Player Matchup

Olorun
Olorun
P0t Salesman
Olorun
Level 128
God Stats
1W - 0L
1,594 SR
Queue Stats
92W - 67L
1,635 Elo+
Party 1
Chaac
Chaac
SPooky Salesman
Chaac
Level 144
God Stats
3W - 2L
1,405 SR
Queue Stats
96W - 80L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
Zack Big Mad
Gilgamesh
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,572 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,576 Elo+

VS

Team Averages
Level 95
1,594 SR
1,504 Elo+
Poseidon
Poseidon
HypeMonger
Poseidon
Level 138
God Stats
3W - 2L
1,776 SR
Queue Stats
18W - 17L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
PEPETHEHUMAN
Gilgamesh
Level 89
God Stats
35W - 38L
1,453 SR
Queue Stats
452W - 489L
1,484 Elo+
Party 2
Cerberus
Cerberus
WorstSmiteUser
Cerberus
Level 58
God Stats
18W - 18L
1,552 SR
Queue Stats
157W - 128L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 3 / 2
9,627
642
14,828
10,113
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 2
9,435
629
8,533
17,137
17,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Zack Big Mad
Gilgamesh
12
1 / 5 / 3
8,833
589
9,453
12,503
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HypeMonger
Poseidon
16
5 / 1 / 5
10,821
721
12,969
11,123
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
PEPETHEHUMAN
Gilgamesh
13
6 / 2 / 5
10,052
670
10,517
10,457
5,665
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
14
1 / 1 / 9
9,326
622
10,998
19,531
10,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
HypeMonger
Poseidon
5
1
5
7.5
W
Olorun
2
3
2
1
L
Gilgamesh
PEPETHEHUMAN
Gilgamesh
6
2
5
4.25
W
1
4
2
0.5
L
Cerberus
1
1
9
5.5
W
Gilgamesh
Zack Big Mad
Gilgamesh
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,814
Damage
34,484
39,753
Taken
41,111
29,630
Mitigated
21,014
10,607
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
HypeMonger
Poseidon
12,969
3,150
0
5,609
11,123
4,600
1,350
3,144
7,768
63,619
5,304
W
Olorun
14,828
7,407
556
3,581
10,113
4,067
33
6,245
3,868
54,302
5,433
L
Gilgamesh
PEPETHEHUMAN
Gilgamesh
10,517
2,439
0
172
10,457
5,665
29
3,959
6,249
0
20,762
W
8,533
1,079
0
4,565
17,137
17,713
0
10,678
6,459
2,785
13,848
L
Cerberus
10,998
794
414
11,775
19,531
10,749
65
7,773
11,206
22,377
0
W
Gilgamesh
Zack Big Mad
Gilgamesh
9,453
2,651
0
1,905
12,503
7,850
0
6,342
6,161
0
14,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
30,199
153
Minions Killed
186
5
Camps Cleared
10
803,411
Distance Traveled
782,363
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,821
721
126
8
8
270,547
4
W
Olorun
9,627
642
112
7
4
263,919
5
L
Gilgamesh
10,052
670
25
2
1
234,714
2
W
Chaac
9,435
629
23
2
1
288,364
8
L
Cerberus
9,326
622
35
2
1
277,102
4
W
Gilgamesh
8,833
589
18
1
0
251,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role