Player Matchup

Ah Puch
Ah Puch
GammaCipher
Ah Puch
Level 15
God Stats
2W - 0L
1,703 SR
Queue Stats
10W - 16L
1,301 Elo+
Party 1
Medusa
Medusa
LuminaryKidd
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,365 Elo+
Party 1
Bakasura
Bakasura
PhoenixArcane
Bakasura
Level 17
God Stats
1W - 1L
1,286 SR
Queue Stats
15W - 28L
1,249 Elo+
Party 1
Geb
Geb
sabucodonosor
Geb
Level 14
God Stats
3W - 4L
1,260 SR
Queue Stats
15W - 13L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
ÂncoraDoTime
Sun Wukong
Level 16
God Stats
2W - 2L
1,384 SR
Queue Stats
24W - 25L
1,437 Elo+
Party 1
Team Averages
Level 15
1,427 SR
1,353 Elo+

VS

Team Averages
Level 20
1,418 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
Level 17
God Stats
11W - 15L
1,402 SR
Queue Stats
39W - 52L
1,340 Elo+
Solo
Chiron
Chiron
Joep370z
Chiron
Level 27
God Stats
1W - 1L
1,725 SR
Queue Stats
131W - 143L
1,365 Elo+
Solo
Rama
Rama
Ralepc
Rama
Level 23
God Stats
0W - 2L
1,267 SR
Queue Stats
125W - 100L
1,488 Elo+
Solo
Odin
Odin
ReversalLol
Odin
Level 7
God Stats
3W - 8L
1,194 SR
Queue Stats
23W - 33L
1,172 Elo+
Solo
Mercury
Mercury
xXJoker32
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GammaCipher
Ah Puch
19
6 / 13 / 11
13,585
453
23,448
28,943
12,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
20
7 / 8 / 10
13,707
457
20,794
25,641
12,293
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
PhoenixArcane
Bakasura
18
4 / 8 / 5
12,618
421
6,752
20,295
11,466
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 4 / 13
14,474
482
18,009
30,936
36,718
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Sun Wukong
ÂncoraDoTime
Sun Wukong
20
10 / 3 / 15
15,362
512
22,435
32,263
36,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
19
9 / 5 / 3
14,185
473
20,713
21,018
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Joep370z
Chiron
17
4 / 8 / 7
11,896
397
20,311
22,321
7,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
Ralepc
Rama
20
9 / 7 / 2
16,135
538
26,660
25,955
11,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 5 / 9
12,933
431
14,018
22,574
21,366
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
xXJoker32
Mercury
20
11 / 9 / 3
14,330
478
23,140
27,456
12,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
60
34
Kills
36
36
Deaths
34
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
GammaCipher
Ah Puch
6
13
11
0.88
L
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
9
5
3
2.1
L
Chiron
Joep370z
Chiron
4
8
7
0.94
W
Medusa
7
8
10
1.5
W
Bakasura
PhoenixArcane
Bakasura
4
8
5
0.81
L
Rama
Ralepc
Rama
9
7
2
1.43
L
3
5
9
1.5
W
7
4
13
3.38
L
Mercury
xXJoker32
Mercury
11
9
3
1.39
W
Sun Wukong
ÂncoraDoTime
Sun Wukong
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,438
Damage
104,842
138,078
Taken
119,324
110,025
Mitigated
61,283
38,431
Healing
28,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
GammaCipher
Ah Puch
23,448
2,438
0
5,429
28,943
12,917
2,036
7,459
21,455
74,078
0
L
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
20,713
3,256
28
4,644
21,018
8,711
814
7,709
13,254
71,052
0
L
Chiron
Joep370z
Chiron
20,311
7,991
1,962
6,958
22,321
7,546
516
7,779
14,531
0
64,108
W
Medusa
20,794
8,986
1,766
7,570
25,641
12,293
2,352
4,410
21,231
0
97,091
W
Bakasura
PhoenixArcane
Bakasura
6,752
4,237
0
4,729
20,295
11,466
98
2,381
17,914
0
52,075
L
Rama
Ralepc
Rama
26,660
22,260
0
10,228
25,955
11,301
5,236
8,278
17,600
0
143,476
L
14,018
3,937
0
2,576
22,574
21,366
76
8,188
14,361
18,862
60,362
W
18,009
1,334
3,869
4,341
30,936
36,718
448
4,384
26,552
43,214
0
L
Mercury
xXJoker32
Mercury
23,140
12,389
0
1,755
27,456
12,359
0
10,263
17,028
237
119,989
W
Sun Wukong
ÂncoraDoTime
Sun Wukong
22,435
4,651
0
10,727
32,263
36,631
1,722
6,380
25,883
760
84,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,746
Gold Earned
69,479
498
Minions Killed
701
0
Camps Cleared
0
2,430,686
Distance Traveled
2,577,853
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,585
453
109
4
0
416,527
1
L
Morgan Le Fay
14,185
473
101
3
0
508,661
6
L
Chiron
11,896
397
77
3
0
531,581
0
W
Medusa
13,707
457
131
4
0
479,207
0
W
Bakasura
12,618
421
89
3
0
375,037
0
L
Rama
16,135
538
251
8
0
507,492
2
L
Odin
12,933
431
119
4
0
501,949
0
W
Geb
14,474
482
31
1
0
573,848
5
L
Mercury
14,330
478
153
5
0
528,170
5
W
Sun Wukong
15,362
512
138
5
0
586,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role