Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DaniiiTg26
Guan Yu
Level 18
God Stats
5W - 2L
2,016 SR
Queue Stats
43W - 27L
1,714 Elo+
Solo
Olorun
Olorun
IDontPlayThisGod
Olorun
Level 7
God Stats
2W - 1L
1,739 SR
Queue Stats
12W - 5L
1,558 Elo+
Party 3
Jormungandr
Jormungandr
Veiiigar
Jormungandr
Level 18
God Stats
40W - 22L
1,698 SR
Queue Stats
78W - 60L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
elvenwine
Kukulkan
Level 7
God Stats
2W - 1L
1,815 SR
Queue Stats
5W - 3L
1,558 Elo+
Party 3
Team Averages
Level 14
1,754 SR
1,572 Elo+

VS

Team Averages
Level 47
1,572 SR
1,583 Elo+
Ymir
Ymir
ByJoTa612
Ymir
Level 24
God Stats
2W - 1L
1,543 SR
Queue Stats
15W - 15L
1,554 Elo+
Party 4
Horus
Horus
CùmGun
Horus
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 7L
1,673 Elo+
Party 1
Tyr
Tyr
GEREVEZE
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Mìdas
Olorun
Level 153
God Stats
5W - 1L
1,815 SR
Queue Stats
753W - 714L
1,595 Elo+
Party 1
Rama
Rama
ZayeX
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,595 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 4 / 0
5,573
557
3,574
7,666
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
DaniiiTg26
Guan Yu
8
1 / 1 / 2
5,336
534
3,832
9,602
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 1 / 1
6,041
604
8,434
4,317
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Veiiigar
Jormungandr
11
1 / 1 / 0
6,146
615
5,637
6,161
2,838
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
elvenwine
Kukulkan
9
0 / 5 / 0
5,201
520
992
6,119
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 1
4,829
483
1,118
8,639
2,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
CùmGun
Horus
12
8 / 0 / 2
7,137
714
8,288
6,999
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
5,131
513
2,747
8,647
3,777
Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Mìdas
Olorun
11
2 / 1 / 3
6,447
645
5,271
4,655
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
ZayeX
Rama
9
2 / 1 / 0
5,138
514
4,290
6,732
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
12
12
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
0
0.25
W
Ymir
0
2
1
0.25
W
Horus
CùmGun
Horus
8
0
2
9
L
Guan Yu
DaniiiTg26
Guan Yu
1
1
2
2
W
0
1
1
0.5
L
2
1
1
2.5
W
Olorun
Mìdas
Olorun
2
1
3
3.5
L
Jormungandr
Veiiigar
Jormungandr
1
1
0
1
W
Rama
ZayeX
Rama
2
1
0
2
L
Kukulkan
elvenwine
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,469
Damage
21,714
33,865
Taken
35,672
12,298
Mitigated
13,207
9,267
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,574
651
0
2,567
7,666
2,111
0
1,628
6,038
0
28,424
W
Ymir
1,118
124
879
1,176
8,639
2,541
0
3,633
5,006
6,575
0
W
Horus
CùmGun
Horus
8,288
3,541
59
2,562
6,999
3,126
0
1,261
5,686
0
38,020
L
Guan Yu
DaniiiTg26
Guan Yu
3,832
969
454
3,562
9,602
4,599
0
2,122
7,480
0
14,040
W
2,747
258
0
5,399
8,647
3,777
105
5,602
3,045
0
21,348
L
8,434
5,175
65
1,351
4,317
1,581
132
753
3,564
36,097
5,677
W
Olorun
Mìdas
Olorun
5,271
2,712
307
2,732
4,655
2,289
0
81
4,574
40,094
5,088
L
Jormungandr
Veiiigar
Jormungandr
5,637
2,693
0
1,268
6,161
2,838
0
0
6,161
36,534
0
W
Rama
ZayeX
Rama
4,290
3,657
0
1,741
6,732
1,474
0
2,807
3,925
0
32,496
L
Kukulkan
elvenwine
Kukulkan
992
331
0
0
6,119
1,169
0
1,248
4,871
26,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
28,682
301
Minions Killed
260
0
Camps Cleared
0
1,051,101
Distance Traveled
1,035,631
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,573
557
57
6
0
225,855
0
W
Ymir
4,829
483
6
1
0
197,792
4
W
Horus
7,137
714
73
7
0
237,971
0
L
Guan Yu
5,336
534
21
2
0
221,428
2
W
Tyr
5,131
513
39
4
0
224,718
0
L
Olorun
6,041
604
85
9
0
201,646
5
W
Olorun
6,447
645
84
8
0
189,030
1
L
Jormungandr
6,146
615
78
8
0
208,552
3
W
Rama
5,138
514
58
6
0
186,120
1
L
Kukulkan
5,201
520
60
6
0
193,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role