Player Matchup

Baba Yaga
Baba Yaga
Abitofcoolness
Baba Yaga
Level 160
God Stats
5W - 3L
1,704 SR
Queue Stats
109W - 97L
1,536 Elo+
Solo
Khepri
Khepri
Dajofi
Khepri
Level 159
God Stats
5W - 5L
1,602 SR
Queue Stats
365W - 314L
1,567 Elo+
Party 3
Hun Batz
Hun Batz
JackW4rby
Hun Batz
Level 149
God Stats
0W - 2L
1,333 SR
Queue Stats
238W - 208L
1,564 Elo+
Party 3
Nike
Nike
MuFcJ99
Nike
Level 152
God Stats
3W - 3L
1,612 SR
Queue Stats
330W - 306L
1,563 Elo+
Party 3
Hachiman
Hachiman
Pickwhip
Hachiman
Level 136
God Stats
4W - 6L
1,519 SR
Queue Stats
322W - 270L
1,567 Elo+
Party 3
Team Averages
Level 151
1,554 SR
1,559 Elo+

VS

Team Averages
Level 71
1,641 SR
1,544 Elo+
Loki
Loki
JeanPaulzefrench
Loki
Level 42
God Stats
9W - 2L
1,799 SR
Queue Stats
189W - 139L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
ZzYUGOzZ
Nu Wa
Level 127
God Stats
18W - 13L
1,589 SR
Queue Stats
403W - 414L
1,530 Elo+
Party 1
Awilix
Awilix
el_palote2001
Awilix
Level 100
God Stats
20W - 22L
1,480 SR
Queue Stats
192W - 181L
1,543 Elo+
Party 1
Chaac
Chaac
nicnefunguje
Chaac
Level 41
God Stats
3W - 0L
1,790 SR
Queue Stats
16W - 7L
1,638 Elo+
Solo
Yemoja
Yemoja
xCaTxGoDx
Yemoja
Level 47
God Stats
56W - 60L
1,544 SR
Queue Stats
167W - 153L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Abitofcoolness
Baba Yaga
14
3 / 3 / 1
8,617
479
6,422
8,458
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Dajofi
Khepri
11
1 / 5 / 6
6,854
381
6,197
15,288
12,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
JackW4rby
Hun Batz
14
1 / 6 / 4
8,191
455
6,567
15,869
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
MuFcJ99
Nike
14
3 / 2 / 0
8,594
477
11,447
17,061
11,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Pickwhip
Hachiman
13
3 / 0 / 3
7,731
430
10,309
10,707
4,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,018
445
9,938
15,119
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
ZzYUGOzZ
Nu Wa
16
3 / 1 / 5
10,065
559
10,064
7,013
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 4 / 4
10,578
588
12,089
14,463
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 2 / 1
9,958
553
12,961
17,604
10,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
xCaTxGoDx
Yemoja
14
2 / 1 / 2
8,134
452
4,867
13,747
15,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
11
Kills
16
16
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Abitofcoolness
Baba Yaga
3
3
1
1.17
L
Khepri
Dajofi
Khepri
1
5
6
0.8
L
Hun Batz
JackW4rby
Hun Batz
1
6
4
0.5
W
2
5
1
0.5
L
Nike
MuFcJ99
Nike
3
2
0
1.5
L
Hachiman
Pickwhip
Hachiman
3
0
3
4.5
W
Nu Wa
ZzYUGOzZ
Nu Wa
3
1
5
5.5
W
7
4
4
2.25
W
2
2
1
1.25
W
Yemoja
xCaTxGoDx
Yemoja
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,942
Damage
49,919
67,383
Taken
67,946
36,256
Mitigated
38,636
13,694
Healing
30,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Abitofcoolness
Baba Yaga
6,422
250
0
1,938
8,458
3,410
0
2,719
5,450
52,109
0
L
Khepri
Dajofi
Khepri
6,197
1,452
0
1,734
15,288
12,521
0
3,920
11,198
22,414
0
L
Hun Batz
JackW4rby
Hun Batz
6,567
2,088
0
4,794
15,869
5,136
0
1,388
14,347
0
61,686
W
9,938
2,648
0
3,817
15,119
5,873
547
2,732
12,387
0
57,630
L
Nike
MuFcJ99
Nike
11,447
889
0
4,655
17,061
11,091
0
3,014
13,830
5,587
52,369
L
Hachiman
Pickwhip
Hachiman
10,309
4,173
0
573
10,707
4,098
0
2,928
7,627
0
51,732
W
Nu Wa
ZzYUGOzZ
Nu Wa
10,064
2,198
0
3,353
7,013
2,160
2,398
2,800
4,213
59,718
0
W
12,089
5,456
0
4,572
14,463
5,170
324
4,354
10,109
0
73,440
W
12,961
3,157
0
11,094
17,604
10,205
2,578
1,925
15,679
0
71,609
W
Yemoja
xCaTxGoDx
Yemoja
4,867
719
2,634
5,148
13,747
15,228
204
2,102
11,645
37,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,987
Gold Earned
46,753
418
Minions Killed
522
0
Camps Cleared
0
1,674,672
Distance Traveled
1,736,114
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,617
479
101
6
0
290,331
4
L
Khepri
6,854
381
30
2
0
356,551
7
L
Hun Batz
8,191
455
105
6
0
349,026
2
W
Loki
8,018
445
90
5
0
339,752
1
L
Nike
8,594
477
101
6
0
351,213
6
L
Hachiman
7,731
430
81
5
0
327,551
10
W
Nu Wa
10,065
559
109
6
0
330,407
6
W
Awilix
10,578
588
113
6
0
393,901
0
W
Chaac
9,958
553
157
9
0
345,026
6
W
Yemoja
8,134
452
53
3
0
327,028
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role