
61,181
W
8,511
607
0
2,206
11,106
4,340
943
3,188
7,838
86,172
0
L
4,413
143
219
1,610
8,252
1,937
530
1,912
6,246
30,070
0
L
King Arthur
herculoidlunch
King Arthur
4,317
629
0
1,545
7,009
4,032
0
1,450
5,518
4,799
24,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,452
Gold Earned
55,290
391
Minions Killed
581
0
Camps Cleared
0
1,365,120
Distance Traveled
1,798,119
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,226
513
79
4
0
271,732
2
L
Janus
9,298
517
117
7
0
336,095
2
L
Hou Yi
7,614
423
75
4
0
253,272
3
W
Mulan
10,208
567
105
6
0
361,298
8
W
Yemoja
10,997
611
34
2
0
378,900
2
W
Cupid
12,266
681
137
8
0
342,790
1
W
Fenrir
10,688
594
138
8
0
358,626
0
W
Agni
11,131
618
167
9
0
356,505
2
L
Ra
7,740
430
64
4
0
327,462
0
L
King Arthur
7,574
421
56
3
0
176,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role