Player Matchup

Vamana
Vamana
DeusXM
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 32L
1,691 Elo+
Solo
Ymir
Ymir
KratosInmortal1
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,687 Elo+
Solo
Janus
Janus
Levicillo777
Janus
Level 25
God Stats
3W - 1L
1,546 SR
Queue Stats
37W - 13L
1,718 Elo+
Party 1
Nemesis
Nemesis
Snarklecoff
Nemesis
Level 16
God Stats
2W - 1L
1,735 SR
Queue Stats
57W - 49L
1,653 Elo+
Solo
Ullr
Ullr
lNotIvaNl
Ullr
Level 6
God Stats
1W - 1L
1,740 SR
Queue Stats
4W - 1L
1,870 Elo+
Party 1
Team Averages
Level 17
1,604 SR
1,724 Elo+

VS

Team Averages
Level 13
1,655 SR
1,668 Elo+
Morgan Le Fay
Morgan Le Fay
Aiyyjayy
Morgan Le Fay
Level 21
God Stats
5W - 11L
1,511 SR
Queue Stats
103W - 102L
1,629 Elo+
Solo
Ra
Ra
Mitixz1010
Ra
Level 23
God Stats
95W - 76L
1,629 SR
Queue Stats
105W - 86L
1,652 Elo+
Party 2
Tyr
Tyr
Volentir
Tyr
Level 13
God Stats
8W - 2L
1,922 SR
Queue Stats
30W - 16L
1,661 Elo+
Solo
Merlin
Merlin
brapbrapskiirt
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,706 Elo+
Solo
Loki
Loki
pizzahut45
Loki
Level 3
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 4L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DeusXM
Vamana
12
0 / 4 / 3
7,194
450
6,453
13,220
10,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 1
6,157
385
1,767
6,289
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 8 / 1
7,552
472
5,999
9,457
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Snarklecoff
Nemesis
12
2 / 2 / 0
7,273
455
3,683
9,646
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
11
1 / 7 / 0
6,814
426
3,865
9,943
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aiyyjayy
Morgan Le Fay
15
0 / 1 / 9
8,671
542
6,232
7,458
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 0 / 1
10,862
679
5,554
8,217
3,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
10 / 0 / 5
9,836
615
14,557
13,475
6,524
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 3
7,841
490
2,554
7,290
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
10 / 2 / 0
8,945
559
5,381
7,429
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
24
24
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aiyyjayy
Morgan Le Fay
0
1
9
4.5
L
Vamana
DeusXM
Vamana
0
4
3
0.38
L
0
3
1
0.17
L
3
8
1
0.44
W
3
0
1
3.5
L
Nemesis
Snarklecoff
Nemesis
2
2
0
1
W
10
0
5
12.5
W
1
3
3
0.83
L
Ullr
1
7
0
0.14
W
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
34,278
48,555
Taken
43,869
20,343
Mitigated
18,054
7,125
Healing
20,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aiyyjayy
Morgan Le Fay
6,232
258
0
1,521
7,458
2,908
0
1,389
5,949
51,861
0
L
Vamana
DeusXM
Vamana
6,453
2,664
0
2,973
13,220
10,675
0
4,933
8,056
0
41,566
L
1,767
438
0
841
6,289
2,672
0
1,043
5,048
14,594
0
L
5,999
285
0
320
9,457
1,821
0
3,961
5,266
34,922
0
W
5,554
882
997
6,032
8,217
3,801
1,195
1,590
6,559
87,933
0
L
Nemesis
Snarklecoff
Nemesis
3,683
1,159
0
1,966
9,646
2,999
568
2,171
7,313
0
42,172
W
14,557
2,854
0
6,134
13,475
6,524
969
3,602
9,737
0
52,777
W
2,554
93
123
1,644
7,290
2,397
0
580
6,656
42,695
0
L
Ullr
3,865
1,471
0
1,025
9,943
2,176
0
1,301
8,532
0
39,198
W
5,381
1,672
0
3,760
7,429
2,424
0
227
7,202
0
49,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,990
Gold Earned
46,155
361
Minions Killed
571
0
Camps Cleared
0
1,340,254
Distance Traveled
1,661,583
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,671
542
99
6
0
342,410
7
L
Vamana
7,194
450
81
5
0
300,941
2
L
Ymir
6,157
385
28
2
0
161,353
2
L
Janus
7,552
472
77
5
0
262,238
6
W
Ra
10,862
679
222
14
0
329,095
7
L
Nemesis
7,273
455
83
5
0
327,717
5
W
Tyr
9,836
615
91
6
0
343,061
1
W
Merlin
7,841
490
84
5
0
311,135
0
L
Ullr
6,814
426
92
6
0
288,005
2
W
Loki
8,945
559
75
5
0
335,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role