Player Matchup

Zeus
Zeus
MrCheese424
Zeus
Level 84
God Stats
1W - 0L
1,889 SR
Queue Stats
64W - 54L
1,406 Elo+
Solo
Hel
Hel
WoUnDs_GhOsT
Hel
Level 29
God Stats
1W - 0L
1,628 SR
Queue Stats
3W - 9L
1,136 Elo+
Solo
Arachne
Arachne
luc1f2r
Arachne
Level 85
God Stats
4W - 2L
1,573 SR
Queue Stats
362W - 355L
1,396 Elo+
Solo
Cernunnos
Cernunnos
o429
Cernunnos
Level 125
God Stats
1W - 4L
1,460 SR
Queue Stats
248W - 256L
1,274 Elo+
Solo
Raijin
Raijin
whitneyhoustoned
Raijin
Level 101
God Stats
9W - 9L
1,410 SR
Queue Stats
402W - 427L
1,320 Elo+
Solo
Team Averages
Level 85
1,592 SR
1,306 Elo+

VS

Team Averages
Level 66
1,583 SR
1,375 Elo+
Artemis
Artemis
MasterOfTradez
Artemis
Level 121
God Stats
4W - 5L
1,503 SR
Queue Stats
128W - 147L
1,400 Elo+
Solo
Raijin
Raijin
PrinceDiablo32
Raijin
Level 29
God Stats
1W - 4L
1,730 SR
Queue Stats
62W - 105L
1,249 Elo+
Solo
Hel
Hel
SpacedOutGmr
Hel
Level 28
God Stats
0W - 1L
1,448 SR
Queue Stats
22W - 28L
1,359 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VincibleVash
Ah Muzen Cab
Level 90
God Stats
31W - 18L
1,662 SR
Queue Stats
920W - 1,019L
1,388 Elo+
Solo
Charybdis
Charybdis
nonameisavalible
Charybdis
Level 63
God Stats
0W - 1L
1,569 SR
Queue Stats
49W - 28L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 17
14,534
908
27,877
20,176
9,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 10
10,761
673
1,744
11,611
6,779
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
luc1f2r
Arachne
18
9 / 8 / 13
12,441
778
11,116
18,953
11,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cernunnos
o429
Cernunnos
20
2 / 1 / 22
12,425
777
10,521
13,548
7,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

20
10 / 4 / 18
13,394
837
14,355
21,138
11,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 10
12,833
802
26,470
19,437
8,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 7 / 8
9,137
571
3,443
8,496
2,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 7 / 9
11,381
711
11,335
19,104
14,870
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
VincibleVash
Ah Muzen Cab
20
5 / 8 / 8
11,700
731
17,463
17,594
7,435
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Charybdis
16
4 / 7 / 8
10,459
654
4,815
11,078
4,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
62
39
Kills
19
19
Deaths
39
80
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
10
10
1.1
W
15
4
17
5.88
L
0
7
8
0.57
L
4
7
9
1.21
L
Ah Muzen Cab
VincibleVash
Ah Muzen Cab
5
8
8
1.13
W
3
2
10
4
W
Arachne
luc1f2r
Arachne
9
8
13
1.94
L
Charybdis
4
7
8
1.14
W
Cernunnos
o429
Cernunnos
2
1
22
13
W
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,613
Damage
63,526
85,426
Taken
75,709
45,524
Mitigated
37,678
45,746
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,470
10,630
41
1,921
19,437
8,404
1,675
10,406
8,619
0
63,300
W
27,877
2,813
1,236
6,134
20,176
9,269
1,422
3,519
16,657
53,544
0
L
3,443
512
0
235
8,496
2,633
0
3,488
4,910
7,162
0
L
11,335
1,757
3,179
7,524
19,104
14,870
55
11,357
7,478
27,004
0
L
Ah Muzen Cab
VincibleVash
Ah Muzen Cab
17,463
5,636
1,116
3,941
17,594
7,435
1,381
11,551
5,649
0
35,917
W
1,744
231
17,238
6,035
11,611
6,779
880
1,516
10,095
6,729
0
W
Arachne
luc1f2r
Arachne
11,116
7,375
964
1,782
18,953
11,091
634
3,369
15,584
0
15,522
L
Charybdis
4,815
1,765
0
723
11,078
4,336
373
5,779
5,077
0
16,672
W
Cernunnos
o429
Cernunnos
10,521
1,483
1,697
3,242
13,548
7,163
2,941
2,617
10,931
0
45,398
W
14,355
1,953
2,470
4,948
21,138
11,222
761
3,757
17,381
33,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,555
Gold Earned
55,510
206
Minions Killed
145
0
Camps Cleared
0
1,371,715
Distance Traveled
1,044,958
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,833
802
70
4
0
229,906
3
W
Zeus
14,534
908
61
4
0
277,032
0
L
Raijin
9,137
571
3
0
0
83,752
0
L
Hel
11,381
711
25
2
0
245,299
0
L
Ah Muzen Cab
11,700
731
24
2
0
234,992
2
W
Hel
10,761
673
13
1
0
244,137
2
W
Arachne
12,441
778
17
1
0
279,198
0
L
Charybdis
10,459
654
23
1
0
251,009
1
W
Cernunnos
12,425
777
76
5
0
289,421
8
W
Raijin
13,394
837
39
2
0
281,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role