Player Matchup

Zeus
Zeus
CitricDuke65431
Zeus
Level 156
God Stats
2W - 3L
1,618 SR
Queue Stats
73W - 60L
1,557 Elo+
Party 1
Cerberus
Cerberus
Dopeytoni1996
Cerberus
Level 146
God Stats
9W - 4L
1,600 SR
Queue Stats
114W - 86L
1,549 Elo+
Party 1
Hercules
Hercules
HaruSora01
Hercules
Level 89
God Stats
7W - 3L
1,520 SR
Queue Stats
46W - 49L
1,502 Elo+
Party 1
Team Averages
Level 130
1,580 SR
1,536 Elo+

VS

Team Averages
Level 45
1,571 SR
1,324 Elo+
Osiris
Osiris
Black_knight_Gym
Osiris
Level 18
God Stats
19W - 38L
1,339 SR
Queue Stats
20W - 45L
1,198 Elo+
Solo
Arachne
Arachne
Franbang513
Arachne
Level 89
God Stats
1W - 1L
1,698 SR
Queue Stats
231W - 312L
1,372 Elo+
Party 2
Chang'e
Chang'e
Yelapo117
Chang'e
Level 27
God Stats
6W - 3L
1,676 SR
Queue Stats
139W - 159L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 19
11,904
700
14,282
9,976
13,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Dopeytoni1996
Cerberus
16
9 / 3 / 14
12,554
738
16,375
21,629
10,919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
HaruSora01
Hercules
18
14 / 1 / 9
13,256
780
16,729
14,862
6,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
10,381
611
5,347
19,033
23,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Franbang513
Arachne
13
2 / 15 / 1
10,252
603
9,800
21,804
9,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Yelapo117
Chang'e
14
1 / 8 / 2
10,170
598
10,075
18,665
10,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
26
Kills
4
6
Deaths
26
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
3
2
19
6.25
W
Cerberus
Dopeytoni1996
Cerberus
9
3
14
5.33
L
Arachne
Franbang513
Arachne
2
15
1
0.17
W
Hercules
HaruSora01
Hercules
14
1
9
18.5
L
Chang'e
Yelapo117
Chang'e
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,386
Damage
25,222
46,467
Taken
59,502
31,622
Mitigated
43,530
17,281
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,347
1,170
458
3,370
19,033
23,287
78
9,492
9,541
0
26,916
W
14,282
1,323
0
849
9,976
13,730
484
3,070
6,906
48,889
0
W
Cerberus
Dopeytoni1996
Cerberus
16,375
359
995
9,695
21,629
10,919
161
3,690
17,939
57,260
0
L
Arachne
Franbang513
Arachne
9,800
5,622
0
1,745
21,804
9,760
203
12,392
9,412
0
25,888
W
Hercules
HaruSora01
Hercules
16,729
7,654
0
5,742
14,862
6,973
1,645
3,838
11,024
0
48,872
L
Chang'e
Yelapo117
Chang'e
10,075
359
1,604
3,762
18,665
10,483
220
9,381
9,284
40,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
30,803
295
Minions Killed
127
11
Camps Cleared
4
940,846
Distance Traveled
903,835
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,381
611
32
2
1
334,043
4
W
Zeus
11,904
700
87
5
3
273,261
4
W
Cerberus
12,554
738
142
8
3
328,327
3
L
Arachne
10,252
603
33
2
2
285,195
2
W
Hercules
13,256
780
66
4
5
339,258
4
L
Chang'e
10,170
598
62
4
1
284,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role