Player Matchup

Artemis
Artemis
Slim-Shoota_
Artemis
Level 45
God Stats
21W - 3L
1,645 SR
Queue Stats
135W - 156L
1,351 Elo+
Party 1
Artio
Artio
Tazz4201MG
Artio
Level 66
God Stats
7W - 11L
1,387 SR
Queue Stats
52W - 74L
1,321 Elo+
Party 1
Agni
Agni
UptightGoochSack
Agni
Level 96
God Stats
8W - 3L
1,762 SR
Queue Stats
267W - 341L
1,324 Elo+
Party 1
Team Averages
Level 69
1,598 SR
1,332 Elo+

VS

Team Averages
Level 26
1,462 SR
1,263 Elo+
Ares
Ares
Exxotic Pear
Ares
Level 10
God Stats
1W - 2L
1,424 SR
Queue Stats
5W - 9L
1,286 Elo+
Solo
Achilles
Achilles
Luis-Fireboy2016
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,161 Elo+
Solo
Freya
Freya
Patriots369_
Freya
Level 65
God Stats
0W - 4L
1,461 SR
Queue Stats
34W - 48L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Slim-Shoota_
Artemis
14
13 / 0 / 5
10,130
921
19,866
5,526
1,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
12
1 / 1 / 13
7,962
724
4,396
11,172
10,075
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 2 / 10
8,527
775
7,658
7,324
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,205
655
3,535
17,360
17,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 6 / 1
6,224
566
1,263
10,835
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 1
7,229
657
6,640
11,584
3,908
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
3
3
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
0
6
1
0.08
L
2
6
1
0.42
W
Artemis
Slim-Shoota_
Artemis
13
0
5
15.5
W
Artio
1
1
13
7.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,920
Damage
11,438
24,022
Taken
39,779
14,792
Mitigated
27,515
9,230
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,535
436
0
761
17,360
17,054
0
4,829
12,531
11,493
0
L
1,263
425
0
383
10,835
6,553
0
2,692
8,143
0
7,417
L
6,640
2,190
0
2,237
11,584
3,908
0
5,115
6,469
24,269
0
W
Artemis
Slim-Shoota_
Artemis
19,866
15,866
0
1,825
5,526
1,953
810
2,746
2,661
0
41,206
W
Artio
4,396
664
1,057
4,073
11,172
10,075
0
4,188
6,822
16,707
0
W
7,658
1,071
0
2,275
7,324
2,764
948
3,812
3,474
23,964
2,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
20,658
104
Minions Killed
59
5
Camps Cleared
3
654,885
Distance Traveled
476,366
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,205
655
14
1
1
183,529
3
L
Achilles
6,224
566
10
1
1
132,554
0
L
Freya
7,229
657
35
3
1
160,283
4
W
Artemis
10,130
921
42
4
2
222,477
3
W
Artio
7,962
724
20
2
1
223,600
1
W
Agni
8,527
775
42
4
2
208,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role