Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JustGirthy
Cerberus
Level 29
God Stats
13W - 6L
1,801 SR
Queue Stats
45W - 49L
1,483 Elo+
Party 3
Zhong Kui
Zhong Kui
ListlessThomas
Zhong Kui
Level 68
God Stats
0W - 1L
1,655 SR
Queue Stats
59W - 55L
1,491 Elo+
Party 3
Sol
Sol
ProPlebYT
Sol
Level 29
God Stats
16W - 16L
1,644 SR
Queue Stats
34W - 38L
1,511 Elo+
Party 2
Izanami
Izanami
QuixoticCore
Izanami
Level 55
God Stats
17W - 13L
1,663 SR
Queue Stats
34W - 38L
1,511 Elo+
Party 2
Team Averages
Level 57
1,653 SR
1,499 Elo+

VS

Team Averages
Level 103
1,543 SR
1,546 Elo+
Arachne
Arachne
ChaosGamingTTV
Arachne
Level 95
God Stats
21W - 16L
1,476 SR
Queue Stats
341W - 332L
1,436 Elo+
Party 1
Janus
Janus
Eris3806
Janus
Level 158
God Stats
12W - 24L
1,392 SR
Queue Stats
398W - 415L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
HiHoLockNLoad
Jormungandr
Level 44
God Stats
3W - 4L
1,787 SR
Queue Stats
9W - 6L
1,720 Elo+
Party 1
Neith
Neith
Tac0Te3sday
Neith
Level 63
God Stats
19W - 25L
1,478 SR
Queue Stats
276W - 302L
1,415 Elo+
Solo
Chaac
Chaac
xxZedsDeadxx
Chaac
Level 156
God Stats
52W - 58L
1,585 SR
Queue Stats
165W - 214L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 3 / 2
5,930
494
3,365
5,402
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
JustGirthy
Cerberus
12
6 / 3 / 1
7,655
638
3,808
9,677
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ListlessThomas
Zhong Kui
7
0 / 3 / 1
5,087
424
4,668
6,478
3,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 8 / 1
6,328
527
2,062
9,727
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
QuixoticCore
Izanami
11
0 / 3 / 1
6,335
528
4,664
5,806
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 3
7,162
597
5,638
8,669
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Eris3806
Janus
14
11 / 1 / 3
8,682
724
8,604
6,010
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HiHoLockNLoad
Jormungandr
9
1 / 1 / 4
5,583
465
1,908
7,333
3,352
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 0 / 4
6,262
522
3,343
4,804
1,153
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 3
7,083
590
5,295
8,095
4,763
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
20
20
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
2
0.33
W
7
4
3
2.13
W
Janus
Eris3806
Janus
11
1
3
12.5
W
Jormungandr
HiHoLockNLoad
Jormungandr
1
1
4
3
L
Cerberus
JustGirthy
Cerberus
6
3
1
2.17
L
Zhong Kui
ListlessThomas
Zhong Kui
0
3
1
0.17
L
2
8
1
0.31
L
Izanami
QuixoticCore
Izanami
0
3
1
0.17
W
0
0
4
2
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,567
Damage
24,788
37,090
Taken
34,911
16,391
Mitigated
13,950
11,319
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,365
497
0
1,922
5,402
2,007
858
567
4,605
30,481
6,193
W
5,638
3,925
0
2,869
8,669
2,948
311
3,814
4,638
0
33,821
W
Janus
Eris3806
Janus
8,604
1,119
144
1,999
6,010
1,734
0
2,478
3,446
54,066
0
W
Jormungandr
HiHoLockNLoad
Jormungandr
1,908
494
0
1,750
7,333
3,352
370
2,305
5,028
15,825
0
L
Cerberus
JustGirthy
Cerberus
3,808
215
36
3,392
9,677
6,466
0
628
8,989
24,483
0
L
Zhong Kui
ListlessThomas
Zhong Kui
4,668
491
38
1,752
6,478
3,381
0
2,314
4,114
18,151
0
L
2,062
583
0
2,707
9,727
2,943
0
4,020
5,435
22,579
0
L
Izanami
QuixoticCore
Izanami
4,664
3,199
0
1,472
5,806
1,594
0
2,427
3,317
0
44,314
W
3,343
2,150
0
2,937
4,804
1,153
256
696
4,108
0
40,189
W
5,295
456
0
3,275
8,095
4,763
20
3,841
3,988
210
42,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
34,772
297
Minions Killed
377
0
Camps Cleared
0
1,053,471
Distance Traveled
1,248,249
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,930
494
68
6
0
194,549
0
W
Arachne
7,162
597
59
5
0
279,214
0
W
Janus
8,682
724
111
9
0
263,502
4
W
Jormungandr
5,583
465
26
2
0
249,780
5
L
Cerberus
7,655
638
60
5
0
220,317
1
L
Zhong Kui
5,087
424
39
3
0
198,525
2
L
Sol
6,328
527
36
3
0
215,092
2
L
Izanami
6,335
528
94
8
0
224,988
2
W
Neith
6,262
522
80
7
0
230,680
3
W
Chaac
7,083
590
101
8
0
225,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role