Player Matchup

Ymir
Ymir
DryMoist6960
Ymir
Level 12
God Stats
0W - 1L
1,239 SR
Queue Stats
14W - 13L
1,580 Elo+
Solo
King Arthur
King Arthur
Escanor345
King Arthur
Level 27
God Stats
9W - 8L
1,566 SR
Queue Stats
51W - 32L
1,640 Elo+
Solo
Ravana
Ravana
Limpbizdik
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,641 Elo+
Solo
Tiamat
Tiamat
Maysgames
Tiamat
Level 49
God Stats
2W - 3L
1,387 SR
Queue Stats
95W - 84L
1,584 Elo+
Party 1
Bakasura
Bakasura
StandbyTurtle
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,694 Elo+
Party 1
Team Averages
Level 22
1,438 SR
1,628 Elo+

VS

Team Averages
Level 24
1,670 SR
1,542 Elo+
Tiamat
Tiamat
Calracan
Tiamat
Level 26
God Stats
14W - 10L
1,632 SR
Queue Stats
71W - 64L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
FONITILLO
Amaterasu
Level 23
God Stats
8W - 2L
1,694 SR
Queue Stats
14W - 6L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
MyhotPocket
Sylvanus
Level 26
God Stats
15W - 4L
1,796 SR
Queue Stats
221W - 180L
1,596 Elo+
Solo
Rama
Rama
Raaaaaasm
Rama
Level 16
God Stats
1W - 0L
1,593 SR
Queue Stats
10W - 9L
1,404 Elo+
Solo
Nu Wa
Nu Wa
xJONRACANx
Nu Wa
Level 31
God Stats
29W - 14L
1,635 SR
Queue Stats
125W - 107L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
9,785
890
6,807
22,636
29,364
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Escanor345
King Arthur
16
0 / 7 / 3
9,753
887
13,687
25,262
23,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Limpbizdik
Ravana
16
1 / 13 / 2
9,493
863
11,213
24,290
7,618
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Maysgames
Tiamat
16
3 / 6 / 1
10,537
958
19,761
18,202
9,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
StandbyTurtle
Bakasura
16
1 / 13 / 2
9,351
850
2,490
19,055
6,533
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Calracan
Tiamat
19
6 / 1 / 29
11,773
1,070
20,770
8,453
6,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
FONITILLO
Amaterasu
19
14 / 2 / 26
12,629
1,148
21,426
18,362
17,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MyhotPocket
Sylvanus
19
7 / 1 / 27
12,663
1,151
10,596
12,054
14,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
19
11 / 0 / 18
12,005
1,091
23,889
12,419
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
19
6 / 1 / 35
11,570
1,052
25,267
7,630
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
179
5
Kills
44
44
Deaths
5
12
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Calracan
Tiamat
6
1
29
20.5
L
0
5
4
0.4
L
King Arthur
Escanor345
King Arthur
0
7
3
0.21
W
Amaterasu
FONITILLO
Amaterasu
14
2
26
13.5
L
Ravana
Limpbizdik
Ravana
1
13
2
0.15
L
Tiamat
Maysgames
Tiamat
3
6
1
0.58
W
Sylvanus
MyhotPocket
Sylvanus
7
1
27
20.5
W
Rama
11
0
18
20
L
Bakasura
StandbyTurtle
Bakasura
1
13
2
0.15
W
Nu Wa
6
1
35
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,958
Damage
101,948
109,445
Taken
58,918
76,084
Mitigated
47,286
4,210
Healing
26,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Calracan
Tiamat
20,770
924
496
2,292
8,453
6,190
0
4,434
3,842
35,715
0
L
6,807
920
0
0
22,636
29,364
0
12,311
9,924
29,956
0
L
King Arthur
Escanor345
King Arthur
13,687
1,049
0
250
25,262
23,149
0
11,180
13,719
0
47,427
W
Amaterasu
FONITILLO
Amaterasu
21,426
9,431
0
4,421
18,362
17,507
0
9,253
8,619
10,142
27,632
L
Ravana
Limpbizdik
Ravana
11,213
2,901
0
655
24,290
7,618
0
14,016
9,978
0
27,320
L
Tiamat
Maysgames
Tiamat
19,761
1,870
63
2,539
18,202
9,420
0
11,942
6,107
50,089
0
W
Sylvanus
MyhotPocket
Sylvanus
10,596
1,612
6,811
7,812
12,054
14,966
0
5,590
6,098
20,435
0
W
Rama
23,889
15,752
0
2,907
12,419
5,654
0
3,620
8,393
0
48,549
L
Bakasura
StandbyTurtle
Bakasura
2,490
1,753
0
703
19,055
6,533
0
10,751
8,084
0
6,862
W
Nu Wa
25,267
8,179
0
1,703
7,630
2,969
0
2,366
5,005
51,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,919
Gold Earned
60,640
234
Minions Killed
251
7
Camps Cleared
4
989,944
Distance Traveled
1,042,892
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,773
1,070
48
4
1
235,903
0
L
Ymir
9,785
890
52
5
1
188,560
0
L
King Arthur
9,753
887
56
5
3
215,943
2
W
Amaterasu
12,629
1,148
32
3
1
206,304
0
L
Ravana
9,493
863
28
3
1
192,253
0
L
Tiamat
10,537
958
84
8
2
198,188
0
W
Sylvanus
12,663
1,151
28
3
1
184,895
0
W
Rama
12,005
1,091
66
6
0
202,036
0
L
Bakasura
9,351
850
14
1
0
195,000
0
W
Nu Wa
11,570
1,052
77
7
1
213,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role